Files
serverdata/quest/test/test_escort.qst

71 lines
3.7 KiB
XML
Executable File

<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="1" >
<task type="Escort" id="0" name="Escort" taskOnFail="false" >
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="0" name="showSystemMessages" />
<data value="0" name="allowRepeats" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="imperial_cadet" name="Escort Creature Type" />
<data value="city2" name="Destination Path Node Name" />
<data value="Walk" name="Movement Type" />
<data value="" name="taskName" />
<data value="" name="musicOnFail" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnActivate" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnComplete" />
<data value="" name="waypointName" />
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
<data value="0.0" name="LocationZ(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationX(m)" />
<data value="tatooine" name="Planet" />
<data value="0" name="createWaypoint" />
</task>
</tasks>
<list>
<data value="Test Escort" name="journalEntryTitle" />
<data value="To make anything, you need the proper tools. Alduq Besene wants to make sure that you have all the tools that you need." name="journalEntryDescription" />
<data value="" name="prerequisiteQuests" />
<data value="" name="exclusionQuests" />
<data value="true" name="allowRepeats" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="Test2" name="category" />
<data value="true" name="completeWhenTasksComplete" />
<data value="1" name="Level" />
<data value="group" name="Type" />
<data value="true" name="journalVisible" />
<data value="0.1" name="Quality" />
<data value="1" name="CountArmor" />
<data value="" name="Armor" />
<data value="0.1" name="Elemental Value" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Speed" />
<data value="1" name="CountWeapon" />
<data value="" name="Weapon" />
<data value="1" name="CountItem" />
<data value="" name="Item" />
<data value="0" name="Bank Credits" />
<data value="0" name="Faction Amount" />
<data value="Rebel" name="Faction Name" />
<data value="500" name="Experience Amount" />
<data value="shipwright" name="Experience Type" />
<data value="Finished the quest, good job!" name="journalEntryCompletionSummary" />
<data value="1" name="lootCount" />
<data value="" name="lootName" />
<data value="" name="conditionalQuestGrantQuestsThatMustBeCompleted" />
<data value="" name="conditionalQuestGrantQuestToGive" />
</list>
</quest>