mirror of
https://github.com/SWG-Source/src.git
synced 2026-08-01 01:16:03 -04:00
persister cleanup (still broke but logic is there for when it isn't); also replace all the SOE BS for forwarding stl port with native object classes because i thought that may be part of the problem...
This commit is contained in:
@@ -32,7 +32,7 @@ public:
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void setExperience (const NetworkId &objectId, const std::string &experienceType, int value);
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void removeExperience (const NetworkId &objectId, std::string experienceType);
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bool getExperienceForObject (const NetworkId &objectId, stdvector<std::pair<std::string, int> >::fwd &values) const;
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bool getExperienceForObject (const NetworkId &objectId, std::vector<std::pair<std::string, int> > &values) const;
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private:
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void addRowToIndex (const NetworkId &objectId, const std::string &experienceType, DBSchema::ExperiencePointRow *row);
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+1
-1
@@ -37,7 +37,7 @@ public:
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void setManufactureSchematicAttribute (const NetworkId &objectId, std::string attributeType, float value);
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void removeManufactureSchematicAttribute (const NetworkId &objectId, std::string attributeType);
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bool getDataForObject (const NetworkId &objectId, stdvector<std::pair<std::string, float> >::fwd &values) const;
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bool getDataForObject (const NetworkId &objectId, std::vector<std::pair<std::string, float> > &values) const;
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private:
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void addRowToIndex (NetworkId objectId, std::string attributeType, DBSchema::ManufactureSchematicAttributeRow *row);
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@@ -162,7 +162,7 @@ void ObjectTableBuffer::getTags(DB::TagSet &tags) const
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// ----------------------------------------------------------------------
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void ObjectTableBuffer::getObjectList(stdvector<NetworkId>::fwd &theList) const
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void ObjectTableBuffer::getObjectList(std::vector<NetworkId> &theList) const
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{
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typedef std::map <NetworkId, DFSNode> NodesType;
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NodesType nodes;
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@@ -761,7 +761,7 @@ void ObjectTableBuffer::getWorldContainers(std::vector<NetworkId> &containers) c
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// ----------------------------------------------------------------------
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bool ObjectTableBuffer::getMoneyFromOfflineObject(uint32 replyServer, NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, stdvector<int8>::fwd const & packedDictionary)
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bool ObjectTableBuffer::getMoneyFromOfflineObject(uint32 replyServer, NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, std::vector<int8> const & packedDictionary)
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{
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DBSchema::ObjectBufferRow * const row=findRowByIndex(sourceObject);
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if (!row)
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@@ -53,14 +53,14 @@ public:
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int encodeObjVarFreeFlags(const NetworkId & objectId) const;
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void handlePackedObjvar(const NetworkId &objectId, int position, const std::string &objvarName, int typeId, const std::string &packedValue);
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void getObjvarsForObject(const NetworkId &objectId, std::vector<DynamicVariableList::MapType::Command> &commands) const;
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bool getMoneyFromOfflineObject(uint32 replyServer,NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, stdvector<int8>::fwd const & packedDictionary);
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bool getMoneyFromOfflineObject(uint32 replyServer,NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, std::vector<int8> const & packedDictionary);
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void newObject(const NetworkId &objectId, int templateId, Tag typeId);
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// std::vector<NetworkId> queueForLoadWithContents(const stdvector<NetworkId>::fwd &oidList, DB::Session *session);
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// std::vector<NetworkId> queueForLoadWithContents(const std::vector<NetworkId> &oidList, DB::Session *session);
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void getObjectList(stdvector<NetworkId>::fwd &theList) const;
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void getWorldContainers(stdvector<NetworkId>::fwd &containers) const;
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void getObjectList(std::vector<NetworkId> &theList) const;
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void getWorldContainers(std::vector<NetworkId> &containers) const;
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void getTags(DB::TagSet &tags) const;
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virtual bool save(DB::Session *session);
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@@ -65,7 +65,7 @@ class ScriptBuffer : public AbstractTableBuffer
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std::set<NetworkId> m_objectsToClear;
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typedef stdmap<IndexKey, std::string>::fwd LoadedDataType;
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typedef std::map<IndexKey, std::string> LoadedDataType;
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LoadedDataType *m_loadedData; // data loaded from the database
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};
