Files
serverdata/quest/ep3_forest_kerritamba_epic_4.qst

215 lines
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XML
Executable File

<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="4" >
<task type="Destroy Multiple" id="0" taskOnFail="false" >
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="Defeat the Sayormi" name="journalEntryTitle" />
<data value="Defeat 20 Sayormi and return to the Chief in the Kerritamba village." name="journalEntryDescription" />
<data value="" name="taskName" />
<data value="true" name="isVisible" />
<data value="0" name="showSystemMessages" />
<data value="0" name="allowRepeats" />
<data value="sound/mus_wookiee_quest_accept.snd" name="musicOnActivate" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="" name="grantQuestOnFail" />
<data value="" name="Target Server Template" />
<data value="forest_sayormi" name="Social Group" />
<data value="" name="requiredRegion" />
<data value="20" name="Count" />
<data value="0" name="RewardCredits" />
<task type="Wait for Signal" id="1" taskOnFail="false" >
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="Return to Chief Kerritamba" name="journalEntryTitle" />
<data value="Return to the Chief Kerritamba in the village." name="journalEntryDescription" />
<data value="" name="taskName" />
<data value="true" name="isVisible" />
<data value="0" name="showSystemMessages" />
<data value="0" name="allowRepeats" />
<data value="" name="musicOnActivate" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="" name="grantQuestOnFail" />
<data value="sayormi" name="Signal Name" />
<task type="Reward" id="2" taskOnFail="false" >
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="Reward Issued" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="" name="taskName" />
<data value="false" name="isVisible" />
<data value="false" name="showSystemMessages" />
<data value="0" name="allowRepeats" />
<data value="sound/mus_wookiee_quest_sucess.snd" name="musicOnActivate" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="" name="grantQuestOnFail" />
<data value="" name="Experience Type" />
<data value="0" name="Experience Amount" />
<data value="Rebel" name="Faction Name" />
<data value="0" name="Faction Amount" />
<data value="0" name="Bank Credits" />
<data value="" name="Item" />
<data value="" name="waypointName" />
<data value="0.0" name="LocationZ(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationX(m)" />
<data value="tatooine" name="Planet" />
<data value="0" name="createWaypoint" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="1" name="CountItem" />
<data value="0.1" name="Elemental Value" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Speed" />
<data value="1" name="CountWeapon" />
<data value="" name="Weapon" />
<data value="0.1" name="Quality" />
<data value="1" name="CountArmor" />
<data value="" name="Armor" />
<data value="" name="signalsOnFail" />
<data value="" name="signalsOnComplete" />
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="entranceWaypointName" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0" name="createEntranceWaypoint" />
<data value="1" name="lootCount" />
<data value="" name="lootName" />
<data value="" name="Reward Badge" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskFailure" />
<data value="none" name="questControlOnTaskCompletion" />
</task>
<data value="" name="waypointName" />
<data value="0.0" name="LocationZ(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationX(m)" />
<data value="tatooine" name="Planet" />
<data value="0" name="createWaypoint" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="signalsOnFail" />
<data value="" name="signalsOnComplete" />
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
<data value="" name="entranceWaypointName" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0" name="createEntranceWaypoint" />
<data value="0" name="waitMarkerZ" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerX" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerPlanetName" />
<data value="" name="waitMarkerTemplate" />
<data value="0" name="waitMarkerCreate" />
<data value="0" name="Time To Complete" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskFailure" />
<data value="none" name="questControlOnTaskCompletion" />
</task>
<data value="" name="waypointName" />
<data value="0.0" name="LocationZ(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationX(m)" />
<data value="tatooine" name="Planet" />
<data value="0" name="createWaypoint" />
<data value="" name="musicOnFail" />
<data value="" name="musicOnComplete" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="buildingCellName" />
<data value="" name="interiorWaypointAppearance" />
<data value="0" name="Time To Complete" />
<data value="" name="signalsOnFail" />
<data value="" name="signalsOnComplete" />
<data value="" name="entranceWaypointName" />
<data value="0.0" name="EntranceLocationZ(m)" />
<data value="0.0" name="EntranceLocationY(m)" />
<data value="0.0" name="EntranceLocationX(m)" />
<data value="0" name="createEntranceWaypoint" />
<data value="0" name="chanceToActivate" />
<data value="none" name="questControlOnTaskFailure" />
<data value="none" name="questControlOnTaskCompletion" />
</task>
</tasks>
<list>
<data value="The Sayormi" name="journalEntryTitle" />
<data value="The Sayormi, fierce warriors of rot and decay, have been making a nuisance of themselves in an area called 'The Dead Forest' just east of the Kerritamba village. It is your duty to defeat 20 of the Sayormi people before the forest is nothing more than a lifeless carcass." name="journalEntryDescription" />
<data value="" name="prerequisiteQuests" />
<data value="" name="exclusionQuests" />
<data value="false" name="allowRepeats" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="Kkowir Forest: Kerritamba" name="category" />
<data value="true" name="completeWhenTasksComplete" />
<data value="35" name="Level" />
<data value="3" name="Tier" />
<data value="solo" name="Type" />
<data value="" name="journalEntryCompletionSummary" />
<data value="true" name="journalVisible" />
<data value="" name="Reward Badge" />
<data value="0.1" name="Quality" />
<data value="1" name="CountArmor" />
<data value="" name="Armor" />
<data value="0.1" name="Elemental Value" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Speed" />
<data value="1" name="CountWeapon" />
<data value="" name="Weapon" />
<data value="1" name="CountItem" />
<data value="" name="Item" />
<data value="1" name="exclusivelootCount10" />
<data value="" name="exclusivelootName10" />
<data value="1" name="exclusivelootCount9" />
<data value="" name="exclusivelootName9" />
<data value="1" name="exclusivelootCount8" />
<data value="" name="exclusivelootName8" />
<data value="1" name="exclusivelootCount7" />
<data value="" name="exclusivelootName7" />
<data value="1" name="exclusivelootCount6" />
<data value="" name="exclusivelootName6" />
<data value="1" name="exclusivelootCount4" />
<data value="" name="exclusivelootName4" />
<data value="1" name="exclusivelootCount3" />
<data value="" name="exclusivelootName3" />
<data value="1" name="exclusivelootCount2" />
<data value="" name="exclusivelootName2" />
<data value="1" name="exclusivelootCount1" />
<data value="" name="exclusivelootName1" />
<data value="1" name="exclusivelootCount" />
<data value="" name="exclusivelootName" />
<data value="1" name="lootCount3" />
<data value="" name="lootName3" />
<data value="1" name="lootCount2" />
<data value="" name="lootName2" />
<data value="1" name="lootCount" />
<data value="item_ep3_rewards_sayormi_mobile_01_01" name="lootName" />
<data value="3000" name="Bank Credits" />
<data value="0" name="Faction Amount" />
<data value="Rebel" name="Faction Name" />
<data value="0" name="Experience Amount" />
<data value="quest_combat" name="Experience Type" />
<data value="" name="conditionalQuestGrantQuestsThatMustBeCompleted" />
<data value="" name="conditionalQuestGrantQuestToGive" />
<data value="0" name="penaltyFactionAmount" />
<data value="Rebel" name="penaltyFactionName" />
</list>
</quest>