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Added TransferServer project and CTServiceGameAPI library
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////////////////////////////////////////////////////////////////////////////////
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// The author of this code is Justin Randall
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//
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// I have made modifications to the ByteStream
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// and AutoByteStream classes in order to make them suitable
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// for use in messaging systems which require objects that
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// are copyable and assignable. It is also desirable for
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// the ByteStream object to use a flexible allocator system
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// that may support multi-threaded programming models.
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#include "Archive.h"
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#ifdef EXTERNAL_DISTRO
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namespace NAMESPACE
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{
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#endif
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namespace Base
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{
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////////////////////////////////////////////////////////////////////////////////
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#if defined(USE_ARCHIVE_MUTEX)
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CMutex ByteStreamMutex;
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#endif
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#if defined (PASCAL_STRING)
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#pragma message ("--- Packing pascal style strings ---")
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void get(Base::ByteStream::ReadIterator& source, std::string& target)
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{
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unsigned int size = 0;
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Base::get (source, size);
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const unsigned char *buf = source.getBuffer();
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target.assign((const char *)buf, (const char *)(buf + size));
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const unsigned int readSize = size * sizeof(char);
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source.advance(readSize);
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}
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void put(ByteStream& target, const std::string& source)
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{
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const unsigned int size = source.size();
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put(target, size);
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target.put(source.data(), size * sizeof (char));
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}
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#else
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#pragma message ("--- Packing c style strings ---")
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void get(ByteStream::ReadIterator & source, std::string & target)
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{
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target = reinterpret_cast<const char *>(source.getBuffer());
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source.advance(target.length() + 1);
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}
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void put(ByteStream & target, const std::string & source)
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{
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target.put(source.c_str(), source.size()+1);
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}
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#endif
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ByteStream::ReadIterator::ReadIterator() :
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readPtr(0),
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stream(0)
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{
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}
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ByteStream::ReadIterator::ReadIterator(const ReadIterator & source) :
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readPtr(source.readPtr),
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stream(source.stream)
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{
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}
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ByteStream::ReadIterator::ReadIterator(const ByteStream & source) :
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readPtr(0),
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stream(&source)
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{
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}
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ByteStream::ReadIterator::~ReadIterator()
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{
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stream = 0;
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}
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ByteStream::ByteStream() :
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allocatedSize(0),
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beginReadIterator(),
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data(NULL),
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size(0),
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lastPutSize(0)
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{
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data = Data::getNewData();
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beginReadIterator = ReadIterator(*this);
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}
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ByteStream::ByteStream(const unsigned char * const newBuffer, const unsigned int bufferSize) :
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allocatedSize(bufferSize),
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data(0),
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size(bufferSize),
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lastPutSize(0)
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{
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data = Data::getNewData();
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if(data->size < size)
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{
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delete[] data->buffer;
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data->buffer = new unsigned char[size];
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data->size = size;
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}
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memcpy(data->buffer, newBuffer, size);
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beginReadIterator = ReadIterator(*this);
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}
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ByteStream::ByteStream(const ByteStream & source):
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allocatedSize(source.getSize()), // only allocate what is really there, be opportinistic when grow()'ing
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data(source.data),
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size(source.getSize()),
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lastPutSize(source.lastPutSize)
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{
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source.data->ref();
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beginReadIterator = ReadIterator(*this);
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}
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ByteStream::ByteStream(ReadIterator & source) :
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allocatedSize(0),
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size(0),
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lastPutSize(0)
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{
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data = Data::getNewData();
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put(source.getBuffer(), source.getSize());
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source.advance(source.getSize());
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beginReadIterator = ReadIterator(*this);
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}
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ByteStream::~ByteStream()
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{
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data->deref();
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allocatedSize = 0;
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data = 0; //lint !e672 (data deref insures the data is deleted if no one references it)
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size = 0;
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}
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ByteStream & ByteStream::operator=(const ByteStream & rhs)
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{
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if(this != &rhs)
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{
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data->deref(); // deref local data
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rhs.data->ref();
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allocatedSize = rhs.allocatedSize;
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size = rhs.size;
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data = rhs.data; //lint !e672 (data is ref counted)
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}
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return *this;
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}
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void ByteStream::get(void * target, ReadIterator & readIterator, const unsigned long int targetSize) const
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{
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assert(readIterator.getReadPosition() + targetSize <= allocatedSize);
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memcpy(target, &data->buffer[readIterator.getReadPosition()], targetSize);
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}
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void ByteStream::put(const void * const source, const unsigned int sourceSize)
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{
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if(data->getRef() > 1)
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{
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const unsigned char * const tmp = data->buffer;
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data->deref();
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data = Data::getNewData();
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if(data->size < sourceSize)
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{
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delete[] data->buffer;
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data->buffer = new unsigned char[size];
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data->size = size;
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}
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memcpy(data->buffer, tmp, size);
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allocatedSize = size;
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}
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growToAtLeast(size + sourceSize);
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memcpy(&data->buffer[size], source, sourceSize);
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size += sourceSize;
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if (sourceSize > 0)
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lastPutSize = sourceSize;
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}
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bool ByteStream::overwriteEnd(const void * const source, const unsigned int sourceSize)
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{
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if(data->getRef() <= 1 &&
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lastPutSize == sourceSize &&
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sourceSize <= data->size)
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{
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memcpy(&data->buffer[size-sourceSize], source, sourceSize);
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return true;
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}
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else
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{
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return false;
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}
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}
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void ByteStream::reAllocate(const unsigned int newSize)
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{
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allocatedSize = newSize;
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if(data->size < allocatedSize)
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{
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unsigned char * tmp = new unsigned char[newSize];
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if(data->buffer != NULL)
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memcpy(tmp, data->buffer, size);
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delete[] data->buffer;
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data->buffer = tmp;
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data->size = newSize;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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AutoByteStream::AutoByteStream() :
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members()
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{
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}
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AutoByteStream::~AutoByteStream()
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{
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}
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void AutoByteStream::addVariable(AutoVariableBase & newVariable)
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{
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members.push_back(&newVariable);
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}
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const unsigned int AutoByteStream::getItemCount() const
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{
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return members.size();
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}
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void AutoByteStream::pack(ByteStream & target) const
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{
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std::vector<AutoVariableBase *>::const_iterator i;
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unsigned short packedSize=static_cast<unsigned short>(members.size());
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put(target,packedSize);
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for(i = members.begin(); i != members.end(); ++i)
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{
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(*i)->pack(target);
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}
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}
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void AutoByteStream::unpack(ByteStream::ReadIterator & source)
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{
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std::vector<AutoVariableBase *>::iterator i;
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unsigned short packedSize;
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get(source,packedSize);
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for(i = members.begin(); i != members.end(); ++i)
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{
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(*i)->unpack(source);
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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AutoVariableBase::AutoVariableBase()
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{
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}
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AutoVariableBase::~AutoVariableBase()
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{
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}
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////////////////////////////////////////////////////////////////////////////////
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};
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#ifdef EXTERNAL_DISTRO
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};
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#endif
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