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@@ -43,7 +43,7 @@ void WaypointBuffer::setWaypoint(const NetworkId &objectId, const NetworkId &way
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// ----------------------------------------------------------------------
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bool WaypointBuffer::getWaypointsForObject(const NetworkId &objectId, stdvector<PersistableWaypoint>::fwd &values) const
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bool WaypointBuffer::getWaypointsForObject(const NetworkId &objectId, std::vector<PersistableWaypoint> &values) const
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{
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DEBUG_FATAL(values.size()!=0,("Values vector should be empty on call to getWaypointForObject()\n"));
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IndexType::const_iterator i ( m_data.lower_bound(IndexKey(objectId,NetworkId::cms_invalid)) );
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@@ -32,7 +32,7 @@ public:
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void setWaypoint (const NetworkId &objectId, const NetworkId &waypointId, const PersistableWaypoint &value);
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void removeWaypoint (const NetworkId &objectId, const NetworkId &waypointId);
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bool getWaypointsForObject(const NetworkId &objectId, stdvector<PersistableWaypoint>::fwd &values) const;
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bool getWaypointsForObject(const NetworkId &objectId, std::vector<PersistableWaypoint> &values) const;
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private:
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struct IndexKey
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@@ -397,7 +397,7 @@ void CommoditiesSnapshot::handleDeleteLocationMessage(CMDeleteLocationMessage &m
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* ordinary (non-demand-load) containers. The live database will be checked
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* for objects inside these objects.
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*/
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void CommoditiesSnapshot::getWorldContainers(stdvector<NetworkId>::fwd &containers) const
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void CommoditiesSnapshot::getWorldContainers(std::vector<NetworkId> &containers) const
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{
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}
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// ----------------------------------------------------------------------
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@@ -57,7 +57,7 @@ public:
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virtual bool saveToDB (DB::Session *session);
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virtual bool load (DB::Session *session);
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virtual void saveCompleted ();
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virtual void getWorldContainers (stdvector<NetworkId>::fwd &containers) const;
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virtual void getWorldContainers (std::vector<NetworkId> &containers) const;
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virtual void handleCommoditiesDataMessage(const MessageDispatch::MessageBase & message);
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virtual void startLoadAfterSaveComplete();
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@@ -90,10 +90,10 @@ private:
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virtual void decodeClientData(NetworkId const & objectId, Tag typeId, uint16 index, Archive::ReadIterator &bs, bool isBaseline);
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virtual void decodeParentClientData(NetworkId const & objectId, Tag typeId, uint16 index, Archive::ReadIterator &bs, bool isBaseline);
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virtual bool encodeParentClientData(NetworkId const & objectId, Tag typeId, stdvector<BatchBaselinesMessageData>::fwd &baselines) const;
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virtual bool encodeClientData(NetworkId const & objectId, Tag typeId, stdvector<BatchBaselinesMessageData>::fwd &baselines) const;
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virtual bool encodeServerData(NetworkId const & objectId, Tag typeId, stdvector<BatchBaselinesMessageData>::fwd &baselines) const;
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virtual bool encodeSharedData(NetworkId const & objectId, Tag typeId, stdvector<BatchBaselinesMessageData>::fwd &baselines) const;
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virtual bool encodeParentClientData(NetworkId const & objectId, Tag typeId, std::vector<BatchBaselinesMessageData> &baselines) const;
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virtual bool encodeClientData(NetworkId const & objectId, Tag typeId, std::vector<BatchBaselinesMessageData> &baselines) const;
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virtual bool encodeServerData(NetworkId const & objectId, Tag typeId, std::vector<BatchBaselinesMessageData> &baselines) const;
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virtual bool encodeSharedData(NetworkId const & objectId, Tag typeId, std::vector<BatchBaselinesMessageData> &baselines) const;
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private:
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CommoditiesSnapshot(const CommoditiesSnapshot&); //disable
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@@ -34,13 +34,13 @@ class ObjvarNameManager
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DB::TaskRequest *saveNewNames();
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private:
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typedef stdunordered_map<std::string, int>::fwd NameToIdMapType;
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typedef std::unordered_map<std::string, int> NameToIdMapType;
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NameToIdMapType *m_nameToIdMap;
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typedef stdunordered_map<int, std::string>::fwd IdToNameMapType;
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typedef std::unordered_map<int, std::string> IdToNameMapType;
