diff --git a/game/server/application/SwgGameServer/src/shared/combat/CombatEngine.cpp b/game/server/application/SwgGameServer/src/shared/combat/CombatEngine.cpp index 4f4269cd..b343cf6f 100755 --- a/game/server/application/SwgGameServer/src/shared/combat/CombatEngine.cpp +++ b/game/server/application/SwgGameServer/src/shared/combat/CombatEngine.cpp @@ -680,7 +680,6 @@ void CombatEngine::alter(TangibleObject & object) if (object.isAuthoritative()) { // if the object is a creature, get it's attributes - Attributes::Value currentAttribs[Attributes::NumberOfAttributes]; CreatureObject * const critter = object.asCreatureObject (); if (critter != nullptr) {