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serverdata/quest/naboo/typho_police_two.qst

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<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="13" >
<task type="Destroy Multiple and Loot" id="4" taskOnFail="false" >
<data value="0" name="RewardCredits" />
<data value="24" name="LootDropPercent" />
<data value="1" name="NumberItemsRequired" />
<data value="Mauler Map" name="LootItemName" />
<data value="" name="requiredRegion" />
<data value="" name="Social Group" />
<data value="mauler_apprentice" name="CreatureType" />
<data value="Mauler Apprentice Camp" name="waypointName" />
<data value="1909" name="LocationZ(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="2271" name="LocationX(m)" />
<data value="naboo" name="Planet" />
<data value="true" name="createWaypoint" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnComplete" />
<data value="" name="parameter" />
<data value="" name="target" />
<data value="" name="musicOnFail" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnActivate" />
<data value="0" name="showSystemMessages" />
<data value="" name="taskName" />
<data value="0" name="allowRepeats" />
<data value="" name="exclusionTasks" />
<data value="" name="prerequisiteTasks" />
<data value="true" name="isVisible" />
<data value="Doogal Belstar is one of the most wanted men on Naboo. Find one of his men who has information about his location. The Mauler Apprentices are probably the best bet. Kill them until you discover his location." name="journalEntryDescription" />
<data value="Obtain Doogal's location" name="journalEntryTitle" />
<task type="Comm Player" id="1" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="waypointName" />
<data value="That was exactly what we expected. One of the Mauler Disciples had a map. We're uploading the coordinates to your datapad. Go check it out and see if you can find Doogal." name="Comm Message Text" />
<data value="object/mobile/typho.iff" name="NPC Appearance Server Template" />
<task type="Go to Location" id="5" taskOnFail="false" >
<data value="Track down Doogal Belstar" name="journalEntryTitle" />
<data value="One of the disciples had a map to a location on Naboo. I'm going to go there and see if Doogal is anywhere nearby." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="goingToGrave" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="createWaypoint" />
<data value="naboo" name="Planet" />
<data value="1253" name="LocationX(m)" />
<data value="10" name="LocationY(m)" />
<data value="4290" name="LocationZ(m)" />
<data value="Doogal's Last Location" name="waypointName" />
<data value="25" name="Radius(m)" />
<task type="Wait for Signal" id="12" taskOnFail="false" >
<data value="Speak with the RSF Officer" name="journalEntryTitle" />
<data value="I need to speak with Officer Nok" name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="talkToOfficer" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="createWaypoint" />
<data value="naboo" name="Planet" />
<data value="1249" name="LocationX(m)" />
<data value="10" name="LocationY(m)" />
<data value="4286" name="LocationZ(m)" />
<data value="Officer Nok" name="waypointName" />
<data value="nokSignal" name="Signal Name" />
<data value="0" name="waitMarkerCreate" />
<data value="" name="waitMarkerTemplate" />
<data value="" name="waitMarkerPlanetName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerX" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerZ" />
<task type="Retrieve Item" id="7" taskOnFail="false" >
<data value="Search the Grave Marker" name="journalEntryTitle" />
<data value="Officer Nok said that Doogal was seen doing something near the grave marker at this location. I should search it and see if there's anything there." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="searchGraveMarker" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="createWaypoint" />
<data value="naboo" name="Planet" />
<data value="1262" name="LocationX(m)" />
<data value="10" name="LocationY(m)" />
<data value="4291" name="LocationZ(m)" />
<data value="Grave Stone" name="waypointName" />
<data value="object/tangible/quest/typho_gravemarker.iff" name="Server Object Template" />
<data value="1" name="Count" />
<data value="Concealed Package" name="ItemName" />
<data value="100" name="LootDropPercent" />
<data value="Search Grave Marker" name="retrieveMenuText" />
<task type="Comm Player" id="9" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="waypointName" />
<data value="The concealed package mentions the meeting point for Doogal and his troops. Go there and take care of him before he gears up!" name="Comm Message Text" />
<data value="object/mobile/typho.iff" name="NPC Appearance Server Template" />
<task type="Destroy Multiple" id="8" taskOnFail="false" >
<data value="Kill Doogal Belstar" name="journalEntryTitle" />
