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flint++ static analyzer detected items (not all that were likely legit positives, but a start) as well as some clang detected unused vars, cleanup_
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@@ -237,8 +237,6 @@ namespace SharedSaddleManagerNamespace
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ConstCharCrcString const cs_defaultCoveringLogicalAppearanceName("lookup/mnt_wr_default_covering");
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ConstCharCrcString const cs_saddleHardpointName("saddle");
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char const * const cs_driverHardpointName = "player";
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char const * const cs_passengerHardpointName = "passenger";
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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