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776 lines
22 KiB
Plaintext
776 lines
22 KiB
Plaintext
// ======================================================================
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//
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// tatooine_wald_customer.script
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// Copyright 2004, Sony Online Entertainment
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// All Rights Reserved.
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//
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// Created with SwgConversationEditor 1.36 - DO NOT EDIT THIS AUTO-GENERATED FILE!
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//
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// ======================================================================
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// ======================================================================
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// Library Includes
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// ======================================================================
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include library.ai_lib;
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include library.chat;
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include library.groundquests;
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include library.utils;
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// ======================================================================
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// Script Constants
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// ======================================================================
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string c_stringFile = "conversation/tatooine_wald_customer";
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// ======================================================================
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// Script Conditions
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// ======================================================================
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boolean tatooine_wald_customer_condition__defaultCondition (obj_id player, obj_id npc)
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{
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return true;
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}
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// ----------------------------------------------------------------------
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boolean tatooine_wald_customer_condition_task_2_3_active (obj_id player, obj_id npc)
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{
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// checking for tasks 2(swoop parts) and 3(engine parts) being active
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return groundquests.isTaskActive(player, "tatooine_wald_firstquest", "tatooine_wald_firstquest_task_two_and_three_complete_WFT");
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}
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// ----------------------------------------------------------------------
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boolean tatooine_wald_customer_condition_task2_active (obj_id player, obj_id npc)
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{
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// Checks to see if the swoop parts task is active (task 2).
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return groundquests.isTaskActive(player, "tatooine_wald_firstquest", "tatooine_wald_firstquest_laserflits_DML");
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}
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// ----------------------------------------------------------------------
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boolean tatooine_wald_customer_condition_del_swp_pts_active (obj_id player, obj_id npc)
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{
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// checks to see if all swoop parts have been recovered yet
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return groundquests.isTaskActive(player, "tatooine_wald_firstquest", "tatooine_wald_firstquest_deliver_swoop_parts_WFS");
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}
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// ----------------------------------------------------------------------
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boolean tatooine_wald_customer_condition_task3_active (obj_id player, obj_id npc)
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{
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// checks for the engine parts task being active (task 3)
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return groundquests.isTaskActive(player, "tatooine_wald_firstquest", "tatooine_wald_firstquest_engineparts_WFS");
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}
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// ----------------------------------------------------------------------
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boolean tatooine_wald_customer_condition_quest_complete (obj_id player, obj_id npc)
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{
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// checks to see if both the engine parts and swoop parts have been delivered to the customer
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// not trying to catch if the whole quest is completed, though it will cover that, too, of course
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return groundquests.hasCompletedTask(player, "tatooine_wald_firstquest", "tatooine_wald_firstquest_task_two_and_three_complete_WFT");
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}
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// ======================================================================
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// Script Actions
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// ======================================================================
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void tatooine_wald_customer_action_send_signal_3 (obj_id player, obj_id npc)
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{
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// Send the signal that both deliveries have been made
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groundquests.sendSignal(player, "tatooine_wald_firstquest_engineparts_aquired");
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}
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// ----------------------------------------------------------------------
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void tatooine_wald_customer_action_send_signal_2 (obj_id player, obj_id npc)
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{
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// Send the signal that Wald's credit chip has been delivered and the engine parts
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// are on the way to the shop.
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groundquests.sendSignal(player, "tatooine_wald_firstquest_engineparts_aquired");
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}
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// ----------------------------------------------------------------------
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void tatooine_wald_customer_action_send_signal_4 (obj_id player, obj_id npc)
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{
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// Send the signal that all the swoop parts have been recovered and just need
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// to be delivered to the waiting customer in the starport.
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groundquests.sendSignal(player, "swoop_parts_delivered");
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}
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// ======================================================================
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// Script %TO Tokens
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// ======================================================================
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// ======================================================================
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// Script %DI Tokens
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// ======================================================================
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// ======================================================================
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// Script %DF Tokens
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// ======================================================================
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// ======================================================================
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// handleBranch<n> Functions
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// ======================================================================
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int tatooine_wald_customer_handleBranch2 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: What can I do for you?
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//-- [RESPONSE NOTE]
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//-- PLAYER: Are you waiting on a delivery from Wald, from Watto's junkshop?
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if (response == "s_11")
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{
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doAnimationAction (player, "explain");
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//-- [NOTE]
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if (tatooine_wald_customer_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "nod");
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//-- NPC: Yes, I'm waiting for a delivery from Wald.
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string_id message = new string_id (c_stringFile, "s_14");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: I have those swoop parts for you.
