possibly controversial commit: remove all windows sources, keeping only the windows cmake so that we can generate an sln to edit the code

This commit is contained in:
DarthArgus
2016-01-27 15:22:22 -06:00
parent 3dccead5d5
commit 48ba7961eb
201 changed files with 0 additions and 21403 deletions
@@ -1,42 +0,0 @@
#ifndef BASE_WIN32_ARCHIVE_H
#define BASE_WIN32_ARCHIVE_H
#ifdef EXTERNAL_DISTRO
namespace NAMESPACE
{
#endif
namespace Base
{
#ifdef PACK_BIG_ENDIAN
inline double byteSwap(double value) { byteReverse64(&value); return value; }
inline float byteSwap(float value) { byteReverse32(&value); return value; }
inline uint64 byteSwap(uint64 value) { byteReverse64(&value); return value; }
inline int64 byteSwap(int64 value) { byteReverse64(&value); return value; }
inline uint32 byteSwap(uint32 value) { byteReverse32(&value); return value; }
inline int32 byteSwap(int32 value) { byteReverse32(&value); return value; }
inline uint16 byteSwap(uint16 value) { byteReverse16(&value); return value; }
inline int16 byteSwap(int16 value) { byteReverse16(&value); return value; }
#else
inline double byteSwap(double value) { return value; }
inline float byteSwap(float value) { return value; }
inline uint64 byteSwap(uint64 value) { return value; }
inline int64 byteSwap(int64 value) { return value; }
inline uint32 byteSwap(uint32 value) { return value; }
inline int32 byteSwap(int32 value) { return value; }
inline uint16 byteSwap(uint16 value) { return value; }
inline int16 byteSwap(int16 value) { return value; }
#endif
};
#ifdef EXTERNAL_DISTRO
};
#endif
#endif
@@ -1,31 +0,0 @@
////////////////////////////////////////
// Platform.cpp
//
// Purpose:
// 1. Implementation of the global functionality declaired in Platform.h.
//
// Revisions:
// 07/10/2001 Created
//
#include "Platform.h"
#ifdef EXTERNAL_DISTRO
namespace NAMESPACE
{
#endif
namespace Base
{
CTimer::CTimer() :
mTimer(0)
{
}
};
#ifdef EXTERNAL_DISTRO
};
#endif
@@ -1,98 +0,0 @@
////////////////////////////////////////
// Platform.h
//
// Purpose:
// 1. Include relevent system headers that are platform specific.
// 2. Declair global platform specific functionality.
// 3. Include primative type definitions
//
// Global Functions:
// getTimer() : Return the current high resolution clock count.
// getTimerFrequency() : Return the frequency of the high resolution clock.
// sleep() : Voluntarily relinquish timeslice of the calling thread for a
// specified number of milliseconds.
//
// Revisions:
// 07/10/2001 Created
//
#ifndef BASE_WIN32_PLATFORM_H
#define BASE_WIN32_PLATFORM_H
#include <memory.h>
#include <winsock2.h>
#include <time.h>
#include <io.h>
#include <fcntl.h>
#include <direct.h>
#include <stdio.h>
#include <errno.h>
#include "Types.h"
#ifdef EXTERNAL_DISTRO
namespace NAMESPACE
{
#endif
namespace Base
{
uint64 getTimer(void);
uint64 getTimerFrequency(void);
inline uint64 getTimer(void)
{
uint64 result;
if (!QueryPerformanceCounter(reinterpret_cast<LARGE_INTEGER *>(&result)))
result = 0;
return result;
}
inline uint64 getTimerFrequency(void)
{
uint64 result;
if (!QueryPerformanceFrequency(reinterpret_cast<LARGE_INTEGER *>(&result)))
result = 0;
return result;
}
inline void sleep(uint32 ms)
{
Sleep(ms);
}
class CTimer
{
public:
CTimer();
void Set(uint32 seconds);
void Signal();
bool Expired();
private:
uint32 mTimer;
};
inline void CTimer::Set(uint32 interval)
{
mTimer = (uint32)time(0) + interval;
}
inline void CTimer::Signal()
{
mTimer = 0;
}
inline bool CTimer::Expired()
{
return (mTimer <= (uint32)time(0));
}
};
#ifdef EXTERNAL_DISTRO
};
#endif
#endif BASE_WIN32_PLATFORM_H
@@ -1,42 +0,0 @@
////////////////////////////////////////
// Types.h
//
// Purpose:
// 1. Define integer types that are unambiguous with respect to size
//
// Revisions:
// 07/10/2001 Created
//
#ifndef BASE_WIN32_TYPES_H
#define BASE_WIN32_TYPES_H
#ifdef EXTERNAL_DISTRO
namespace NAMESPACE
{
#endif
namespace Base
{
#define INT32_MAX 0x7FFFFFFF
#define INT32_MIN 0x80000000
#define UINT32_MAX 0xFFFFFFFF
typedef signed char int8;
typedef unsigned char uint8;
typedef short int16;
typedef unsigned short uint16;
typedef int int32;
typedef unsigned uint32;
typedef __int64 int64;
typedef unsigned __int64 uint64;
};
#ifdef EXTERNAL_DISTRO
};
#endif
#endif // BASE_WIN32_TYPES_H
@@ -1,5 +0,0 @@
// CentralServerPrecompiledHeader.cpp
// copyright 2001 Verant Interactive
// Author: Justin Randall
#include "FirstCentralServer.h"
@@ -1,84 +0,0 @@
#include "FirstCentralServer.h"
#include "ConfigCentralServer.h"
#include "CentralServer.h"
#include "sharedCompression/SetupSharedCompression.h"
#include "sharedDebug/SetupSharedDebug.h"
#include "sharedFile/SetupSharedFile.h"
#include "sharedFoundation/SetupSharedFoundation.h"
#include "sharedNetworkMessages/SetupSharedNetworkMessages.h"
#include "sharedRandom/SetupSharedRandom.h"
#include "sharedThread/SetupSharedThread.h"
#include <string>
#include <time.h>
//_____________________________________________________________________
/*
int WINAPI WinMain(
HINSTANCE hInstance, // handle to current instance
HINSTANCE hPrevInstance, // handle to previous instance
LPSTR lpCmdLine, // pointer to command line
int nCmdShow // show state of window
)
*/
int main(int argc, char ** argv)
{ //lint !e1065 //WinMain conflicts with clib
int i = 0;
// UNREF(hPrevInstance);
// UNREF(nCmdShow);
SetupSharedThread::install();
SetupSharedDebug::install(1024);
//-- setup foundation
SetupSharedFoundation::Data setupFoundationData(SetupSharedFoundation::Data::D_game);
// command line hack
std::string cmdLine;
for(i = 1; i < argc; ++i)
{
cmdLine += argv[i];
if(i + 1 < argc)
{
cmdLine += " ";
}
}
// setupFoundationData.hInstance = hInstance;
setupFoundationData.commandLine = cmdLine.c_str();
setupFoundationData.createWindow = false;
setupFoundationData.clockUsesSleep = true;
SetupSharedFoundation::install (setupFoundationData);
SetupSharedCompression::install();
SetupSharedFile::install(false);
SetupSharedNetworkMessages::install();
ConfigCentralServer::install();
cmdLine.clear();
// now, the real command line
for(i = 0; i < argc; ++i)
{
cmdLine += argv[i];
if(i + 1 < argc)
{
cmdLine += " ";
}
}
CentralServer::getInstance().setCommandLine(cmdLine);
//-- run game
SetupSharedFoundation::callbackWithExceptionHandling(CentralServer::run);
SetupSharedFoundation::remove();
return 0;
}
//_____________________________________________________________________