silence some more warnings in release mode

This commit is contained in:
DarthArgus
2016-12-18 04:47:37 +00:00
parent b91a2717ef
commit ea7f5ef581
8 changed files with 144 additions and 144 deletions
@@ -233,7 +233,7 @@ void terrainChangedCallback(Rectangle2d const & rect)
void CollisionWorldNamespace::defaultNearWarpWarning(Object const &object, Vector const &oldPosition_w, Vector const &newPosition_w, int segmentCount)
{
WARNING(ConfigSharedCollision::getReportWarnings(),
DEBUG_WARNING(ConfigSharedCollision::getReportWarnings(),
("CollisionWorld::update() had %d segments for object id=[%s], template=[%s], start position=[%.2f,%.2f,%.2f], end position=[%.2f,%.2f,%.2f], object probably should have warped but collision system is not warping it.",
segmentCount,
object.getNetworkId().getValueString().c_str(),
@@ -251,7 +251,7 @@ void CollisionWorldNamespace::defaultNearWarpWarning(Object const &object, Vecto
void CollisionWorldNamespace::defaultFarWarpWarning(Object const &object, Vector const &oldPosition_w, Vector const &newPosition_w, int segmentCount)
{
WARNING(ConfigSharedCollision::getReportWarnings(),
DEBUG_WARNING(ConfigSharedCollision::getReportWarnings(),
("CollisionWorld::update() had %d segments for object id=[%s], template=[%s], start position=[%.2f,%.2f,%.2f], end position=[%.2f,%.2f,%.2f], collision system will consider this a warp and adjust accordingly.",
segmentCount,
object.getNetworkId().getValueString().c_str(),
@@ -327,7 +327,7 @@ bool CollisionWorldNamespace::testFloorCollision(FloorLocator const &startFloorL
if (!collisionObject)
{
// We had a collision on a floor, but the floor had a nullptr owner. Consider this a non-collision.
WARNING(true, ("testFloorCollision(): floor collision occurred, destination collision floor location had a floor but floor reported a nullptr owner. Calling this a non-collision."));
DEBUG_WARNING(true, ("testFloorCollision(): floor collision occurred, destination collision floor location had a floor but floor reported a nullptr owner. Calling this a non-collision."));
return false;
}
@@ -2776,4 +2776,4 @@ Floor const * CollisionWorld::getFloorStandingOn(Object const & object)
return resultFloor;
}
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