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IdToNameMapType *m_idToNameMap;
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typedef stdvector<std::pair<int, std::string> >::fwd NewNamesType;
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typedef std::vector<std::pair<int, std::string> > NewNamesType;
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NewNamesType *m_newNames;
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int m_nextAvailableId;
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@@ -108,7 +108,7 @@ void SwgPersister::moveToPlayer(const NetworkId &oid, const NetworkId &player, c
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// ----------------------------------------------------------------------
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void SwgPersister::getMoneyFromOfflineObject(uint32 replyServer, NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, stdvector<int8>::fwd const & packedDictionary)
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void SwgPersister::getMoneyFromOfflineObject(uint32 replyServer, NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, std::vector<int8> const & packedDictionary)
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{
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SwgSnapshot * snapshot=nullptr;
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@@ -26,7 +26,7 @@ class SwgPersister : public Persister
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virtual void restoreCharacter(const NetworkId &playerId, const std::string &whoRequested);
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virtual void undeleteItem(const NetworkId &itemId, const std::string &whoRequested);
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virtual void moveToPlayer(const NetworkId &oid, const NetworkId &player, const std::string &whoRequested);
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virtual void getMoneyFromOfflineObject(uint32 replyServer, NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, stdvector<int8>::fwd const & packedDictionary);
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virtual void getMoneyFromOfflineObject(uint32 replyServer, NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, std::vector<int8> const & packedDictionary);
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private:
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SwgPersister();
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@@ -1198,7 +1198,7 @@ void SwgSnapshot::startLoadAfterSaveComplete()
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* ordinary (non-demand-load) containers. The live database will be checked
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* for objects inside these objects.
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*/
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void SwgSnapshot::getWorldContainers(stdvector<NetworkId>::fwd &containers) const
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void SwgSnapshot::getWorldContainers(std::vector<NetworkId> &containers) const
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{
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m_objectTableBuffer.getWorldContainers(containers);
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}
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@@ -1219,7 +1219,7 @@ void SwgSnapshot::handleBountyHunterTargetMessage (const BountyHunterTargetMessa
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// ----------------------------------------------------------------------
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void SwgSnapshot::getMoneyFromOfflineObject(uint32 replyServer, NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, stdvector<int8>::fwd const & packedDictionary)
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void SwgSnapshot::getMoneyFromOfflineObject(uint32 replyServer, NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, std::vector<int8> const & packedDictionary)
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{
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// Object might be "offline" but still buffered. Try to handle it in memory first:
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if (!m_objectTableBuffer.getMoneyFromOfflineObject(replyServer, sourceObject, amount, replyTo, successCallback, failCallback, packedDictionary))
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@@ -89,13 +89,13 @@ public:
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virtual bool send (GameServerConnection *connection) const;
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// Misc game-specific persistence
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void getMoneyFromOfflineObject (uint32 replyServer, NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, stdvector<int8>::fwd const & packedDictionary);
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void getMoneyFromOfflineObject (uint32 replyServer, NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, std::vector<int8> const & packedDictionary);
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// Saving and Loading:
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virtual bool saveToDB(DB::Session *session);
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virtual bool load (DB::Session *session);
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virtual void saveCompleted ();
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virtual void getWorldContainers (stdvector<NetworkId>::fwd &containers) const;
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virtual void getWorldContainers (std::vector<NetworkId> &containers) const;
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virtual void handleCommoditiesDataMessage(const MessageDispatch::MessageBase & message);
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virtual void startLoadAfterSaveComplete();
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@@ -219,10 +219,10 @@ protected:
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virtual void decodeClientData(NetworkId const & objectId, Tag typeId, uint16 index, Archive::ReadIterator &bs, bool isBaseline);
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virtual void decodeParentClientData(NetworkId const & objectId, Tag typeId, uint16 index, Archive::ReadIterator &bs, bool isBaseline);
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virtual bool encodeParentClientData(NetworkId const & objectId, Tag typeId, stdvector<BatchBaselinesMessageData>::fwd &baselines) const;