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boolean hasResponse0 = false;
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if (tatooine_wald_customer_condition_del_swp_pts_active (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: Well, good luck with that.
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boolean hasResponse1 = false;
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if (tatooine_wald_customer_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_42");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_26");
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utils.setScriptVar (player, "conversation.tatooine_wald_customer.branchId", 3);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.tatooine_wald_customer.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: I have his credit chip with me for those engine parts.
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if (response == "s_48")
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{
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doAnimationAction (player, "explain");
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//-- [NOTE]
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if (tatooine_wald_customer_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "fakepunch");
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doAnimationAction (player, "taken_aback");
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tatooine_wald_customer_action_send_signal_2 (player, npc);
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//-- NPC: Excellent! I'll have the engine pods delivered at once. I don't suppose Wald sent along any swoop parts with you?
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string_id message = new string_id (c_stringFile, "s_50");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: Yes, I have them here.
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boolean hasResponse0 = false;
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if (tatooine_wald_customer_condition_del_swp_pts_active (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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//-- PLAYER: No. Wald is having me pick them up next. I'll bring them to you as soon as I do.
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boolean hasResponse1 = false;
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if (tatooine_wald_customer_condition_task2_active (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse1 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_52");
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if (hasResponse1)
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responses [responseIndex++] = new string_id (c_stringFile, "s_60");
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utils.setScriptVar (player, "conversation.tatooine_wald_customer.branchId", 5);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.tatooine_wald_customer.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: Nothing. I'm just looking for a good seat here at the bar.
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if (response == "s_68")
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{
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doAnimationAction (player, "dismiss");
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//-- [NOTE]
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if (tatooine_wald_customer_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "shrug_hands");
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//-- NPC: Plenty to go around.
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string_id message = new string_id (c_stringFile, "s_70");
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utils.removeScriptVar (player, "conversation.tatooine_wald_customer.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int tatooine_wald_customer_handleBranch3 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Yes, I'm waiting for a delivery from Wald.
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//-- [RESPONSE NOTE]
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//-- PLAYER: I have those swoop parts for you.
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if (response == "s_42")
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{
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doAnimationAction (player, "explain");
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//-- [NOTE]
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if (tatooine_wald_customer_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "strut");
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doAnimationAction (player, "listen");
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tatooine_wald_customer_action_send_signal_4 (player, npc);
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//-- NPC: Wonderful! I have transferred the appropriate credits to Wald's accounts. Wald said he is waiting for you back at Watto's shop.
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string_id message = new string_id (c_stringFile, "s_54");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: I appreciate it.
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boolean hasResponse0 = false;
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if (tatooine_wald_customer_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_56");
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utils.setScriptVar (player, "conversation.tatooine_wald_customer.branchId", 6);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.tatooine_wald_customer.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: Well, good luck with that.
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if (response == "s_26")
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{
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doAnimationAction (player, "dismiss");
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//-- [NOTE]
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if (tatooine_wald_customer_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "thank");
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//-- NPC: Thanks.
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string_id message = new string_id (c_stringFile, "s_28");
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utils.removeScriptVar (player, "conversation.tatooine_wald_customer.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int tatooine_wald_customer_handleBranch5 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Excellent! I'll have the engine pods delivered at once. I don't suppose Wald sent along any swoop parts with you?
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//-- [RESPONSE NOTE]
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//-- PLAYER: Yes, I have them here.
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if (response == "s_52")
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{
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doAnimationAction (player, "explain");
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//-- [NOTE]
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if (tatooine_wald_customer_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "strut");
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doAnimationAction (player, "listen");
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tatooine_wald_customer_action_send_signal_4 (player, npc);
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//-- NPC: Wonderful! I have transferred the appropriate credits to Wald's accounts. Wald said he is waiting for you back at Watto's shop.
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string_id message = new string_id (c_stringFile, "s_54");
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int numberOfResponses = 0;
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boolean hasResponse = false;
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//-- PLAYER: I appreciate it.
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boolean hasResponse0 = false;
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if (tatooine_wald_customer_condition__defaultCondition (player, npc))
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{
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++numberOfResponses;
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hasResponse = true;
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hasResponse0 = true;
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}
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if (hasResponse)
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{
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int responseIndex = 0;
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string_id responses [] = new string_id [numberOfResponses];
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if (hasResponse0)
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responses [responseIndex++] = new string_id (c_stringFile, "s_56");
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utils.setScriptVar (player, "conversation.tatooine_wald_customer.branchId", 6);
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npcSpeak (player, message);
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npcSetConversationResponses (player, responses);
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}
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else
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{
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utils.removeScriptVar (player, "conversation.tatooine_wald_customer.branchId");
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npcEndConversationWithMessage (player, message);
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}
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: No. Wald is having me pick them up next. I'll bring them to you as soon as I do.
