From 7ae75ed47525c33c8b9d17334109bfef6d58ae9f Mon Sep 17 00:00:00 2001 From: DarthArgus Date: Thu, 21 Jan 2016 18:04:23 -0600 Subject: [PATCH] fix a var, may still need to call c_str on it to prevent gibberish output --- .../library/serverGame/src/shared/object/CreatureObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/server/library/serverGame/src/shared/object/CreatureObject.cpp b/engine/server/library/serverGame/src/shared/object/CreatureObject.cpp index 91e8dc77..4d52f54b 100755 --- a/engine/server/library/serverGame/src/shared/object/CreatureObject.cpp +++ b/engine/server/library/serverGame/src/shared/object/CreatureObject.cpp @@ -1793,7 +1793,7 @@ void CreatureObject::initializeFirstTimeObject() std::string creature = getTemplateName(); WARNING_STRICT_FATAL(!getDefaultWeapon(), ("Creature %s (%s) has no default " - "weapon", getNetworkId().getValueString(), getTemplateName())); + "weapon", getNetworkId().getValueString(), creature)); } const ServerCreatureObjectTemplate * myTemplate = safe_cast(getObjectTemplate());