From ba9f47f9dbb0764dbdfa59824f415ca56369ffe3 Mon Sep 17 00:00:00 2001 From: DarthArgus Date: Thu, 21 Jan 2016 21:34:47 -0600 Subject: [PATCH] ok, that revert may have been a bit premature as this seems to work --- .../library/serverGame/src/shared/object/CreatureObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/server/library/serverGame/src/shared/object/CreatureObject.cpp b/engine/server/library/serverGame/src/shared/object/CreatureObject.cpp index 636932a0..91aae655 100755 --- a/engine/server/library/serverGame/src/shared/object/CreatureObject.cpp +++ b/engine/server/library/serverGame/src/shared/object/CreatureObject.cpp @@ -1793,7 +1793,7 @@ void CreatureObject::initializeFirstTimeObject() std::string creature = getTemplateName(); WARNING_STRICT_FATAL(!getDefaultWeapon(), ("Creature %s (%s) has no default " - "weapon", getNetworkId().getValueString(), creature)); + "weapon", getNetworkId().getValueString().c_str(), creature)); } const ServerCreatureObjectTemplate * myTemplate = safe_cast(getObjectTemplate());