and more performance tweaks

This commit is contained in:
DarthArgus
2014-10-27 21:28:46 -07:00
parent 7bcd3cb5bc
commit 7254d00e3c
25 changed files with 82 additions and 82 deletions
@@ -81,7 +81,7 @@ void MarketAuctionsBufferCreate::setMarketAuctions(const NetworkId &itemId, cons
// ----------------------------------------------------------------------
void MarketAuctionsBufferCreate::setMarketAuctions(const NetworkId &itemId, const NetworkId &ownerId, const NetworkId &creatorId, const NetworkId &locationId, const int minBid, const int buyNowPrice, const int auctionTimer, std::vector<std::pair<std::string, Unicode::String> > const & attributes, const Unicode::String userDescription, const int category, const int itemTemplateId, const Unicode::String itemName, const int itemTimer, const int active, const int itemSize)
void MarketAuctionsBufferCreate::setMarketAuctions(const NetworkId &itemId, const NetworkId &ownerId, const NetworkId &creatorId, const NetworkId &locationId, const int minBid, const int buyNowPrice, const int auctionTimer, std::vector<std::pair<std::string, Unicode::String> > const & attributes, const Unicode::String &userDescription, const int category, const int itemTemplateId, const Unicode::String &itemName, const int itemTimer, const int active, const int itemSize)
{
DBSchema::MarketAuctionsRow *row=findRowByIndex(itemId);
if (!row)
@@ -39,7 +39,7 @@ public:
DBSchema::MarketAuctionsRow * findRowByIndex (const NetworkId &itemId);
void setMarketAuctions (const NetworkId &itemId, const NetworkId &ownerId, const int active);
void setMarketAuctions (const NetworkId &itemId, const NetworkId &ownerId, const NetworkId &creatorId, const NetworkId &locationId, const int minBid, const int buyNowPrice, const int auctionTimer, std::vector<std::pair<std::string, Unicode::String> > const & attributes, const Unicode::String userDescription, const int category, const int itemTemplateId, const Unicode::String itemName, const int itemTimer, const int active, const int itemSize);
void setMarketAuctions (const NetworkId &itemId, const NetworkId &ownerId, const NetworkId &creatorId, const NetworkId &locationId, const int minBid, const int buyNowPrice, const int auctionTimer, std::vector<std::pair<std::string, Unicode::String> > const & attributes, const Unicode::String &userDescription, const int category, const int itemTemplateId, const Unicode::String &itemName, const int itemTimer, const int active, const int itemSize);
void removeMarketAuctions (const NetworkId &itemId);
virtual void removeObject (const NetworkId &object);
@@ -114,7 +114,7 @@ void SwgLoader::verifyCharacterFinished (TaskVerifyCharacter *task)
// ----------------------------------------------------------------------
void SwgLoader::locateStructure(const NetworkId &structureId, const std::string whoRequested)
void SwgLoader::locateStructure(const NetworkId &structureId, const std::string &whoRequested)
{
TaskLocateStructure *task = new TaskLocateStructure(structureId, whoRequested);
taskQ->asyncRequest(task);
@@ -32,7 +32,7 @@ class SwgLoader : public Loader
virtual void verifyCharacter(StationId suid, const NetworkId &id, const TransferCharacterData *);
virtual void update(real updateTime);
void verifyCharacterFinished (TaskVerifyCharacter *task);
virtual void locateStructure(const NetworkId &structureId, const std::string whoRequested);
virtual void locateStructure(const NetworkId &structureId, const std::string &whoRequested);
private:
virtual LoaderSnapshotGroup *makeLoaderSnapshotGroup(uint32 processId);