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https://github.com/SWG-Source/src.git
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Removed STLport requirement
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@@ -190,6 +190,5 @@ target_link_libraries(CentralServer
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localizationArchive
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unicode
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unicodeArchive
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${STLPORT_LIBRARIES}
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${CMAKE_DL_LIBS}
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)
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@@ -3220,7 +3220,7 @@ void CentralServer::handleRequestGameServerForLoginMessage(const RequestGameServ
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LOG(loginTrace, ("deferring RequestGameServerForLoginMessage(%s)", msg.getCharacterId().getValueString().c_str()));
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DEBUG_REPORT_LOG(true, ("Starting planet server for login"));
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startPlanetServer(getHostForScene(msg.getScene()), msg.getScene(), 0);
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m_messagesWaitingForPlanetServer.push_back();
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m_messagesWaitingForPlanetServer.push_back(Archive::ByteStream());
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msg.pack(m_messagesWaitingForPlanetServer.back());
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}
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else
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@@ -3243,7 +3243,7 @@ void CentralServer::handleRequestSceneTransfer(const RequestSceneTransfer &msg)
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{
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DEBUG_REPORT_LOG(true, ("Starting planet server for login"));
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startPlanetServer(getHostForScene(msg.getSceneName()), msg.getSceneName(), 0);
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m_messagesWaitingForPlanetServer.push_back();
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m_messagesWaitingForPlanetServer.push_back(Archive::ByteStream());
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msg.pack(m_messagesWaitingForPlanetServer.back());
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}
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}
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@@ -7,7 +7,7 @@
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//-----------------------------------------------------------------------
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#pragma warning(disable : 4100)
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#include <hash_map>
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#include <tr1/unordered_map>
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#include <map>
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#include <string>
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#include <vector>
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@@ -61,10 +61,10 @@ public:
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private:
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typedef std::vector<ConnectionServerConnection *> ConnectionServerConnectionList;
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typedef std::map<NetworkId, CentralObject> CentralObjectMap;
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typedef std::hash_multimap<SceneId, GameServerConnection *> SceneGameMap;
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typedef std::tr1::unordered_multimap<SceneId, GameServerConnection *> SceneGameMap;
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typedef std::pair<SceneGameMap::const_iterator, SceneGameMap::const_iterator> ServersList;
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typedef std::hash_map<uint32, ConnectionServerConnection *> ConnectionServerSUIDMap;
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typedef std::tr1::unordered_map<uint32, ConnectionServerConnection *> ConnectionServerSUIDMap;
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typedef std::map<NetworkId, std::pair<SceneId, time_t> > PlayerSceneMapType;
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