diff --git a/engine/server/library/serverGame/src/shared/core/PreloadManager.cpp b/engine/server/library/serverGame/src/shared/core/PreloadManager.cpp index 3a9ba6d1..6b8e5372 100644 --- a/engine/server/library/serverGame/src/shared/core/PreloadManager.cpp +++ b/engine/server/library/serverGame/src/shared/core/PreloadManager.cpp @@ -28,7 +28,7 @@ namespace PreloadManagerNameSpace void loadObjectTemplates() { FILE* fp = fopen("objectTemplates.plf","r"); - char buf [128]; + char buf [256]; if (fp) { DEBUG_REPORT_LOG(true, ("Scanning templates"));