diff --git a/engine/server/library/serverGame/src/shared/core/GameServer.cpp b/engine/server/library/serverGame/src/shared/core/GameServer.cpp index 6ea5e18c..3e14c6a7 100755 --- a/engine/server/library/serverGame/src/shared/core/GameServer.cpp +++ b/engine/server/library/serverGame/src/shared/core/GameServer.cpp @@ -888,7 +888,7 @@ void GameServer::receiveMessage(const MessageDispatch::Emitter & source, const M { if(Clock::timeMs() - s_lastTaskKeepaliveTime > 60000) { - DEBUG_WARNING(true, ("Sending keepalive message to taskmanager for process %i", Os::getProcessID())); + DEBUG_WARNING(true, ("Sending keepalive message to taskmanager for process %i", Os::getProcessId())); static const GenericValueTypeMessage gameServerTaskManagerKeepAlive("GameServerTaskManagerKeepAlive", Os::getProcessId()); getInstance().m_taskManagerConnection->send(gameServerTaskManagerKeepAlive, true); s_lastTaskKeepaliveTime = Clock::timeMs();