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if (response == "s_60")
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{
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doAnimationAction (player, "shake_head_no");
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//-- [NOTE]
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if (tatooine_wald_customer_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "nod");
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//-- NPC: Alright then. I'll be right here waiting.
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string_id message = new string_id (c_stringFile, "s_62");
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utils.removeScriptVar (player, "conversation.tatooine_wald_customer.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int tatooine_wald_customer_handleBranch6 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Wonderful! I have transferred the appropriate credits to Wald's accounts. Wald said he is waiting for you back at Watto's shop.
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//-- [RESPONSE NOTE]
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//-- PLAYER: I appreciate it.
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if (response == "s_56")
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{
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doAnimationAction (player, "nod_head_once");
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//-- [NOTE]
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if (tatooine_wald_customer_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "wave2");
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doAnimationAction (player, "salute2");
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//-- NPC: Have a great day!
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string_id message = new string_id (c_stringFile, "s_58");
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utils.removeScriptVar (player, "conversation.tatooine_wald_customer.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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int tatooine_wald_customer_handleBranch10 (obj_id player, obj_id npc, string_id response)
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{
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//-- [BRANCH NOTE]
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//-- NPC: Greetings, my friend! Sit down. Share a drink. Wald didn't send you, did he?
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//-- [RESPONSE NOTE]
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//-- PLAYER: Wald?
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if (response == "s_36")
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{
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doAnimationAction (player, "huh");
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//-- [NOTE]
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if (tatooine_wald_customer_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "explain");
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//-- NPC: Wald is a rodian who works for Watto the Toydarian in his junk shop here in Mos Espa. Obviously he didn't send you if you don't know him.
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string_id message = new string_id (c_stringFile, "s_38");
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utils.removeScriptVar (player, "conversation.tatooine_wald_customer.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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//-- [RESPONSE NOTE]
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//-- PLAYER: No.
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if (response == "s_44")
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{
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doAnimationAction (player, "shake_head_no");
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//-- [NOTE]
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if (tatooine_wald_customer_condition__defaultCondition (player, npc))
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{
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doAnimationAction (npc, "apologize");
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//-- NPC: My mistake. Sorry to bother.
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string_id message = new string_id (c_stringFile, "s_46");
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utils.removeScriptVar (player, "conversation.tatooine_wald_customer.branchId");
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npcEndConversationWithMessage (player, message);
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return SCRIPT_CONTINUE;
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}
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}
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return SCRIPT_DEFAULT;
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}
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// ----------------------------------------------------------------------
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// ======================================================================
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// User Script Triggers
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// ======================================================================
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trigger OnInitialize ()
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{
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if ((!isTangible (self)) || (isPlayer (self)))
|
|
detachScript(self, "conversation.tatooine_wald_customer");
|
|
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnAttach ()
|
|
{
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
setCondition (self, CONDITION_INTERESTING);
|
|
setInvulnerable (self, true);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnObjectMenuRequest (obj_id player, menu_info menuInfo)
|
|
{
|
|
int menu = menuInfo.addRootMenu (menu_info_types.CONVERSE_START, null);
|
|
menu_info_data menuInfoData = menuInfo.getMenuItemById (menu);
|
|
menuInfoData.setServerNotify (false);
|
|
setCondition (self, CONDITION_CONVERSABLE);
|
|
|
|
faceTo( self, player );
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
trigger OnIncapacitated (obj_id killer)
|
|
{
|
|
clearCondition (self, CONDITION_CONVERSABLE);
|
|
detachScript (self, "conversation.tatooine_wald_customer");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ======================================================================
|
|
// Script Triggers
|
|
// ======================================================================
|
|
|
|
//-- This function should move to base_class.java
|
|
boolean npcStartConversation(obj_id player, obj_id npc, string convoName, string_id greetingId, prose_package greetingProse, string_id[] responses)
|
|
{
|
|
Object[] objects = new Object[responses.length];
|
|
System.arraycopy(responses, 0, objects, 0, responses.length);
|
|
return npcStartConversation(player, npc, convoName, greetingId, greetingProse, objects);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
trigger OnStartNpcConversation (obj_id player)
|
|
{
|
|
obj_id npc = self;
|
|
|
|
if (ai_lib.isInCombat (npc) || ai_lib.isInCombat (player))
|
|
return SCRIPT_OVERRIDE;
|
|
|
|
//-- [NOTE]
|
|
if (tatooine_wald_customer_condition_quest_complete (player, npc))
|
|
{
|
|
doAnimationAction (npc, "thank");
|
|
|
|
//-- NPC: I appreciate you making those deliveries for Wald and I.
