Files
serverdata/quest/npe_pointer_medic.qst

131 lines
7.3 KiB
XML
Executable File

<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="3" >
<task type="Wait for Signal" id="2" taskOnFail="false" >
<data value="0" name="Time To Complete" />
<data value="0" name="waitMarkerZ" />
<data value="0" name="waitMarkerY" />
<data value="0" name="waitMarkerX" />
<data value="" name="waitMarkerCellName" />
<data value="0" name="waitMarkerBuilding" />
<data value="" name="waitMarkerPlanetName" />
<data value="" name="waitMarkerTemplate" />
<data value="0" name="waitMarkerCreate" />
<data value="talked_to_aja" name="Signal Name" />
<data value="Aja Sen" name="waypointName" />
<data value="medicalbay" name="buildingCellName" />
<data value="yavin4" name="interiorWaypointAppearance" />
<data value="145" name="LocationZ(m)" />
<data value="-1" name="LocationY(m)" />
<data value="-199" name="LocationX(m)" />
<data value="dungeon1" name="Planet" />
<data value="true" name="createWaypoint" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnComplete" />
<data value="" name="parameter" />
<data value="" name="target" />
<data value="" name="musicOnFail" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnActivate" />
<data value="0" name="showSystemMessages" />
<data value="talktomedic" name="taskName" />
<data value="0" name="allowRepeats" />
<data value="" name="exclusionTasks" />
<data value="" name="prerequisiteTasks" />
<data value="true" name="isVisible" />
<data value="Aja Sen always needs help in the Medical Center. The Medical Center is across the station from the Hangar Bays, in between the Close Combat Training Room and Ranged Combat Training Room." name="journalEntryDescription" />
<data value="Talk to Aja Sen in the Medical Center" name="journalEntryTitle" />
<task type="Immediately Clear Quest" id="1" taskOnFail="false" >
<data value="" name="journalEntryTitle" />
<data value="" name="journalEntryDescription" />
<data value="false" name="isVisible" />
<data value="" name="prerequisiteTasks" />
<data value="" name="exclusionTasks" />
<data value="0" name="allowRepeats" />
<data value="" name="taskName" />
<data value="0" name="showSystemMessages" />
<data value="" name="musicOnActivate" />
<data value="" name="musicOnComplete" />
<data value="" name="musicOnFail" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="" name="grantQuestOnComplete" />
<data value="true" name="grantQuestOnCompleteShowSystemMessage" />
<data value="" name="grantQuestOnFail" />
<data value="true" name="grantQuestOnFailShowSystemMessage" />
<data value="0" name="createWaypoint" />
<data value="tatooine" name="Planet" />
<data value="0.0" name="LocationX(m)" />
<data value="0.0" name="LocationY(m)" />
<data value="0.0" name="LocationZ(m)" />
<data value="" name="buildingServerTemplateName" />
<data value="" name="buildingCellName" />
<data value="" name="waypointName" />
<data value="" name="interiorWaypointAppearance" />
</task>
</task>
</tasks>
<list>
<data value="Help the Station's Doctors" name="journalEntryTitle" />
<data value="Help the doctors in the medical center." name="journalEntryDescription" />
<data value="Tansarii Point Station" name="category" />
<data value="true" name="journalVisible" />
<data value="" name="prerequisiteQuests" />
<data value="" name="exclusionQuests" />
<data value="true" name="allowRepeats" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="true" name="completeWhenTasksComplete" />
<data value="1" name="Level" />
<data value="solo" name="Type" />
<data value="0.1" name="Quality" />
<data value="1" name="CountArmor" />
<data value="" name="Armor" />
<data value="0.1" name="Elemental Value" />
<data value="0.1" name="Efficiency" />
<data value="0.1" name="Damage" />
<data value="0.1" name="Speed" />
<data value="1" name="CountWeapon" />
<data value="" name="Weapon" />
<data value="1" name="CountItem" />
<data value="" name="Item" />
<data value="0" name="Bank Credits" />
<data value="0" name="Faction Amount" />
<data value="Rebel" name="Faction Name" />
<data value="0" name="Experience Amount" />
<data value="" name="Experience Type" />
<data value="1" name="lootCount" />
<data value="" name="lootName" />
<data value="" name="journalEntryCompletionSummary" />
<data value="" name="Reward Badge" />
<data value="" name="conditionalQuestGrantQuestsThatMustBeCompleted" />
<data value="" name="conditionalQuestGrantQuestToGive" />
<data value="1" name="exclusivelootCount10" />
<data value="" name="exclusivelootName10" />
<data value="1" name="exclusivelootCount9" />
<data value="" name="exclusivelootName9" />
<data value="1" name="exclusivelootCount8" />
<data value="" name="exclusivelootName8" />
<data value="1" name="exclusivelootCount7" />
<data value="" name="exclusivelootName7" />
<data value="1" name="exclusivelootCount6" />
<data value="" name="exclusivelootName6" />
<data value="1" name="exclusivelootCount4" />
<data value="" name="exclusivelootName4" />
<data value="1" name="exclusivelootCount3" />
<data value="" name="exclusivelootName3" />
<data value="1" name="exclusivelootCount2" />
<data value="" name="exclusivelootName2" />
<data value="1" name="exclusivelootCount1" />
<data value="" name="exclusivelootName1" />
<data value="1" name="exclusivelootCount" />
<data value="" name="exclusivelootName" />
<data value="1" name="lootCount3" />
<data value="" name="lootName3" />
<data value="1" name="lootCount2" />
<data value="" name="lootName2" />
</list>
</quest>