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https://github.com/SWG-Source/src.git
synced 2026-10-20 12:03:04 -04:00
basically the same as last time but i hope it works now...
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@@ -1554,7 +1554,7 @@ SessionApiClient* ConnectionServer::getSessionApiClient()
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// ----------------------------------------------------------------------
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void ConnectionServer::setDone(char const reasonfmt, ...)
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void ConnectionServer::setDone(char const *reasonfmt, ...)
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{
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if (!done)
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{
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@@ -36,7 +36,7 @@ class ConnectionServer : public MessageDispatch::Receiver
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public:
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static void install();
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static void remove();
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void setDone(char const reasonfmt, ...);
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void setDone(char const *reasonfmt, ...);
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~ConnectionServer ();
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@@ -127,7 +127,7 @@ void LogServer::receiveMessage(MessageDispatch::Emitter const &source, MessageDi
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// ----------------------------------------------------------------------
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void LogServer::setDone(char const reasonfmt, ...)
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void LogServer::setDone(char const *reasonfmt, ...)
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{
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if (!m_done)
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{
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@@ -30,7 +30,7 @@ public:
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static void remove();
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static void run();
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void mainLoop();
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void setDone(char const reason, ...);
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void setDone(char const *reasonfmt, ...);
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virtual void receiveMessage(MessageDispatch::Emitter const &source, MessageDispatch::MessageBase const &message);
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@@ -1449,7 +1449,7 @@ void PlanetServer::sendQueuedMessagesForObject(const PlanetProxyObject &theObjec
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// ----------------------------------------------------------------------
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void PlanetServer::setDone(char const reasonfmt, ...)
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void PlanetServer::setDone(char const *reasonfmt, ...)
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{
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if (!m_done)
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{
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@@ -49,7 +49,7 @@ public:
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static void run(void);
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void mainLoop(void);
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void setDone(char const reasonfmt, ...);
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void setDone(char const *reasonfmt, ...);
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const unsigned short getGameServicePort() const;
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const Service * getGameService() const;
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