From e3a67c1ef731e27cb8a65e3179a9c41840870d9f Mon Sep 17 00:00:00 2001 From: DarthArgus Date: Mon, 23 May 2016 00:26:18 +0000 Subject: [PATCH] stupid casing --- engine/server/library/serverGame/src/shared/core/GameServer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/server/library/serverGame/src/shared/core/GameServer.cpp b/engine/server/library/serverGame/src/shared/core/GameServer.cpp index 6ea5e18c..3e14c6a7 100755 --- a/engine/server/library/serverGame/src/shared/core/GameServer.cpp +++ b/engine/server/library/serverGame/src/shared/core/GameServer.cpp @@ -888,7 +888,7 @@ void GameServer::receiveMessage(const MessageDispatch::Emitter & source, const M { if(Clock::timeMs() - s_lastTaskKeepaliveTime > 60000) { - DEBUG_WARNING(true, ("Sending keepalive message to taskmanager for process %i", Os::getProcessID())); + DEBUG_WARNING(true, ("Sending keepalive message to taskmanager for process %i", Os::getProcessId())); static const GenericValueTypeMessage gameServerTaskManagerKeepAlive("GameServerTaskManagerKeepAlive", Os::getProcessId()); getInstance().m_taskManagerConnection->send(gameServerTaskManagerKeepAlive, true); s_lastTaskKeepaliveTime = Clock::timeMs();