<data value="The package contained information on where I can find Doogal Belstar. I should go and take care of him." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="createWaypoint" />
<data value="naboo" name="Planet" />
<data value="1132" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="4867" name="LocationZ(m)" />
<data value="Doogal Belstar" name="waypointName" />
<data value="legacy_naboo_typho_doogal_belstar" name="Target Server Template" />
<data value="" name="Social Group" />
<data value="" name="requiredRegion" />
<data value="1" name="Count" />
<data value="0" name="RewardCredits" />
<task type="Wait for Signal" id="10" taskOnFail="false" >
<data value="Return to Typho" name="journalEntryTitle" />
<data value="Return to Typho to finish up this task." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="killedDoogal" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="createWaypoint" />
<data value="naboo" name="Planet" />
<data value="1791" name="LocationX(m)" />
<data value="12" name="LocationY(m)" />
<data value="2712" name="LocationZ(m)" />
<data value="Return to Typho" name="waypointName" />
<data value="killedDoogal" name="Signal Name" />
<data value="0" name="waitMarkerCreate" />
<data value="" name="waitMarkerTemplate" />
<data value="" name="waitMarkerPlanetName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerX" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerZ" />
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
<data value="0" name="Time To Complete" />
<data value="" name="signalsOnFail" />
<data value="" name="signalsOnComplete" />
</task>
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
<data value="0" name="Time To Complete" />
</task>
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
</task>
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
<data value="0" name="Time To Complete" />
</task>
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
<data value="0" name="Time To Complete" />
</task>
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
<data value="0" name="Time To Complete" />
</task>
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
</task>
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
<data value="0" name="Time To Complete" />
<data value="" name="signalsOnFail" />
<data value="" name="signalsOnComplete" />
</task>
</tasks>
<list>
<data value="24" name="Level" />
<data value="solo" name="Type" />
<data value="Typho - More Police Work" name="journalEntryTitle" />
<data value="CaptainTypho has asked for help with the local police force as they are currently undermanned." name="journalEntryDescription" />
<data value="Legacy" name="category" />
<data value="true" name="journalVisible" />
<data value="" name="prerequisiteQuests" />
<data value="" name="exclusionQuests" />
<data value="true" name="allowRepeats" />
<data value="quest_combat" name="Experience Type" />
<data value="0" name="Experience Amount" />
<data value="naboo_security_force" name="Faction Name" />
<data value="300" name="Faction Amount" />
<data value="1500" name="Bank Credits" />
<data value="" name="lootName" />
<data value="1" name="lootCount" />
<data value="" name="Item" />
<data value="1" name="CountItem" />
<data value="" name="Weapon" />
<data value="1" name="CountWeapon" />
<data value="0.1" name="Speed" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Elemental Value" />
<data value="" name="Armor" />
<data value="1" name="CountArmor" />
<data value="0.1" name="Quality" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="true" name="completeWhenTasksComplete" />
<data value="" name="journalEntryCompletionSummary" />
<data value="" name="Reward Badge" />
<data value="" name="conditionalQuestGrantQuestsThatMustBeCompleted" />
<data value="" name="conditionalQuestGrantQuestToGive" />
<data value="1" name="exclusivelootCount10" />
<data value="" name="exclusivelootName10" />
<data value="1" name="exclusivelootCount9" />
<data value="" name="exclusivelootName9" />
<data value="1" name="exclusivelootCount8" />
<data value="" name="exclusivelootName8" />
<data value="1" name="exclusivelootCount7" />
<data value="" name="exclusivelootName7" />
<data value="1" name="exclusivelootCount6" />
<data value="" name="exclusivelootName6" />
<data value="1" name="exclusivelootCount4" />
<data value="" name="exclusivelootName4" />
<data value="1" name="exclusivelootCount3" />
<data value="" name="exclusivelootName3" />
<data value="1" name="exclusivelootCount2" />
<data value="" name="exclusivelootName2" />
<data value="1" name="exclusivelootCount1" />
<data value="item_content_charged_proc_rng_heat_03_02" name="exclusivelootName1" />
<data value="1" name="exclusivelootCount" />
<data value="item_content_charged_proc_melee_poison_03_02" name="exclusivelootName" />
<data value="1" name="lootCount3" />
<data value="" name="lootName3" />
<data value="1" name="lootCount2" />
<data value="" name="lootName2" />
<data value="3" name="Tier" />
</list>
</quest>