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serverdata/quest/som_story_arc_prelude_03.qst

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<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="16" >
<task type="Nothing" id="1" taskOnFail="false" >
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<data value="sound/mus_mustafar_quest_exception.snd" name="musicOnActivate" />
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<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
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<task type="Go to Location" id="15" taskOnFail="false" >
<data value="Investigate Crashed Capital Ship" name="journalEntryTitle" />
<data value="Foreman Chivos seems convinced that extra power rods can be found around the crashed capital ship. Travel to the crashed ship and see if you can locate any of these rods. He has told you that the central volcano can be reached by a bridge that connects the burning plains to the volcano." name="journalEntryDescription" />
<data value="true" name="isVisible" />
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<data value="mustafar" name="Planet" />
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<data value="130" name="LocationY(m)" />
<data value="3154" name="LocationZ(m)" />
<data value="" name="waypointName" />
<data value="500" name="Radius(m)" />
<task type="Destroy Multiple and Loot" id="13" taskOnFail="false" >
<data value="Take Rod From A Salvage Leader" name="journalEntryTitle" />
<data value="The leaders of the Mustafarian salvage bandits are using power rods as a makeshift scepter. With the lack of apparent rods in the area you will need to take one of these scepters." name="journalEntryDescription" />
<data value="true" name="isVisible" />
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<data value="" name="waypointName" />
<data value="som_mustafarian_salvage_leader" name="CreatureType" />
<data value="" name="Social Group" />
<data value="" name="requiredRegion" />
<data value="Power Rod" name="LootItemName" />
<data value="1" name="NumberItemsRequired" />
<data value="100" name="LootDropPercent" />
<data value="0" name="RewardCredits" />
</task>
<task type="Retrieve Item" id="12" taskOnFail="false" >
<data value="Find Power Rod" name="journalEntryTitle" />
<data value="Look around the wreckage of the crashed Old Republic cruiser and see if you can find any undamaged power rods." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="mustafar_rod_two" name="taskName" />
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<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="waypointName" />
<data value="object/tangible/quest/must_power_rod.iff" name="Server Object Template" />
<data value="3" name="Count" />
<data value="Power Rod" name="ItemName" />
<data value="100" name="LootDropPercent" />
<data value="Remove Power Rod from Core" name="retrieveMenuText" />
</task>
<task type="Wait for Tasks" id="6" taskOnFail="false" >
<data value="Collect Four Power Rods" name="journalEntryTitle" />
<data value="In order to hold the facility over until a shipment can come in the miners need four power rods. Search the area for Power Rod Core Housings to see if any are still intact." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
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<data value="0" name="allowRepeats" />
<data value="mustafar_rod_three" name="taskName" />
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<data value="" name="waypointName" />
<data value="quest/som_story_arc_prelude_03" name="Task1 Quest Filename" />
<data value="mustafar_rod_one" name="Task1 taskName" />
<data value="Take power rod from a leader of the salvage bandits." name="Task1 Display String" />
<data value="quest/som_story_arc_prelude_03" name="Task2 Quest Filename" />
<data value="mustafar_rod_two" name="Task2 taskName" />
<data value="Pick-up 3 power rods from around the wreckage." name="Task2 Display String" />
<data value="" name="Task3 Quest Filename" />
<data value="" name="Task3 taskName" />
<data value="" name="Task3 Display String" />
<data value="" name="Task4 Quest Filename" />
<data value="" name="Task4 taskName" />
<data value="" name="Task4 Display String" />
<data value="" name="Task5 Quest Filename" />
<data value="" name="Task5 taskName" />
<data value="" name="Task5 Display String" />
<data value="" name="Task6 Quest Filename" />
<data value="" name="Task6 taskName" />
<data value="" name="Task6 Display String" />
<task type="Wait for Signal" id="7" taskOnFail="false" >
<data value="Return to Foreman Chivos" name="journalEntryTitle" />
<data value="Bring the four rods that you found back to Foreman Chivos." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="mustafar_rod_four" name="taskName" />
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<data value="mustafar_rod_reward" name="Signal Name" />
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<data value="" name="Experience Type" />
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<data value="0" name="Faction Amount" />
<data value="5000" name="Bank Credits" />
<data value="" name="Item" />
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<data value="item_tow_necklace_03_01" name="lootName" />
</task>
</task>
</task>
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
</task>
</task>
</tasks>
<list>
<data value="Salvage or Die" name="journalEntryTitle" />
<data value="Foreman Chivos has informed you that the core to the mining facility is being overworked. The power rods have already been replaced several times and the core will not last long enough to get a new shipment of the rods before it completely shuts down. The miners recently uncovered the remains of an Old Republic cruiser that crashed into the central volcano which uses the same power rods as the facility. Chivos wants you to scour the area and see if you can salvage some power rods that are in good enough shape to hold the reactor over until a shipment of new rods come in." name="journalEntryDescription" />
<data value="Mustafar" name="category" />
<data value="true" name="journalVisible" />
<data value="" name="prerequisiteQuests" />
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<data value="true" name="allowRepeats" />
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<data value="" name="parameter" />
<data value="true" name="completeWhenTasksComplete" />
<data value="75" name="Level" />
<data value="solo" name="Type" />
<data value="" name="journalEntryCompletionSummary" />
<data value="" name="Reward Badge" />
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<data value="" name="Armor" />
<data value="0.1" name="Elemental Value" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Speed" />
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<data value="0" name="Bank Credits" />
<data value="0" name="Faction Amount" />
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<data value="0" name="Experience Amount" />
<data value="quest_combat" name="Experience Type" />
<data value="" name="conditionalQuestGrantQuestsThatMustBeCompleted" />
<data value="" name="conditionalQuestGrantQuestToGive" />
<data value="4" name="Tier" />
</list>
</quest>