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https://github.com/SWG-Source/src.git
synced 2026-08-01 01:16:03 -04:00
remove SOE deprecated code and files - leaving in the #if 0 blocks with TODO and other possible uses for later
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@@ -72,10 +72,6 @@ void TaskConnection::onConnectionOpened()
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void TaskConnection::onReceive(const Archive::ByteStream & message)
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{
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UNREF(message);
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#if 0
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Archive::ReadIterator r(message);
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GameNetworkMessage m(r);
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#endif
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}
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//-----------------------------------------------------------------------
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@@ -46,32 +46,8 @@ TaskManagerSysInfo & TaskManagerSysInfo::operator = (const TaskManagerSysInfo &
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const float TaskManagerSysInfo::getScore() const
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{
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#if 0
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//Temporariy remove this since it's not giving us good results
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FILE * avg = popen("uptime", "r");
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float a = 0.0f;
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if(avg)
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{
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std::string output;
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while(!feof(avg))
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{
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char buf[1024] = {"\0"};
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fread(buf, sizeof(buf), 1, avg);
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output += buf;
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}
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char formatted[1024] = {"\0"};
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std::string load = output.substr(output.find("load average:"));
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sscanf(load.c_str(), "load average: %f", &a);
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pclose(avg);
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}
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return a;
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#else
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float ret = static_cast<float>(TaskManager::getNumGameConnections());
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return ret;
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#endif
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}
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//-----------------------------------------------------------------------
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@@ -77,10 +77,6 @@ void MetricsServerConnection::onProcessKilled(const ProcessKilled & k)
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void MetricsServerConnection::receive(const Archive::ByteStream & )
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{
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#if 0
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Archive::ReadIterator r(message);
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GameNetworkMessage m(r);
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#endif
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}
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//-----------------------------------------------------------------------
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@@ -831,15 +831,6 @@ void TaskManager::update()
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lastTime = currentTime;
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}
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#if 0
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instance().m_sysInfoSource->update();
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if (ms_doUpdate)
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{
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Locator::updateAllLoads();
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ms_doUpdate = false;
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}
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#endif//0
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// get process status
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std::set<std::pair<std::string, unsigned long> >::iterator i;
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for(i = instance().m_localServers.begin(); i != instance().m_localServers.end();)
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