Files
serverdata/quest/smuggler/smuggle_generic_4.qst

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XML
Executable File

<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="28" >
<task type="Nothing" id="8" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="smugglerNothing" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<task type="Give Item To NPC" id="16" taskOnFail="false" >
<data value="Delivery to Alec" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Alec in the allotted time. For this assignment you must avoid using any methods of travel other than on the ground, the authorities watch the travel terminals and shuttleports like a hawk. " name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverAlec" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="endor" name="Planet" />
<data value="3334" name="LocationX(m)" />
<data value="25" name="LocationY(m)" />
<data value="-3521" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Alec" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="720" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="false" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Give Item To NPC" id="15" taskOnFail="false" >
<data value="Delivery to Quinton" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Quinton in the allotted time. For this assignment you must avoid using any methods of travel other than on the ground, the authorities watch the travel terminals and shuttleports like a hawk. " name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverQuinton" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="endor" name="Planet" />
<data value="-4645" name="LocationX(m)" />
<data value="88" name="LocationY(m)" />
<data value="-2163" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Quinton" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="660" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="false" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Give Item To NPC" id="14" taskOnFail="false" >
<data value="Delivery to Dreda" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Dreda in the allotted time. For this assignment you must avoid using any methods of travel other than on the ground, the authorities watch the travel terminals and shuttleports like a hawk. " name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverDreda" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="endor" name="Planet" />
<data value="6018" name="LocationX(m)" />
<data value="212" name="LocationY(m)" />
<data value="6146" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Dreda" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="800" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="false" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Give Item To NPC" id="13" taskOnFail="false" >
<data value="Delivery to Tylar" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Tylar in the allotted time. Tylar is located on Dathomir. For this assignment you will have to launch into space and hyperspace to the Dathomir system. If you try to travel directly using your ship the authorities are sure to catch you." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverTylar" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="dathomir" name="Planet" />
<data value="-6346" name="LocationX(m)" />
<data value="128" name="LocationY(m)" />
<data value="743" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Tylar" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="1800" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="true" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Give Item To NPC" id="12" taskOnFail="false" >
<data value="Delivery to Alwynn" name="journalEntryTitle" />
<data value="Deliver the container of contraband to Alwynn in the allotted time. Alwynn is located on Rori. For this assignment you will have to launch into space and hyperspace to the Rori system. If you try to travel directly using your ship the authorities are sure to catch you." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="deliverAlwynn" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="1" name="chanceToActivate" />
<data value="complete" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="smugglerEnemyIncap" name="signalsOnFail" />
<data value="true" name="createWaypoint" />
<data value="rori" name="Planet" />
<data value="-4812" name="LocationX(m)" />
<data value="76" name="LocationY(m)" />
<data value="-2270" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="Alwynn" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="item_smuggler_contraband_crate_01_01" name="itemToGive" />
<data value="1" name="itemCount" />
<data value="true" name="createItem" />
<data value="true" name="destroyItem" />
