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serverdata/quest/yavin_meganjobs_lostworker.qst

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16 KiB
XML
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<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="10" >
<task type="Go to Location" id="1" taskOnFail="false" >
<data value="10.0" name="Radius(m)" />
<data value="Work Site" name="waypointName" />
<data value="3046" name="LocationZ(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="5817" name="LocationX(m)" />
<data value="yavin4" name="Planet" />
<data value="true" name="createWaypoint" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnComplete" />
<data value="" name="parameter" />
<data value="" name="target" />
<data value="" name="musicOnFail" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnActivate" />
<data value="true" name="showSystemMessages" />
<data value="yavin_meganjobs_e3_find_worker" name="taskName" />
<data value="true" name="allowRepeats" />
<data value="" name="exclusionTasks" />
<data value="" name="prerequisiteTasks" />
<data value="true" name="isVisible" />
<data value="Nagem thinks the lost worker might have wandered off to an old work site looking for some lost heirloom." name="journalEntryDescription" />
<data value="Old Work Site" name="journalEntryTitle" />
<task type="Go to Location" id="6" taskOnFail="false" >
<data value="Jonna's Bloody Trail" name="journalEntryTitle" />
<data value="You discovered a broken speeder and the remnants of a struggle. Looks like Nagem's man, Jonna, got ambushed and dragged himself off into the brush." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="yavin_meganjobs_e4_find_body" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="createWaypoint" />
<data value="yavin4" name="Planet" />
<data value="5952" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="3051" name="LocationZ(m)" />
<data value="Bloody Trail" name="waypointName" />
<data value="5" name="Radius(m)" />
<task type="Wait for Signal" id="2" taskOnFail="false" >
<data value="Return to Nagem" name="journalEntryTitle" />
<data value="Looks like Nagem's friend Jonna was ambushed by some two-legged predators. Time to go back to let Nagem know." name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="true" name="allowRepeats" />
<data value="yavin_meganjobs_e6_worker_megan" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="createWaypoint" />
<data value="yavin4" name="Planet" />
<data value="5858" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="-336" name="LocationZ(m)" />
<data value="Nagem Dr' Lar" name="waypointName" />
<data value="yavin_meganjobs_launch_e7" name="Signal Name" />
<data value="0" name="waitMarkerCreate" />
<data value="" name="waitMarkerTemplate" />
<data value="" name="waitMarkerPlanetName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerX" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerZ" />
<task type="Reward" id="3" taskOnFail="false" >
<data value="Lost Worker Reward" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="yavin_meganjobs_e7_worker_reward" name="taskName" />
<data value="true" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="waypointName" />
<data value="" name="Experience Type" />
<data value="0" name="Experience Amount" />
<data value="Rebel" name="Faction Name" />
<data value="0" name="Faction Amount" />
<data value="1000" name="Bank Credits" />
<data value="" name="Item" />
<data value="1" name="CountItem" />
<data value="" name="Weapon" />
<data value="1" name="CountWeapon" />
<data value="0.1" name="Speed" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Elemental Value" />
<data value="" name="Armor" />
<data value="1" name="CountArmor" />
<data value="0.1" name="Quality" />
<task type="Immediately Complete Quest" id="4" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="true" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="true" name="allowRepeats" />
<data value="yavin_meganjobs_e26_clear_worker" name="taskName" />
<data value="false" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="waypointName" />
</task>
</task>
</task>
<task type="Show Message Box" id="9" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="yavin_meganjobs_e41" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="waypointName" />
<data value="Bones" name="messageBoxTitle" />
<data value="The area is crawling with scavengers, and not just the wild kind. Looks like Jonna died here in the brush and some animal stripped the flesh from his bones." name="messageBoxText" />
<data value="" name="messageBoxSound" />
<data value="-1" name="messageBoxSizeWidth" />
<data value="-1" name="messageBoxSizeHeight" />
<data value="-1" name="messageBoxLocationX" />
<data value="-1" name="messageBoxLocationY" />
</task>
</task>
<task type="Show Message Box" id="8" taskOnFail="false" >
<data value="Message" name="journalEntryTitle" />
<data value="Massage saying go look in the brush" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="yavin_meganjobs_e40" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="waypointName" />
<data value="Signs of a Fight" name="messageBoxTitle" />
<data value="The old work site looks like a few thermal detonators have gone off in it. There is a bloody trail leading off to the brush. You figure you should check that out. " name="messageBoxText" />
<data value="" name="messageBoxSound" />
<data value="-1" name="messageBoxSizeWidth" />
<data value="-1" name="messageBoxSizeHeight" />
<data value="-1" name="messageBoxLocationX" />
<data value="-1" name="messageBoxLocationY" />
</task>
</task>
</tasks>
<list>
<data value="Find Lost Worker" name="journalEntryTitle" />
<data value="One of Nagem Dr' Lar's workers has wandered off into the jungle. Nagem thinks he might have gone back to an old work site for a prized possession." name="journalEntryDescription" />
<data value="Yavin 4" name="category" />
<data value="true" name="journalVisible" />
<data value="" name="prerequisiteQuests" />
<data value="" name="exclusionQuests" />
<data value="false" name="allowRepeats" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="true" name="completeWhenTasksComplete" />
</list>
</quest>