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possibly controversial commit: remove all windows sources, keeping only the windows cmake so that we can generate an sln to edit the code
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@@ -1,35 +0,0 @@
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// ======================================================================
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//
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// StderrLogger.cpp
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//
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// Copyright 2003 Sony Online Entertainment
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//
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// ======================================================================
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#include "sharedLog/FirstSharedLog.h"
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#include "sharedLog/StderrLogger.h"
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// ======================================================================
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// Unimplemented for win32
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// ======================================================================
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void StderrLogger::install()
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{
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}
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// ----------------------------------------------------------------------
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void StderrLogger::remove()
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{
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}
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// ----------------------------------------------------------------------
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void StderrLogger::update()
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{
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}
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// ======================================================================
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