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serverdata/quest/smuggler/smuggle_generic_3.qst

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Executable File

<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="30" >
<task type="Nothing" id="8" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="smugglerNothing" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<task type="Give Item To NPC" id="16" taskOnFail="false" >
<data value="Delivery to Emmett" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Emmett in the allotted time. For this assignment, you must avoid using any methods of travel other than the ground, because the authorities watch the travel terminals and shuttleports like hawks." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverEmmett" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="lok" name="Planet" />
<data value="-1967" name="LocationX(m)" />
<data value="11" name="LocationY(m)" />
<data value="-3365" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Emmett" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="900" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="false" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Give Item To NPC" id="15" taskOnFail="false" >
<data value="Delivery to Marla" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Marla in the allotted time. For this assignment, you must avoid using any methods of travel other than the ground, because the authorities watch the travel terminals and shuttleports like hawks." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverMarla" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="lok" name="Planet" />
<data value="-3922" name="LocationX(m)" />
<data value="12" name="LocationY(m)" />
<data value="-3922" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Marla" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="1200" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="false" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Give Item To NPC" id="14" taskOnFail="false" >
<data value="Delivery to Edwyn" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Edwyn in the allotted time. For this assignment, you must avoid using any methods of travel other than the ground, because the authorities watch the travel terminals and shuttleports like hawks." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverEdwyn" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="lok" name="Planet" />
<data value="2963" name="LocationX(m)" />
<data value="325" name="LocationY(m)" />
<data value="-4500" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Edwyn" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="1200" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="false" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Give Item To NPC" id="13" taskOnFail="false" >
<data value="Delivery to Briscoe" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Briscoe in the allotted time. For this assignment, you must avoid using any methods of travel other than the ground, because the authorities watch the travel terminals and shuttleports like hawks." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverBriscoe" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="lok" name="Planet" />
<data value="3511" name="LocationX(m)" />
<data value="6" name="LocationY(m)" />
<data value="2116" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Briscoe" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="600" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="false" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Give Item To NPC" id="12" taskOnFail="false" >
<data value="Delivery to Etta" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Etta in the allotted time. For this assignment, you must avoid using any methods of travel other than the ground, because the authorities watch the travel terminals and shuttleports like hawks." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverEtta" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="lok" name="Planet" />
<data value="6018" name="LocationX(m)" />
<data value="11" name="LocationY(m)" />
<data value="5182" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Etta" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="660" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="false" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Wait for Signal" id="21" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="incapFail" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="smugglerEnemyIncap" name="Signal Name" />
<data value="0" name="waitMarkerCreate" />
<data value="" name="waitMarkerTemplate" />
<data value="" name="waitMarkerPlanetName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerX" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerZ" />
<data value="0" name="Time To Complete" />
<task type="Comm Player" id="26" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="commFailure" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="clear" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="This is disturbing news. I trust you with my goods and you go and lose them. If this continues we will not be doing any more business." name="Comm Message Text" />
<data value="object/mobile/smuggler_broker_baldwin.iff" name="NPC Appearance Server Template" />
</task>
</task>
<task type="Wait for Signal" id="23" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="patrolHelp" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="smugglerPatrolHelp" name="Signal Name" />
<data value="0" name="waitMarkerCreate" />
<data value="" name="waitMarkerTemplate" />
<data value="" name="waitMarkerPlanetName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerX" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerZ" />
<data value="0" name="Time To Complete" />
<task type="Spawn" id="25" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="spawnHelp" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="clear" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="0" name="chanceToSkip" />
<data value="smuggler_patrol_thief_4" name="Creature Type" />
<data value="1" name="minCount" />
<data value="3" name="maxCount" />
<data value="5" name="Min Distance" />
<data value="10" name="Max Distance" />
