// ======================================================================
//
// MentalStates.def
// copyright (c) 2001 Sony Online Entertainment
//
// ======================================================================

#ifndef INCLUDED_MentalStates_DEF
#define INCLUDED_MentalStates_DEF

// ======================================================================

namespace MentalStates
{			
	const int Fear = 0;
	const int Anger = 1;
  const int Interest = 2;
  const int Distress = 3;
	const int NumberOfMentalStates = 4;  ///< NumberOfAttributes should always be the last entry in this structure.
  /*
  const int Contempt = 4;
  const int Disgust = 5;
  const int Joy = 6;
  const int Shame = 7;
  const int Suprise = 8;
  const int NumberOfMentalStates = 9;
  */

	typedef int Enumerator;   // Identifies which attribute
	typedef float Value;      // Identifies the value of an attribute
}

// ======================================================================

#endif
