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dsrc/sku.0/sys.server/compiled/game/script/item/comestible/droid_med.script
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2013-09-10 23:17:15 -07:00

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/**
* Copyright (c)2000-2002 Sony Online Entertainment Inc.
* All Rights Reserved
*
* Title: medicine.script
* Description: script for handling comestible consumption
* @author $Author:$
* @version $Revision:$
*/
/***** INCLUDES ********************************************************/
include library.sui;
include library.factions;
include library.utils;
include library.ai_lib;
include library.pet_lib;
include library.healing;
include library.consumable;
include library.prose;
include library.locations;
include library.camping;
/***** CONSTANTS *******************************************************/
const string SCRIPT_DROID_MED = "item.comestible.droid_med";
const string_id SID_NO_TARGET = new string_id("error_message", "droid_repair_no_target");
const string_id SID_TARGET_NOT_DROID = new string_id("error_message", "droid_repair_target_not_droid");
const string_id SID_NO_WOUND_KIT = new string_id("error_message", "droid_repair_no_wound_kit");
const string_id SID_NO_DAMAGE_KIT = new string_id("error_message", "droid_repair_no_damage_kit");
const string_id SID_MUST_WAIT = new string_id("error_message", "droid_repair_must_wait");
const string_id SID_UNWISE_REPAIR = new string_id("error_message", "droid_repair_opposite_faction");
const string_id SID_NO_WOUNDS = new string_id("error_message", "droid_repair_no_wounds");
const string_id SID_NO_DAMAGE = new string_id("error_message", "droid_repair_no_damage");
const string_id SID_NOT_DE = new string_id("error_message", "droid_repair_not_droid_engineer");
const string_id SID_YOU_IN_COMBAT = new string_id("error_message", "droid_repair_you_in_combat");
const string_id SID_DROID_IN_COMBAT = new string_id("error_message", "droid_repair_droid_in_combat");
const string_id SID_BAD_LOCATION = new string_id("error_message", "droid_repair_not_valid_location");
/***** TRIGGERS ********************************************************/
trigger OnObjectMenuRequest(obj_id player, menu_info mi) {
if(hasObjVar(self, consumable.VAR_CONSUMABLE_BASE)) {
menu_info_data mid = mi.getMenuItemByType(menu_info_types.EXAMINE);
if(mid != null) {
mid.setServerNotify(true);
}
menu_info_data mid2 = mi.getMenuItemByType(menu_info_types.ITEM_USE);
if(mid2 != null) {
mid2.setServerNotify(true);
}
} else {
detachScript(self, SCRIPT_DROID_MED);
}
return SCRIPT_CONTINUE;
}
trigger OnObjectMenuSelect(obj_id player, int item) {
if(item == menu_info_types.ITEM_USE) {
obj_id target = getLookAtTarget(player);
if(target == null) {
sendSystemMessage(player, SID_NO_TARGET);
return SCRIPT_CONTINUE;
} else {
performDroidHealing(player, target, self);
}
}
return SCRIPT_CONTINUE;
}
trigger OnGetAttributes(obj_id player, string[] names, string[] attribs) {
attrib_mod[] am = getAttribModArrayObjVar(self, consumable.VAR_CONSUMABLE_MODS);
int idx = utils.getValidAttributeIndex(names);
if (idx == -1)
return SCRIPT_CONTINUE;
int count = getCount(self);
if(count > 0) {
names[idx] = "quantity";
attribs[idx] = Integer.toString(count);
idx++;
if(idx >= names.length)
return SCRIPT_CONTINUE;
}
if(hasObjVar(self, "consumable.energy")) {
names[idx] = "examine_repair_energy";