<data value="1800" name="Time To Complete" />
<data value="true" name="failOnLogout" />
<data value="true" name="travelBlockAllowLaunch" />
<data value="true" name="travelBlock" />
<data value="deliver" name="textType" />
<data value="0" name="remainingTime" />
</task>
<task type="Wait for Signal" id="21" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="incapFail" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="smugglerEnemyIncap" name="Signal Name" />
<data value="0" name="waitMarkerCreate" />
<data value="" name="waitMarkerTemplate" />
<data value="" name="waitMarkerPlanetName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerX" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerZ" />
<data value="0" name="Time To Complete" />
<task type="Comm Player" id="22" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="commFailure" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="clear" name="questControlOnTaskCompletion" />
<data value="none" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="I was told your skills at this were almost unmatched, perhaps that was bad information. At any rate, shape up, or I will not deal with you further." name="Comm Message Text" />
<data value="object/mobile/smuggler_broker_harding.iff" name="NPC Appearance Server Template" />
</task>
</task>
<task type="Spawn" id="23" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="spawn1" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="clear" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="20" name="chanceToSkip" />
<data value="smuggler_patrol_thief_8" name="Creature Type" />
<data value="2" name="minCount" />
<data value="4" name="maxCount" />
<data value="5" name="Min Distance" />
<data value="20" name="Max Distance" />
<data value="1" name="minLevelDifference" />
<data value="0" name="maxLevelDifference" />
<data value="false" name="groundStartCombat" />
<data value="caltropSnare" name="buffName" />
<data value="true" name="dismountPlayer" />
<data value="15" name="mountBlockDuration" />
<data value="smuggler_intercept_tier3" name="shipType" />
<data value="1" name="shipMinCount" />
<data value="4" name="shipMaxCount" />
<data value="true" name="spaceStartCombat" />
<data value="40" name="minStartDelay" />
<data value="85" name="maxStartDelay" />
<task type="Spawn" id="24" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="spawn2" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="clear" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="0" name="chanceToSkip" />
<data value="smuggler_patrol_borvos_1" name="Creature Type" />
<data value="2" name="minCount" />
<data value="4" name="maxCount" />
<data value="5" name="Min Distance" />
<data value="20" name="Max Distance" />
<data value="1" name="minLevelDifference" />
<data value="0" name="maxLevelDifference" />
<data value="false" name="groundStartCombat" />
<data value="caltropSnare" name="buffName" />
<data value="true" name="dismountPlayer" />
<data value="15" name="mountBlockDuration" />
<data value="smuggler_intercept_tier3" name="shipType" />
<data value="2" name="shipMinCount" />
<data value="4" name="shipMaxCount" />
<data value="true" name="spaceStartCombat" />
<data value="170" name="minStartDelay" />
<data value="230" name="maxStartDelay" />
<task type="Spawn" id="25" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="spawn3" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="clear" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="0" name="chanceToSkip" />
<data value="smuggler_patrol_borvos_2" name="Creature Type" />
<data value="2" name="minCount" />
<data value="4" name="maxCount" />
<data value="5" name="Min Distance" />
<data value="20" name="Max Distance" />
<data value="1" name="minLevelDifference" />
<data value="0" name="maxLevelDifference" />
<data value="false" name="groundStartCombat" />
<data value="caltropSnare" name="buffName" />
<data value="true" name="dismountPlayer" />
<data value="15" name="mountBlockDuration" />
<data value="smuggler_intercept_tier3" name="shipType" />
<data value="2" name="shipMinCount" />
<data value="4" name="shipMaxCount" />
<data value="true" name="spaceStartCombat" />
<data value="360" name="minStartDelay" />
<data value="600" name="maxStartDelay" />
<task type="Spawn" id="26" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="spawn4" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="clear" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="25" name="chanceToSkip" />
<data value="smuggler_patrol_thief_8" name="Creature Type" />
<data value="2" name="minCount" />
<data value="4" name="maxCount" />
<data value="5" name="Min Distance" />
<data value="20" name="Max Distance" />
<data value="1" name="minLevelDifference" />
