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possibly controversial commit: remove all windows sources, keeping only the windows cmake so that we can generate an sln to edit the code
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@@ -1 +0,0 @@
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#include "SwgDatabaseServer/FirstSwgDatabaseServer.h"
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@@ -1,87 +0,0 @@
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#include "SwgDatabaseServer/FirstSwgDatabaseServer.h"
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#include "serverDatabase/ConfigServerDatabase.h"
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#include "serverDatabase/DatabaseProcess.h"
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#include "sharedDebug/SetupSharedDebug.h"
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#include "sharedFile/SetupSharedFile.h"
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#include "sharedFile/TreeFile.h"
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#include "sharedFoundation/SetupSharedFoundation.h"
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#include "sharedLog/LogManager.h"
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#include "sharedLog/SetupSharedLog.h"
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#include "sharedNetwork/NetworkHandler.h"
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#include "sharedNetwork/SetupSharedNetwork.h"
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#include "sharedNetworkMessages/SetupSharedNetworkMessages.h"
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#include "sharedObject/SetupSharedObject.h"
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#include "sharedRandom/SetupSharedRandom.h"
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#include "sharedThread/SetupSharedThread.h"
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#include "SwgDatabaseServer/SwgDatabaseServer.h"
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#include <time.h>
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//_____________________________________________________________________
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int main(int argc, char ** argv)
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{
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// command line hack
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std::string cmdLine;
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for(int i = 1; i < argc; ++i)
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{
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cmdLine += argv[i];
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if(i + 1 < argc)
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{
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cmdLine += " ";
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}
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}
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SetupSharedThread::install();
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SetupSharedDebug::install(1024);
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// -- setup foundation
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SetupSharedFoundation::Data setupFoundationData(SetupSharedFoundation::Data::D_game);
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setupFoundationData.commandLine = cmdLine.c_str();
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setupFoundationData.createWindow = false;
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setupFoundationData.clockUsesSleep = true;
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SetupSharedFoundation::install (setupFoundationData);
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SetupSharedFile::install(false);
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SetupSharedRandom::install(int(time(NULL)));
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{
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SetupSharedObject::Data data;
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SetupSharedObject::setupDefaultGameData(data);
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SetupSharedObject::install(data);
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}
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SetupSharedNetwork::SetupData networkSetupData;
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SetupSharedNetwork::getDefaultServerSetupData(networkSetupData);
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SetupSharedNetwork::install(networkSetupData);
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SetupSharedNetworkMessages::install();
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SetupSharedLog::install("SwgDatabaseServer");
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TreeFile::addSearchAbsolute(0);
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TreeFile::addSearchPath(".",0);
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//-- setup server
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ConfigServerDatabase::install ();
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NetworkHandler::install();
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SwgDatabaseServer::install();
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//-- run server
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SetupSharedFoundation::callbackWithExceptionHandling(SwgDatabaseServer::runStatic);
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NetworkHandler::remove();
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SetupSharedLog::remove();
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SetupSharedFoundation::remove();
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SetupSharedThread::remove();
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return 0;
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}
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//_____________________________________________________________________
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