diff --git a/engine/server/library/serverGame/src/shared/object/ManufactureInstallationObject.cpp b/engine/server/library/serverGame/src/shared/object/ManufactureInstallationObject.cpp index 1924f40f..82bef474 100755 --- a/engine/server/library/serverGame/src/shared/object/ManufactureInstallationObject.cpp +++ b/engine/server/library/serverGame/src/shared/object/ManufactureInstallationObject.cpp @@ -489,10 +489,8 @@ float ManufactureInstallationObject::getTimePerObject() const if (schematic == nullptr) return 0; -#ifdef _DEBUG if (ConfigServerGame::getManufactureTimeOverride() >= 1.0f) return ConfigServerGame::getManufactureTimeOverride(); -#endif float baseTime = schematic->getManufactureTime() * schematic->getComplexity(); if (baseTime < 1.0f)