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dsrc/sku.0/sys.shared/compiled/game/object/mobile/skeleton/shared_humanoid.tpf
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@base object/mobile/shared_mobile.iff
@class creature_object_template 12
species = SP_human
acceleration[MT_walk] = 4
acceleration[MT_run] = 12
turnRate[MT_walk] = 300
turnRate[MT_run] = 300
animationMapFilename = "all_male.map"
stepHeight = 0.5
collisionLength = 1.5
slopeModAngle = 15
slopeModPercent = 0.1
waterModPercent = 0.5
@class tangible_object_template 3
@class object_template 4
containerType = CT_slotted
tintPalette = "0"
slotDescriptorFilename = "abstract/slot/descriptor/player.iff"
gameObjectType = GOT_creature_character