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139 lines
4.4 KiB
Plaintext
139 lines
4.4 KiB
Plaintext
// ======================================================================
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//
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// bestine_rumor11.script
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// Copyright 2003, Sony Online Entertainment
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// All Rights Reserved.
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//
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// DO NOT EDIT THIS AUTO-GENERATED FILE. PLEASE USE THE CONVERATION EDITOR!
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//
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// ======================================================================
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// ======================================================================
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// Library Includes
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// ======================================================================
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include library.ai_lib;
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include library.chat;
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// ======================================================================
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// Script Constants
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// ======================================================================
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string c_stringFile = "conversation/bestine_rumor11";
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// ======================================================================
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// Script Conditions
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// ======================================================================
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boolean bestine_rumor11_condition__defaultCondition (obj_id player, obj_id npc)
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{
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return true;
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}
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// ----------------------------------------------------------------------
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boolean bestine_rumor11_condition_nonoffice (obj_id player, obj_id npc)
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{
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return hasObjVar(npc, "bestine.electionEnded");
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}
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// ======================================================================
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// Script Actions
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// ======================================================================
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void bestine_rumor11_action__defaultAction (obj_id player, obj_id npc)
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{
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}
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// ======================================================================
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// User Script Triggers
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// ======================================================================
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trigger OnInitialize ()
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{
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if ((!isMob (self)) || (isPlayer (self)))
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detachScript(self, "npc.conversation.bestine_rumor11");
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnAttach ()
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{
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
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{
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int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
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menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
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menuInfoData.setServerNotify (false);
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setCondition (self, CONDITION_CONVERSABLE);
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return SCRIPT_CONTINUE;
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}
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trigger OnIncapacitated (obj_id killer)
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{
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clearCondition (self, CONDITION_CONVERSABLE);
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detachScript (self, "npc.conversation.bestine_rumor11");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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// Script Triggers
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// ======================================================================
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trigger OnStartNpcConversation (obj_id player)
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{
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if (ai_lib.isInCombat (self) || ai_lib.isInCombat (player))
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return SCRIPT_OVERRIDE;
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//-- [NOTE]
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if (!bestine_rumor11_condition_nonoffice (player, self))
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{
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//-- NPC: I'm here to investigate the background story of Victor Visalis. He's running as the Officer of Defense in the upcoming election. I have a bad feeling bout him. Every politician has a bad side, some horrible story in their past. Anyway, you need to vote at the capitol. Talk with the governor for more information.
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string_id message = new string_id (c_stringFile, "s_7f471bf9");
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chat.chat (self, message);
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return SCRIPT_CONTINUE;
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}
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//-- [NOTE]
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if (bestine_rumor11_condition_nonoffice (player, self))
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{
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//-- NPC: There are some really weird things going on. I think the Empire is becoming more and more strict with who and what come out of Bestine. Between you and me, anyone who's sympathetic with the Rebels should be careful. I've seen too many singled out and executed nowadays.
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string_id message = new string_id (c_stringFile, "s_e2e56485");
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chat.chat (self, message);
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return SCRIPT_CONTINUE;
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}
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chat.chat (self, "Error: All conditions for OnStartNpcConversation were false.");
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return SCRIPT_CONTINUE;
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}
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// ----------------------------------------------------------------------
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trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
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{
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if (conversationId != "bestine_rumor11")
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return SCRIPT_CONTINUE;
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int branchId = getIntObjVar (player, "conversation.bestine_rumor11.branchId");
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chat.chat (self, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
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removeObjVar (player, "conversation.bestine_rumor11.branchId");
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return SCRIPT_CONTINUE;
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}
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// ======================================================================
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