Files
serverdata/quest/rebel/rtp_dodonna_01.qst

194 lines
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XML
Executable File

<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="4" >
<task type="Wave Event" id="2" taskOnFail="false" >
<data value="Destroy the AT-ST" name="journalEntryTitle" />
<data value="Destroy an AT-ST that is being repaired by the Empire in anticipation of another assault on Rebel troopers. Reports place them somewhere close to the east on a beach." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="rtp_dodonna_01_01" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="object/tangible/quest/rebel/rtp_dodonna_wave_atst.iff" name="Server Object Template" />
<data value="Plant Explosives on the AT-ST" name="waveEventMenuText" />
<data value="As you plant the explosives on the AT-ST, you hear the sounds of some stormtroopers returning to the camp." name="waveEventStartMessage" />
<data value="rtp_stormtrooper_elite_88" name="primaryTargetWave1" />
<data value="Halt, what are you doing there?" name="utteranceWave1" />
<data value="8" name="spawnRadiusWave1" />
<data value="rtp_stormtrooper_elite_88" name="guardsWave1" />
<data value="1" name="numGuardsWave1" />
<data value="3" name="delayWave1" />
<data value="rtp_stormtrooper_elite_89" name="primaryTargetWave2" />
<data value="Attack!" name="utteranceWave2" />
<data value="8" name="spawnRadiusWave2" />
<data value="rtp_stormtrooper_elite_88" name="guardsWave2" />
<data value="1" name="numGuardsWave2" />
<data value="4" name="delayWave2" />
<data value="rtp_imperial_master_sergeant" name="primaryTargetWave3" />
<data value="Stop them!" name="utteranceWave3" />
<data value="8" name="spawnRadiusWave3" />
<data value="rtp_stormtrooper_elite_89" name="guardsWave3" />
<data value="2" name="numGuardsWave3" />
<data value="4" name="delayWave3" />
<data value="" name="primaryTargetWave4" />
<data value="" name="utteranceWave4" />
<data value="1.0" name="spawnRadiusWave4" />
<data value="" name="guardsWave4" />
<data value="0" name="numGuardsWave4" />
<data value="0" name="delayWave4" />
<data value="" name="primaryTargetWave5" />
<data value="" name="utteranceWave5" />
<data value="1.0" name="spawnRadiusWave5" />
<data value="" name="guardsWave5" />
<data value="0" name="numGuardsWave5" />
<data value="0" name="delayWave5" />
<data value="" name="primaryTargetWave6" />
<data value="" name="utteranceWave6" />
<data value="1.0" name="spawnRadiusWave6" />
<data value="" name="guardsWave6" />
<data value="0" name="numGuardsWave6" />
<data value="0" name="delayWave6" />
<data value="0" name="Time To Complete" />
<task type="Wait for Signal" id="3" taskOnFail="false" >
<data value="Return to General Dodonna" name="journalEntryTitle" />
<data value="Return to General Jan Dodonna." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="rtp_dodonna_01_02" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="rtp_dodonna_01_02" name="Signal Name" />
<data value="0" name="waitMarkerCreate" />
<data value="" name="waitMarkerTemplate" />
<data value="" name="waitMarkerPlanetName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerX" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerZ" />
<data value="0" name="Time To Complete" />
</task>
</task>
</tasks>
<list>
<data value="90" name="Level" />
<data value="3" name="Tier" />
<data value="group" name="Type" />
<data value="AT-ST Destruction" name="journalEntryTitle" />
<data value="General Jan Dodonna has ordered you to destroy an AT-ST that is being repaired at a nearby Imperial encampment." name="journalEntryDescription" />
<data value="Rebel Theme-Park" name="category" />
<data value="true" name="journalVisible" />
<data value="Under orders from General Jan Dodonna, you destroyed an AT-ST that was being repaired and would surely have been used in an assault." name="journalEntryCompletionSummary" />
<data value="" name="prerequisiteQuests" />
<data value="" name="exclusionQuests" />
<data value="false" name="allowRepeats" />
<data value="quest_combat" name="Experience Type" />
<data value="0" name="Experience Amount" />
<data value="Rebel" name="Faction Name" />
<data value="0" name="Faction Amount" />
<data value="false" name="grantGcwPoints" />
<data value="0" name="Bank Credits" />
<data value="" name="lootName" />
<data value="1" name="lootCount" />
<data value="" name="lootName2" />
<data value="1" name="lootCount2" />
<data value="" name="lootName3" />
<data value="1" name="lootCount3" />
<data value="" name="exclusivelootName" />
<data value="1" name="exclusivelootCount" />
<data value="" name="exclusivelootName1" />
<data value="1" name="exclusivelootCount1" />
<data value="" name="exclusivelootName2" />
<data value="1" name="exclusivelootCount2" />
<data value="" name="exclusivelootName3" />
<data value="1" name="exclusivelootCount3" />
<data value="" name="exclusivelootName4" />
<data value="1" name="exclusivelootCount4" />
<data value="" name="exclusivelootName6" />
<data value="1" name="exclusivelootCount6" />
<data value="" name="exclusivelootName7" />
<data value="1" name="exclusivelootCount7" />
<data value="" name="exclusivelootName8" />
<data value="1" name="exclusivelootCount8" />
<data value="" name="exclusivelootName9" />
<data value="1" name="exclusivelootCount9" />
<data value="" name="exclusivelootName10" />
<data value="1" name="exclusivelootCount10" />
<data value="" name="Item" />
<data value="1" name="CountItem" />
<data value="" name="Weapon" />
<data value="1" name="CountWeapon" />
<data value="0.1" name="Speed" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Elemental Value" />
<data value="" name="Armor" />
<data value="1" name="CountArmor" />
<data value="1" name="Quality" />
<data value="" name="Reward Badge" />
<data value="Rebel" name="penaltyFactionName" />
<data value="0" name="penaltyFactionAmount" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="true" name="completeWhenTasksComplete" />
<data value="" name="conditionalQuestGrantQuestToGive" />
<data value="" name="conditionalQuestGrantQuestsThatMustBeCompleted" />
</list>
</quest>