did i say simpler? i'm not sure if this is more or less simple...but it is secure and operates how we need... @apathy audit please?

This commit is contained in:
DarthArgus
2016-08-05 01:09:25 +00:00
parent 46e985f72a
commit a9fa196e5f
4 changed files with 27 additions and 14 deletions
@@ -2871,8 +2871,8 @@ void CentralServer::sendMetricsToWebAPI(std::string updateURL)
postBuf << "totalPlayerCount=" << m_totalPlayerCount << "&totalGameServers=" << m_gameServers.size() - 1 << "&totalPlanetServers=" << m_planetServers.size() << "&isPublic=" << getIsClusterPublic() << "&isLocked=" << getIsClusterLocked() << "&isSecret=" << getIsClusterSecret() << "&preloadFinished=" << getClusterStartupTime() << "&databasebacklogged=" << isDatabaseBacklogged() << "&totalTutorialSceneCount=" << m_totalTutorialSceneCount << "&totalFalconSceneCount=" << m_totalFalconSceneCount;
std::string response = webAPI::simplePost(updateURL, std::string(postBuf.str()), "status", "message");
WARNING((response != "success"), ("Error sending stats: %s", response.c_str()));
webAPI::statusMessage response = webAPI::simplePost(updateURL, std::string(postBuf.str()), "status", "message", "status", "success");
WARNING(response.status, ("Error sending stats: %s", response.message.c_str()));
}
//-----------------------------------------------------------------------
@@ -182,16 +182,16 @@ void ClientConnection::validateClient(const std::string & id, const std::string
std::ostringstream postBuf;
postBuf << "user_name=" << id << "&user_password=" << key << "&ip=" << getRemoteAddress();
const std::string response = webAPI::simplePost(authURL, std::string(postBuf.str()), "username", "message");
const webAPI::statusMessage response = webAPI::simplePost(authURL, std::string(postBuf.str()), "username", "message", "status", "success");
if (!response.empty())
if (response.status && !response.message.empty())
{
authOK = 1;
uname = response;
uname = response.message;
}
else
{
ErrorMessage err("Login Failed", response);
ErrorMessage err("Login Failed", response.message);
this->send(err, true);
}
}