Files
serverdata/quest/smuggler/smuggle_generic_1.qst

642 lines
41 KiB
XML
Executable File

<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="27" >
<task type="Nothing" id="8" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="smugglerNothing" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<task type="Give Item To NPC" id="16" taskOnFail="false" >
<data value="Delivery to Kaleb" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Kaleb in the allotted time. For this assignment, you must avoid using any methods of travel other than the ground, because the authorities watch the travel terminals and shuttleports like hawks." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverKaleb" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="3216" name="LocationX(m)" />
<data value="5" name="LocationY(m)" />
<data value="-4609" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Kaleb" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="420" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="false" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Give Item To NPC" id="15" taskOnFail="false" >
<data value="Delivery to Jalen" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Jalen in the allotted time. For this assignment, you must avoid using any methods of travel other than the ground, because the authorities watch the travel terminals and shuttleports like hawks." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverJalen" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="-5185" name="LocationX(m)" />
<data value="75" name="LocationY(m)" />
<data value="-6458" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Jalen" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="540" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="false" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Give Item To NPC" id="14" taskOnFail="false" >
<data value="Delivery to Diala" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Diala in the allotted time. For this assignment, you must avoid using any methods of travel other than the ground, because the authorities watch the travel terminals and shuttleports like hawks." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverDiala" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="-3105" name="LocationX(m)" />
<data value="5" name="LocationY(m)" />
<data value="2314" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Diala" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="600" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="false" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Give Item To NPC" id="13" taskOnFail="false" >
<data value="Delivery to Sarlin" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Sarlin in the allotted time. For this assignment, you must avoid using any methods of travel other than the ground, because the authorities watch the travel terminals and shuttleports like hawks." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverSarlin" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="1536" name="LocationX(m)" />
<data value="7" name="LocationY(m)" />
<data value="3052" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Sarlin" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="720" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="false" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Give Item To NPC" id="12" taskOnFail="false" >
<data value="Delivery to Kara" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Kara in the allotted time. For this assignment, you must avoid using any methods of travel other than the ground, because the authorities watch the travel terminals and shuttleports like hawks." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverKara" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="3840" name="LocationX(m)" />
<data value="17" name="LocationY(m)" />
<data value="2336" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Kara" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="720" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="false" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Spawn" id="21" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="spawn1" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="clear" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="25" name="chanceToSkip" />
<data value="smuggler_patrol_bh_1" name="Creature Type" />
<data value="1" name="minCount" />
<data value="2" name="maxCount" />
<data value="5" name="Min Distance" />
<data value="20" name="Max Distance" />
<data value="2" name="minLevelDifference" />
<data value="0" name="maxLevelDifference" />
<data value="false" name="groundStartCombat" />
<data value="true" name="dismountPlayer" />
<data value="15" name="mountBlockDuration" />
<data value="" name="shipType" />
<data value="1" name="shipMinCount" />
<data value="0" name="shipMaxCount" />
<data value="false" name="spaceStartCombat" />
<data value="50" name="minStartDelay" />
<data value="90" name="maxStartDelay" />
<task type="Spawn" id="22" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="spawn2" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="clear" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="30" name="chanceToSkip" />
<data value="smuggler_patrol_bh_1" name="Creature Type" />
<data value="1" name="minCount" />
<data value="2" name="maxCount" />
<data value="5" name="Min Distance" />
<data value="20" name="Max Distance" />
<data value="2" name="minLevelDifference" />
<data value="0" name="maxLevelDifference" />
<data value="false" name="groundStartCombat" />