attribs[idx] = Integer.toString(getIntObjVar(self, "consumable.energy"));
idx++;
if(idx >= names.length)
return SCRIPT_CONTINUE;
} else {
if(am != null && am.length > 0) {
int val = am[0].getValue();
names[idx] = "examine_repair_power";
attribs[idx] = Integer.toString(val);
idx++;
if(idx >= names.length)
return SCRIPT_CONTINUE;
}
}
return SCRIPT_CONTINUE;
}
commandHandler healDroidDamage() {
if(target == null) {
sendSystemMessage(self, SID_NO_TARGET);
return SCRIPT_CONTINUE;
} else {
obj_id droid_med = healing.findDroidDamageMed(self);
if(droid_med == null) {
sendSystemMessage(self, SID_NO_DAMAGE_KIT);
return SCRIPT_CONTINUE;
}
performDroidHealing(self, target, droid_med);
}
return SCRIPT_CONTINUE;
}
commandHandler healDroidWound() {
if(target == null) {
sendSystemMessage(self, SID_NO_TARGET);
return SCRIPT_CONTINUE;
} else {
obj_id droid_med = healing.findDroidWoundMed(self);
if(droid_med == null) {
sendSystemMessage(self, SID_NO_WOUND_KIT);
return SCRIPT_CONTINUE;
}
performDroidHealing(self, target, droid_med);
}
return SCRIPT_CONTINUE;
}
boolean performDroidHealing(obj_id player, obj_id target, obj_id droid_med) {
int useTime = utils.getIntScriptVar(player, "pet_med.useTime");
int curTime = getGameTime();
// Make sure enough time has passed since last repair
if(curTime < useTime) {
int deltaTime = (useTime - curTime);
prose_package pp = prose.getPackage(SID_MUST_WAIT, deltaTime);
sendSystemMessageProse(player, pp);
return false;
}
// Make sure the droid is a pet
if(!pet_lib.isDroidPet(target)) {
sendSystemMessage(player, SID_TARGET_NOT_DROID);
return false;
}
// Make sure factions are not opposing
if(!factions.pvpDoAllowedHelpCheck(player, target)) {
sendSystemMessage(player, SID_UNWISE_REPAIR);
return false;
}
// If the kit repairs damage...
if(hasObjVar(droid_med, "consumable.energy")) {
// ...make sure the droid is damaged.
if(!healing.isDroidDamaged(target)) {
prose_package pp = prose.getPackage(SID_NO_DAMAGE, getEncodedName(target));
sendSystemMessageProse(player, pp);
return false;
}
// If the kit repairs wounds...
} else {
// ...make sure the player is a droid engineer
if(!isDroidEngineer(player)) {
sendSystemMessage(player, SID_NOT_DE);
return false;
}
// ,,.make sure the player is not in combat
if(ai_lib.isInCombat(player)) {
sendSystemMessage(player, SID_YOU_IN_COMBAT);
return false;
}
// ...make sure the droid is not in combat
if(ai_lib.isInCombat(target)) {
sendSystemMessage(player, SID_DROID_IN_COMBAT);
return false;
}
// ...make sure the player is near a city, camp, or residence
location playerLoc = getLocation(player);
obj_id playerCamp = camping.getCurrentCamp(player);
if(!locations.isInMissionCity(playerLoc) && !isIdValid(playerCamp) && !pet_lib.isNearResidence(player)) {
sendSystemMessage(player, SID_BAD_LOCATION);
return false;
}
// ...make sure the droid is wounded
if(!healing.isDroidWounded(target)) {
prose_package pp = prose.getPackage(SID_NO_WOUNDS, getEncodedName(target));
sendSystemMessageProse(player, pp);
return false;
}
}
if(healing.performDroidRepair(player, target, droid_med, true)) {
doAnimationAction(player, "heal_other");
healing.playHealDamageEffect(getLocation(target));
useTime = curTime + 15;
utils.setScriptVar(player, "pet_med.useTime", useTime);
return true;
}
return false;
}
boolean isDroidEngineer(obj_id player) {
if(hasSkill(player, "class_engineering_phase1_novice"))
return true;
return false;
}