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virtual bool encodeClientData(NetworkId const & objectId, Tag typeId, stdvector<BatchBaselinesMessageData>::fwd &baselines) const;
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virtual bool encodeServerData(NetworkId const & objectId, Tag typeId, stdvector<BatchBaselinesMessageData>::fwd &baselines) const;
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virtual bool encodeSharedData(NetworkId const & objectId, Tag typeId, stdvector<BatchBaselinesMessageData>::fwd &baselines) const;
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virtual bool encodeParentClientData(NetworkId const & objectId, Tag typeId, std::vector<BatchBaselinesMessageData> &baselines) const;
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virtual bool encodeClientData(NetworkId const & objectId, Tag typeId, std::vector<BatchBaselinesMessageData> &baselines) const;
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virtual bool encodeServerData(NetworkId const & objectId, Tag typeId, std::vector<BatchBaselinesMessageData> &baselines) const;
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virtual bool encodeSharedData(NetworkId const & objectId, Tag typeId, std::vector<BatchBaselinesMessageData> &baselines) const;
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void decodeClientBattlefieldMarkerObject(NetworkId const & objectId, uint16 index, Archive::ReadIterator &data, bool isBaseline);
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void decodeClientBuildingObject(NetworkId const & objectId, uint16 index, Archive::ReadIterator &data, bool isBaseline);
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@@ -53,7 +53,7 @@ namespace DBQuery
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SaveMessageQuery(const SaveMessageQuery&); // disable
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SaveMessageQuery& operator=(const SaveMessageQuery&); // disable
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void convertMessageToUTF8(const stdvector<int8>::fwd & messageData, std::string & utf8Data) const;
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void convertMessageToUTF8(const std::vector<int8> & messageData, std::string & utf8Data) const;
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};
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class AckMessageQuery : public DB::Query
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@@ -109,7 +109,7 @@ namespace DBQuery
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virtual DB::Query::QueryMode getExecutionMode() const;
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virtual void getSQL(std::string &sql);
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void convertUTF8ToMessage(const std::string & utf8Data, stdvector<int8>::fwd & messageData) const;
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void convertUTF8ToMessage(const std::string & utf8Data, std::vector<int8> & messageData) const;
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private:
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std::vector<MessageRow> m_data;
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+1
-1
@@ -79,7 +79,7 @@ OfflineMoneyCustomPersistStep::~OfflineMoneyCustomPersistStep()
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// ----------------------------------------------------------------------
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void OfflineMoneyCustomPersistStep::getMoneyFromOfflineObject(uint32 replyServer, NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, stdvector<int8>::fwd const & packedDictionary)
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void OfflineMoneyCustomPersistStep::getMoneyFromOfflineObject(uint32 replyServer, NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, std::vector<int8> const & packedDictionary)
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{
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GetMoneyData * const data=new GetMoneyData;
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data->m_replyServer=replyServer;
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+2
-2
@@ -27,14 +27,14 @@ class OfflineMoneyCustomPersistStep : public CustomPersistStep
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OfflineMoneyCustomPersistStep();
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~OfflineMoneyCustomPersistStep();
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void getMoneyFromOfflineObject(uint32 replyServer, NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, stdvector<int8>::fwd const & packedDictionary);
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void getMoneyFromOfflineObject(uint32 replyServer, NetworkId const & sourceObject, int amount, NetworkId const & replyTo, std::string const & successCallback, std::string const & failCallback, std::vector<int8> const & packedDictionary);
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virtual bool beforePersist (DB::Session *session);
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virtual bool afterPersist (DB::Session *session);
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virtual void onComplete ();
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private:
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typedef stdvector<OfflineMoneyCustomPersistStepNamespace::GetMoneyData*>::fwd GetMoneyRequestsType;
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typedef std::vector<OfflineMoneyCustomPersistStepNamespace::GetMoneyData*> GetMoneyRequestsType;
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GetMoneyRequestsType * const m_getMoneyRequests;
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private:
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@@ -19,7 +19,7 @@
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class TaskSaveObjvarNames : public DB::TaskRequest
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{
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public:
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typedef stdvector<std::pair<int, std::string> >::fwd NameList;
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typedef std::vector<std::pair<int, std::string> > NameList;
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public:
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TaskSaveObjvarNames (const NameList &names);
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