<data value="true" name="dismountPlayer" />
<data value="15" name="mountBlockDuration" />
<data value="" name="shipType" />
<data value="1" name="shipMinCount" />
<data value="0" name="shipMaxCount" />
<data value="false" name="spaceStartCombat" />
<data value="200" name="minStartDelay" />
<data value="260" name="maxStartDelay" />
<data value="" name="buffName" />
<data value="0" name="hyperspaceBlockDuration" />
</task>
<data value="caltropSnare" name="buffName" />
<data value="0" name="hyperspaceBlockDuration" />
</task>
<task type="Wait for Signal" id="23" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="incapFail" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="smugglerEnemyIncap" name="Signal Name" />
<data value="0" name="waitMarkerCreate" />
<data value="" name="waitMarkerTemplate" />
<data value="" name="waitMarkerPlanetName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerX" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerZ" />
<data value="0" name="Time To Complete" />
<task type="Comm Player" id="24" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="commFailure" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="clear" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="What happened? This is most disappointing. My customers expect prompt delivery You better shape up or I won't be doing anymore business with you." name="Comm Message Text" />
<data value="object/mobile/smuggler_broker_barak.iff" name="NPC Appearance Server Template" />
</task>
</task>
<task type="Wait for Signal" id="25" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="patrolHelp" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="smugglerPatrolHelp" name="Signal Name" />
<data value="0" name="waitMarkerCreate" />
<data value="" name="waitMarkerTemplate" />
<data value="" name="waitMarkerPlanetName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerX" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerZ" />
<data value="0" name="Time To Complete" />
<task type="Spawn" id="26" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="spawnHelp" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="clear" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="0" name="chanceToSkip" />
<data value="smuggler_patrol_bh_1" name="Creature Type" />
<data value="1" name="minCount" />
<data value="2" name="maxCount" />
<data value="5" name="Min Distance" />
<data value="10" name="Max Distance" />
<data value="2" name="minLevelDifference" />
<data value="0" name="maxLevelDifference" />
<data value="true" name="groundStartCombat" />
<data value="false" name="dismountPlayer" />
<data value="0" name="mountBlockDuration" />
<data value="" name="shipType" />
<data value="1" name="shipMinCount" />
<data value="0" name="shipMaxCount" />
<data value="false" name="spaceStartCombat" />
<data value="-1" name="minStartDelay" />
<data value="-1" name="maxStartDelay" />
<data value="" name="buffName" />
<data value="0" name="hyperspaceBlockDuration" />
</task>
</task>
</task>
</tasks>
<list>
<data value="10" name="Level" />
<data value="1" name="Tier" />
<data value="solo" name="Type" />
<data value="Smuggle Contraband" name="journalEntryTitle" />
<data value="Deliver the contraband to the fence in the allotted time." name="journalEntryDescription" />
<data value="Smuggler" name="category" />
<data value="true" name="journalVisible" />
<data value="" name="journalEntryCompletionSummary" />
<data value="" name="prerequisiteQuests" />
<data value="" name="exclusionQuests" />
<data value="true" name="allowRepeats" />
<data value="" name="Experience Type" />
<data value="0" name="Experience Amount" />
<data value="underworld" name="Faction Name" />
<data value="50" name="Faction Amount" />
<data value="2500" name="Bank Credits" />
<data value="" name="lootName" />
<data value="1" name="lootCount" />
<data value="" name="lootName2" />
<data value="1" name="lootCount2" />
<data value="" name="lootName3" />
<data value="1" name="lootCount3" />
<data value="" name="exclusivelootName" />
<data value="1" name="exclusivelootCount" />
<data value="" name="exclusivelootName1" />
<data value="1" name="exclusivelootCount1" />
<data value="" name="exclusivelootName2" />
<data value="1" name="exclusivelootCount2" />
<data value="" name="exclusivelootName3" />
<data value="1" name="exclusivelootCount3" />
<data value="" name="exclusivelootName4" />
<data value="1" name="exclusivelootCount4" />
<data value="" name="exclusivelootName6" />
<data value="1" name="exclusivelootCount6" />
<data value="" name="exclusivelootName7" />
<data value="1" name="exclusivelootCount7" />
<data value="" name="exclusivelootName8" />
<data value="1" name="exclusivelootCount8" />
<data value="" name="exclusivelootName9" />
<data value="1" name="exclusivelootCount9" />
<data value="" name="exclusivelootName10" />
<data value="1" name="exclusivelootCount10" />
<data value="" name="Item" />
<data value="1" name="CountItem" />
<data value="" name="Weapon" />
<data value="1" name="CountWeapon" />
<data value="0.1" name="Speed" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Elemental Value" />
<data value="" name="Armor" />
<data value="1" name="CountArmor" />
<data value="1" name="Quality" />
<data value="" name="Reward Badge" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="true" name="completeWhenTasksComplete" />
<data value="" name="conditionalQuestGrantQuestToGive" />
<data value="" name="conditionalQuestGrantQuestsThatMustBeCompleted" />
<data value="25" name="penaltyFactionAmount" />
<data value="underworld" name="penaltyFactionName" />
</list>
</quest>