From 64b4a7731dad18f6adaba7496943374f6c0da158 Mon Sep 17 00:00:00 2001 From: DarthArgus Date: Thu, 24 Mar 2016 17:09:21 +0000 Subject: [PATCH] fix a little mistake, we do in fact use this --- .../application/SwgGameServer/src/shared/combat/CombatEngine.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/game/server/application/SwgGameServer/src/shared/combat/CombatEngine.cpp b/game/server/application/SwgGameServer/src/shared/combat/CombatEngine.cpp index b343cf6f..4f4269cd 100755 --- a/game/server/application/SwgGameServer/src/shared/combat/CombatEngine.cpp +++ b/game/server/application/SwgGameServer/src/shared/combat/CombatEngine.cpp @@ -680,6 +680,7 @@ void CombatEngine::alter(TangibleObject & object) if (object.isAuthoritative()) { // if the object is a creature, get it's attributes + Attributes::Value currentAttribs[Attributes::NumberOfAttributes]; CreatureObject * const critter = object.asCreatureObject (); if (critter != nullptr) {