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serverdata/quest/prof_force_sensitive_11.qst

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<?xml version="1.0"?>
<quest version="1.0" >
<tasks availableId="15" >
<task type="Comm Player" id="14" taskOnFail="false" >
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<data value="Now is the time for you to start to really grow in your knowledge of the Force. I want you to visit two different sites on Tatooine. They will be enlightening." name="Comm Message Text" />
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<data value="Nos'lyn sent you a message: Now is the time for you to start to really grow in your knowledge of the Force. I want you to visit two different sites on Tatooine. They will be enlightening." name="journalEntryDescription" />
<data value="A Message from Nos'lyn" name="journalEntryTitle" />
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<data value="Go to the Oasis" name="journalEntryTitle" />
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<data value="A Message from Nos'lyn" name="journalEntryTitle" />
<data value="Nos'lyn has another message for you: Feel the peace here. Even the animals want no quarrel. They are affected by the Light Side of the Force. Meditate here for a time in tranquility." name="journalEntryDescription" />
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<data value="object/mobile/dressed_npe_force_trainer.iff" name="NPC Appearance Server Template" />
<task type="Go to Location" id="8" taskOnFail="false" >
<data value="Go to the Ruined Village" name="journalEntryTitle" />
<data value="There's a ruined Tusken village that you need to visit. The anger there is nearly palpable. No one has returned to settle there. Even the animals and the terrain changed. Be careful when you go there." name="journalEntryDescription" />
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<data value="Another message from Nos'lyn" name="journalEntryTitle" />
<data value="Nos'lyn sent you another message: : A deep act of anger occured here many years ago. It warped the area and now the creatures here reflect that anger. Give them the peace that they deserve, but do not do so in hate." name="journalEntryDescription" />
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<data value="A deep act of anger occured here many years ago. It warped the area and now the creatures here reflect that anger. Give them the peace that they deserve, but do not do so in hate." name="Comm Message Text" />
<data value="object/mobile/dressed_npe_force_trainer.iff" name="NPC Appearance Server Template" />
<task type="Destroy Multiple" id="10" taskOnFail="false" >
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<data value="These creatures were twisted by the power of the Dark Side. Put 10 of them out of their misery, but do not succumb to anger." name="journalEntryDescription" />
<data value="Destroy 10 Twisted Creatures" name="journalEntryTitle" />
<task type="Comm Player" id="13" taskOnFail="false" >
<data value="A final message from Nos'lyn" name="journalEntryTitle" />
<data value="Nos'lyn sent you a final message: You did well. I hope you saw the significance of what the Force can do. If it can warp an area, imagine what it could do to someone who misused it. I sent a gift for you to a friend in Bestine." name="journalEntryDescription" />
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<data value="object/mobile/dressed_npe_force_trainer.iff" name="NPC Appearance Server Template" />
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<list>
<data value="14" name="Level" />
<data value="solo" name="Type" />
<data value="First Steps: Anger and Harmony" name="journalEntryTitle" />
<data value="Learn how the Force affects not only people, but the very planet itself. You will visit two examples of places where the Force changed the area." name="journalEntryDescription" />
<data value="Profession" name="category" />
<data value="true" name="journalVisible" />
<data value="" name="journalEntryCompletionSummary" />
<data value="" name="prerequisiteQuests" />
<data value="" name="exclusionQuests" />
<data value="true" name="allowRepeats" />
<data value="quest_combat" name="Experience Type" />
<data value="0" name="Experience Amount" />
<data value="Rebel" name="Faction Name" />
<data value="0" name="Faction Amount" />
<data value="5000" name="Bank Credits" />
<data value="item_content_charged_melee_def_02_01" name="lootName" />
<data value="1" name="lootCount" />
<data value="" name="lootName2" />
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<data value="" name="lootName3" />
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<data value="" name="exclusivelootName" />
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<data value="" name="Item" />
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<data value="" name="Weapon" />
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<data value="0.1" name="Speed" />
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<data value="0.1" name="Efficiency" />
<data value="0.1" name="Elemental Value" />
<data value="" name="Armor" />
<data value="1" name="CountArmor" />
<data value="0.1" name="Quality" />
<data value="" name="Reward Badge" />
<data value="" name="target" />
<data value="" name="parameter" />
<data value="true" name="completeWhenTasksComplete" />
<data value="" name="conditionalQuestGrantQuestToGive" />
<data value="" name="conditionalQuestGrantQuestsThatMustBeCompleted" />
<data value="5" name="Tier" />
</list>
</quest>