diff --git a/game/server/application/SwgGameServer/src/shared/combat/ConfigCombatEngine.cpp b/game/server/application/SwgGameServer/src/shared/combat/ConfigCombatEngine.cpp index 8b42da06..4fd1db3e 100644 --- a/game/server/application/SwgGameServer/src/shared/combat/ConfigCombatEngine.cpp +++ b/game/server/application/SwgGameServer/src/shared/combat/ConfigCombatEngine.cpp @@ -46,7 +46,7 @@ void ConfigCombatEngine::install(void) Iff file; ms_boneMap.insert(BoneMap::value_type(CrcLowerString("CSB_body"), static_cast(CSB_body))); - ms_boneMap.insert(BoneMap::value_type(CrcLowerString("CSB_head"), static_cast(CSB_head))); + ms_boneMap.insert(BoneMap::value_type(CrcLowerString("CSB_head"), static_cast(CSB_head))); ms_boneMap.insert(BoneMap::value_type(CrcLowerString("CSB_rightArm"), static_cast(CSB_rightArm))); ms_boneMap.insert(BoneMap::value_type(CrcLowerString("CSB_leftArm"), static_cast(CSB_leftArm))); ms_boneMap.insert(BoneMap::value_type(CrcLowerString("CSB_rightLeg"), static_cast(CSB_rightLeg))); @@ -96,11 +96,11 @@ void ConfigCombatEngine::parseVersion0(Iff & file) std::string paramName, tempString; ConfigCombatEngineData::BodyAttackMod bodyAttackMod; ConfigCombatEngine::SkeletonAttackMod skeletonAttackMod; - - //-- Initialize data structures. - memset(&bodyAttackMod, 0, sizeof(bodyAttackMod)); - memset(&skeletonAttackMod, 0, sizeof(skeletonAttackMod)); - +// +// //-- Initialize data structures. +// memset(&bodyAttackMod, 0, sizeof(bodyAttackMod)); +// memset(&skeletonAttackMod, 0, sizeof(skeletonAttackMod)); +// file.enterForm(); for (;;) @@ -212,7 +212,7 @@ ConfigCombatEngine::SkeletonAttackMod skeletonAttackMod; bodyLoc.damageBonus[Attributes::Mind] = static_cast(file.read_uint8()) / 100.0f; } file.exitChunk(); - } + } file.exitForm();