|
|
string_id message = new string_id (c_stringFile, "s_4");
|
|
chat.chat (npc, player, message);
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (tatooine_wald_customer_condition_task_2_3_active (player, npc))
|
|
{
|
|
doAnimationAction (npc, "greet");
|
|
|
|
//-- NPC: What can I do for you?
|
|
string_id message = new string_id (c_stringFile, "s_7");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Are you waiting on a delivery from Wald, from Watto's junkshop?
|
|
boolean hasResponse0 = false;
|
|
if (tatooine_wald_customer_condition_del_swp_pts_active (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: I have his credit chip with me for those engine parts.
|
|
boolean hasResponse1 = false;
|
|
if (tatooine_wald_customer_condition_task3_active (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
//-- PLAYER: Nothing. I'm just looking for a good seat here at the bar.
|
|
boolean hasResponse2 = false;
|
|
if (tatooine_wald_customer_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse2 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_11");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_48");
|
|
|
|
if (hasResponse2)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_68");
|
|
|
|
utils.setScriptVar (player, "conversation.tatooine_wald_customer.branchId", 2);
|
|
|
|
npcStartConversation (player, npc, "tatooine_wald_customer", message, responses);
|
|
}
|
|
else
|
|
{
|
|
chat.chat (npc, player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
//-- [NOTE]
|
|
if (tatooine_wald_customer_condition__defaultCondition (player, npc))
|
|
{
|
|
doAnimationAction (npc, "check_wrist_device");
|
|
|
|
//-- NPC: Greetings, my friend! Sit down. Share a drink. Wald didn't send you, did he?
|
|
string_id message = new string_id (c_stringFile, "s_34");
|
|
int numberOfResponses = 0;
|
|
|
|
boolean hasResponse = false;
|
|
|
|
//-- PLAYER: Wald?
|
|
boolean hasResponse0 = false;
|
|
if (tatooine_wald_customer_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse0 = true;
|
|
}
|
|
|
|
//-- PLAYER: No.
|
|
boolean hasResponse1 = false;
|
|
if (tatooine_wald_customer_condition__defaultCondition (player, npc))
|
|
{
|
|
++numberOfResponses;
|
|
hasResponse = true;
|
|
hasResponse1 = true;
|
|
}
|
|
|
|
if (hasResponse)
|
|
{
|
|
int responseIndex = 0;
|
|
string_id responses [] = new string_id [numberOfResponses];
|
|
|
|
if (hasResponse0)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_36");
|
|
|
|
if (hasResponse1)
|
|
responses [responseIndex++] = new string_id (c_stringFile, "s_44");
|
|
|
|
utils.setScriptVar (player, "conversation.tatooine_wald_customer.branchId", 10);
|
|
|
|
npcStartConversation (player, npc, "tatooine_wald_customer", message, responses);
|
|
}
|
|
else
|
|
{
|
|
chat.chat (npc, player, message);
|
|
}
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
chat.chat (npc, "Error: All conditions for OnStartNpcConversation were false.");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------
|
|
|
|
trigger OnNpcConversationResponse (string conversationId, obj_id player, string_id response)
|
|
{
|
|
if (conversationId != "tatooine_wald_customer")
|
|
return SCRIPT_CONTINUE;
|
|
|
|
obj_id npc = self;
|
|
|
|
int branchId = utils.getIntScriptVar (player, "conversation.tatooine_wald_customer.branchId");
|
|
|
|
if (branchId == 2 && tatooine_wald_customer_handleBranch2 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 3 && tatooine_wald_customer_handleBranch3 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 5 && tatooine_wald_customer_handleBranch5 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 6 && tatooine_wald_customer_handleBranch6 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
if (branchId == 10 && tatooine_wald_customer_handleBranch10 (player, npc, response) == SCRIPT_CONTINUE)
|
|
return SCRIPT_CONTINUE;
|
|
|
|
chat.chat (npc, "Error: Fell through all branches and responses for OnNpcConversationResponse.");
|
|
|
|
utils.removeScriptVar (player, "conversation.tatooine_wald_customer.branchId");
|
|
|
|
return SCRIPT_CONTINUE;
|
|
}
|
|
|
|
// ======================================================================
|
|
|