<data value="2" name="minLevelDifference" />
<data value="0" name="maxLevelDifference" />
<data value="true" name="groundStartCombat" />
<data value="" name="buffName" />
<data value="false" name="dismountPlayer" />
<data value="0" name="mountBlockDuration" />
<data value="" name="shipType" />
<data value="1" name="shipMinCount" />
<data value="0" name="shipMaxCount" />
<data value="false" name="spaceStartCombat" />
<data value="-1" name="minStartDelay" />
<data value="-1" name="maxStartDelay" />
<data value="0" name="hyperspaceBlockDuration" />
</task>
</task>
<task type="Spawn" id="27" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="spawn1" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="clear" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="0" name="chanceToSkip" />
<data value="smuggler_patrol_valarian_1" name="Creature Type" />
<data value="2" name="minCount" />
<data value="3" name="maxCount" />
<data value="5" name="Min Distance" />
<data value="20" name="Max Distance" />
<data value="1" name="minLevelDifference" />
<data value="0" name="maxLevelDifference" />
<data value="false" name="groundStartCombat" />
<data value="caltropSnare" name="buffName" />
<data value="true" name="dismountPlayer" />
<data value="15" name="mountBlockDuration" />
<data value="" name="shipType" />
<data value="1" name="shipMinCount" />
<data value="0" name="shipMaxCount" />
<data value="false" name="spaceStartCombat" />
<data value="40" name="minStartDelay" />
<data value="85" name="maxStartDelay" />
<task type="Spawn" id="28" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="spawn2" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="clear" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="25" name="chanceToSkip" />
<data value="smuggler_patrol_thief_4" name="Creature Type" />
<data value="2" name="minCount" />
<data value="3" name="maxCount" />
<data value="5" name="Min Distance" />
<data value="20" name="Max Distance" />
<data value="1" name="minLevelDifference" />
<data value="0" name="maxLevelDifference" />
<data value="false" name="groundStartCombat" />
<data value="caltropSnare" name="buffName" />
<data value="true" name="dismountPlayer" />
<data value="15" name="mountBlockDuration" />
<data value="" name="shipType" />
<data value="1" name="shipMinCount" />
<data value="0" name="shipMaxCount" />
<data value="false" name="spaceStartCombat" />
<data value="180" name="minStartDelay" />
<data value="240" name="maxStartDelay" />
<task type="Spawn" id="29" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="spawn3" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="clear" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="25" name="chanceToSkip" />
<data value="smuggler_patrol_valarian_2" name="Creature Type" />
<data value="2" name="minCount" />
<data value="3" name="maxCount" />
<data value="5" name="Min Distance" />
<data value="20" name="Max Distance" />
<data value="1" name="minLevelDifference" />
<data value="0" name="maxLevelDifference" />
<data value="false" name="groundStartCombat" />
<data value="caltropSnare" name="buffName" />
<data value="false" name="dismountPlayer" />
<data value="0" name="mountBlockDuration" />
<data value="" name="shipType" />
<data value="1" name="shipMinCount" />
<data value="0" name="shipMaxCount" />
<data value="false" name="spaceStartCombat" />
<data value="360" name="minStartDelay" />
<data value="500" name="maxStartDelay" />
<data value="0" name="hyperspaceBlockDuration" />
</task>
<data value="0" name="hyperspaceBlockDuration" />
</task>
<data value="0" name="hyperspaceBlockDuration" />
</task>
</task>
</tasks>
<list>
<data value="40" name="Level" />
<data value="3" name="Tier" />
<data value="solo" name="Type" />
<data value="Smuggle Contraband" name="journalEntryTitle" />
<data value="Deliver the contraband to the fence in the allotted time." name="journalEntryDescription" />
<data value="Smuggler" name="category" />
<data value="true" name="journalVisible" />
<data value="" name="journalEntryCompletionSummary" />
<data value="" name="prerequisiteQuests" />
<data value="" name="exclusionQuests" />
<data value="true" name="allowRepeats" />
<data value="" name="Experience Type" />
<data value="0" name="Experience Amount" />
<data value="underworld" name="Faction Name" />
<data value="25" name="Faction Amount" />
<data value="10000" name="Bank Credits" />
<data value="item_reward_modify_pistol_01_01" name="lootName" />
<data value="1" name="lootCount" />
<data value="" name="lootName2" />
<data value="1" name="lootCount2" />
<data value="" name="lootName3" />
<data value="1" name="lootCount3" />
<data value="" name="exclusivelootName" />
<data value="1" name="exclusivelootCount" />
<data value="" name="exclusivelootName1" />
<data value="1" name="exclusivelootCount1" />
<data value="" name="exclusivelootName2" />
<data value="1" name="exclusivelootCount2" />
<data value="" name="exclusivelootName3" />
<data value="1" name="exclusivelootCount3" />
<data value="" name="exclusivelootName4" />
<data value="1" name="exclusivelootCount4" />
<data value="" name="exclusivelootName6" />
<data value="1" name="exclusivelootCount6" />
<data value="" name="exclusivelootName7" />
<data value="1" name="exclusivelootCount7" />
<data value="" name="exclusivelootName8" />
<data value="1" name="exclusivelootCount8" />
<data value="" name="exclusivelootName9" />
<data value="1" name="exclusivelootCount9" />
<data value="" name="exclusivelootName10" />
<data value="1" name="exclusivelootCount10" />
<data value="" name="Item" />
<data value="1" name="CountItem" />
<data value="" name="Weapon" />
<data value="1" name="CountWeapon" />
<data value="0.1" name="Speed" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Elemental Value" />
<data value="" name="Armor" />
<data value="1" name="CountArmor" />
<data value="1" name="Quality" />
<data value="" name="Reward Badge" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="true" name="completeWhenTasksComplete" />
<data value="" name="conditionalQuestGrantQuestToGive" />
<data value="" name="conditionalQuestGrantQuestsThatMustBeCompleted" />
<data value="15" name="penaltyFactionAmount" />
<data value="underworld" name="penaltyFactionName" />
<data value="false" name="grantGcwPoints" />
</list>
</quest>