<data value="0" name="maxLevelDifference" />
<data value="false" name="groundStartCombat" />
<data value="caltropSnare" name="buffName" />
<data value="true" name="dismountPlayer" />
<data value="15" name="mountBlockDuration" />
<data value="smuggler_intercept_tier3" name="shipType" />
<data value="2" name="shipMinCount" />
<data value="4" name="shipMaxCount" />
<data value="true" name="spaceStartCombat" />
<data value="700" name="minStartDelay" />
<data value="1500" name="maxStartDelay" />
<data value="60" name="hyperspaceBlockDuration" />
</task>
<data value="60" name="hyperspaceBlockDuration" />
</task>
<data value="60" name="hyperspaceBlockDuration" />
</task>
<data value="60" name="hyperspaceBlockDuration" />
</task>
<task type="Spawn" id="27" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="spawnElite" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskCompletion" />
<data value="clear" name="questControlOnTaskFailure" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="signalsOnComplete" />
<data value="" name="signalsOnFail" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="0" name="createEntranceWaypoint" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="" name="entranceWaypointName" />
<data value="50" name="chanceToSkip" />
<data value="smuggler_patrol_elite" name="Creature Type" />
<data value="1" name="minCount" />
<data value="1" name="maxCount" />
<data value="5" name="Min Distance" />
<data value="20" name="Max Distance" />
<data value="2" name="minLevelDifference" />
<data value="0" name="maxLevelDifference" />
<data value="false" name="groundStartCombat" />
<data value="caltropSnare" name="buffName" />
<data value="true" name="dismountPlayer" />
<data value="15" name="mountBlockDuration" />
<data value="smuggler_intercept_tier3" name="shipType" />
<data value="2" name="shipMinCount" />
<data value="4" name="shipMaxCount" />
<data value="true" name="spaceStartCombat" />
<data value="180" name="minStartDelay" />
<data value="550" name="maxStartDelay" />
<data value="60" name="hyperspaceBlockDuration" />
</task>
</task>
</tasks>
<list>
<data value="60" name="Level" />
<data value="4" name="Tier" />
<data value="solo" name="Type" />
<data value="Smuggle Contraband" name="journalEntryTitle" />
<data value="Deliver the contraband to the fence in the allotted time." name="journalEntryDescription" />
<data value="Smuggler" name="category" />
<data value="true" name="journalVisible" />
<data value="" name="journalEntryCompletionSummary" />
<data value="" name="prerequisiteQuests" />
<data value="" name="exclusionQuests" />
<data value="true" name="allowRepeats" />
<data value="" name="Experience Type" />
<data value="0" name="Experience Amount" />
<data value="underworld" name="Faction Name" />
<data value="25" name="Faction Amount" />
<data value="15000" name="Bank Credits" />
<data value="item_reward_modify_pistol_01_01" name="lootName" />
<data value="2" name="lootCount" />
<data value="" name="lootName2" />
<data value="1" name="lootCount2" />
<data value="" name="lootName3" />
<data value="1" name="lootCount3" />
<data value="" name="exclusivelootName" />
<data value="1" name="exclusivelootCount" />
<data value="" name="exclusivelootName1" />
<data value="1" name="exclusivelootCount1" />
<data value="" name="exclusivelootName2" />
<data value="1" name="exclusivelootCount2" />
<data value="" name="exclusivelootName3" />
<data value="1" name="exclusivelootCount3" />
<data value="" name="exclusivelootName4" />
<data value="1" name="exclusivelootCount4" />
<data value="" name="exclusivelootName6" />
<data value="1" name="exclusivelootCount6" />
<data value="" name="exclusivelootName7" />
<data value="1" name="exclusivelootCount7" />
<data value="" name="exclusivelootName8" />
<data value="1" name="exclusivelootCount8" />
<data value="" name="exclusivelootName9" />
<data value="1" name="exclusivelootCount9" />
<data value="" name="exclusivelootName10" />
<data value="1" name="exclusivelootCount10" />
<data value="" name="Item" />
<data value="1" name="CountItem" />
<data value="" name="Weapon" />
<data value="1" name="CountWeapon" />
<data value="0.1" name="Speed" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Elemental Value" />
<data value="" name="Armor" />
<data value="1" name="CountArmor" />
<data value="1" name="Quality" />
<data value="" name="Reward Badge" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="true" name="completeWhenTasksComplete" />
<data value="" name="conditionalQuestGrantQuestToGive" />
<data value="" name="conditionalQuestGrantQuestsThatMustBeCompleted" />
<data value="15" name="penaltyFactionAmount" />
<data value="underworld" name="penaltyFactionName" />
<data value="false" name="grantGcwPoints" />
</list>
</quest>