mirror of
https://github.com/SWG-Source/dsrc.git
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238 lines
5.5 KiB
Plaintext
238 lines
5.5 KiB
Plaintext
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//------------------------------------------------
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// Include
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//------------------------------------------------
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include library.consumable;
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include library.utils;
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include library.metrics;
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include library.healing;
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//------------------------------------------------
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// Constants
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//------------------------------------------------
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const string_id SID_SYS_ALREADY_SPICED = new string_id("spice/spice", "sys_already_spiced");
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const string EXAM_ATTRIB_MOD = "attribmods";
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const string EXAM_NONE = "@consumable:none";
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//------------------------------------------------
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// OnInitialize
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//------------------------------------------------
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trigger OnInitialize()
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{
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// Convert old new spice to new new spice
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removeObjVar(self, "spice");
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string template = getTemplateName(self);
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int Fidx = (template.lastIndexOf("spice_") + 6);
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int Lidx = (template.lastIndexOf(".iff") - 1);
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string name = template.substring(Fidx, Lidx);
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setObjVar(self, "spice.name", name);
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detachScript(self, "item.comestible.spice");
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/*
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// Convert old spice to new spice
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if (hasObjVar(self, "spice.attrib_mod"))
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{
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attrib_mod[] am = getAttribModArrayObjVar( self, "spice.attrib_mod" );
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int dur = (int) am[0].getDuration();
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int[] mods = {0, 0, 0, 0, 0, 0};
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for (int i = 0; i < am.length; i++)
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{
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int attrib = am[i].getAttribute();
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int val = am[i].getValue();
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mods[attrib] = val;
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}
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removeObjVar(self, "spice.attrib_mod");
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setObjVar(self, "spice.mods", mods); // Suppress linting - This is a fixed nine element array
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setObjVar(self, "spice.duration", dur);
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}
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*/
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return SCRIPT_CONTINUE;
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}
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//------------------------------------------------
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// OnObjectMenuRequest
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//------------------------------------------------
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trigger OnObjectMenuRequest( obj_id player, menu_info mi )
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{
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menu_info_data mid = mi.getMenuItemByType( menu_info_types.ITEM_USE );
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if ( mid != null )
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{
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mid.setServerNotify( true );
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}
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mid = mi.getMenuItemByType( menu_info_types.EXAMINE );
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if ( mid != null )
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{
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mid.setServerNotify( true );
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}
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return SCRIPT_CONTINUE;
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}
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//------------------------------------------------
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// OnObjectMenuSelect
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//------------------------------------------------
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trigger OnObjectMenuSelect( obj_id player, int item )
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{
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if ( item == menu_info_types.ITEM_USE )
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{
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eatSpice( self, player );
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}
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return SCRIPT_CONTINUE;
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}
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//------------------------------------------------
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// eatSpice
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//------------------------------------------------
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void eatSpice( obj_id self, obj_id player )
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{
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// Get the attrib mod.
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int dur = getIntObjVar(self, "spice.duration");
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int[] mods = getIntArrayObjVar(self, "spice.mods");
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// Fixup for broken spices on TC
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if (dur == 0)
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dur = (int) getFloatObjVar(self, "spice.duration");
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// Check to see if we can take it.
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if (hasAttribModifier(player, "spice"))
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{
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sendSystemMessage( player, SID_SYS_ALREADY_SPICED );
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return;
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}
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// Parse off the item name.
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string tname = getTemplateName( self );
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int pos = tname.indexOf( '_' );
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string name = tname.substring( pos+1 );
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name = name.substring( 0, name.indexOf( '.' ) );
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// Send consume message.
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string_id cmsg = new string_id( "spice/spice", name + "_consume" );
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sendSystemMessage( player, cmsg );
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// Apply the spice effects.
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boolean buffIcon = false;
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for (int i = 0; i < mods.length; i++)
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{
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int buffValue = 0;
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if (mods[i] != 0)
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{
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attrib_mod newMod;
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// buffValue = healing.getBuffAmount(player, i, mods[i]);
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if (!buffIcon)
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{
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newMod = new attrib_mod("spice."+name+".up", i, buffValue, dur, 0, 0, true, true, true);
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buffIcon = true;
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}
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else
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{
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newMod = new attrib_mod(null, i, buffValue, dur, 0, 0, true, false, false);
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}
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addAttribModifier(player, newMod);
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// Log buff info
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metrics.logBuffStatus(player);
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}
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}
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float downTimeReduction = 0f;
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if ( utils.hasScriptVar( player, "food.reduce_spice_downtime.eff" ) )
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{
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// Possible food buff mitigation.
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int eff = utils.getIntScriptVar( player, "food.reduce_spice_downtime.eff" );
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utils.removeScriptVarTree( player, "food.reduce_spice_downtime" );
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clearBuffIcon( player, "food.reduce_spice_downtime" );
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downTimeReduction = 1f - (eff/100f);
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if ( downTimeReduction > .7f )
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downTimeReduction = .7f;
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}
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// Attach spice script.
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attachScript( player, "player.player_spice" );
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// Save data
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utils.setScriptVar(player, "spice.name", name);
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utils.setScriptVar(player, "spice.mods", mods);
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utils.setScriptVar(player, "spice.duration", dur);
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utils.setScriptVar(player, "spice.downTimeReduction", downTimeReduction);
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destroyObject( self );
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}
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//------------------------------------------------
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// OnGetAttributes
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//------------------------------------------------
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trigger OnGetAttributes( obj_id player, string[] names, string[] attribs )
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{
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int dur = getIntObjVar(self, "spice.duration");
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int[] mods = getIntArrayObjVar(self, "spice.mods");
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int idx = utils.getValidAttributeIndex(names);
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if (idx == -1)
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return SCRIPT_CONTINUE;
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names[idx] = EXAM_ATTRIB_MOD;
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if ( (mods == null) )
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{
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attribs[idx] = EXAM_NONE;
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}
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else
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{
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int numMods = 0;
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int modNum = idx + 1;
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if (modNum > names.length)
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return SCRIPT_CONTINUE;
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for ( int i = 0; i < mods.length; i++ )
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{
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if (mods[i] == 0)
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continue;
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string sVal = "";
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if (mods[i] > 0)
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{
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sVal = "+";
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}
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// sVal += healing.getBuffPercentage(mods[i]);
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names[modNum] = toLower(consumable.STAT_NAME[i]);
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attribs[modNum] = sVal + "%, " + dur + "s";
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numMods++;
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modNum++;
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if (modNum > names.length)
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break;
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}
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if (numMods == 0)
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attribs[idx] = EXAM_NONE;
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else
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attribs[idx] = "" + numMods;
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}
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return SCRIPT_CONTINUE;
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}
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