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61 lines
1.4 KiB
C++
61 lines
1.4 KiB
C++
// ======================================================================
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//
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// Gate.cpp
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//
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// Copyright 2001-2002 Sony Online Entertainment
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// All Rights Reserved.
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//
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// ======================================================================
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#include "sharedSynchronization/FirstSharedSynchronization.h"
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#include "sharedSynchronization/Gate.h"
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// ======================================================================
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Gate::Gate(bool open)
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{
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handle = CreateEvent(0, true, open, 0);
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DEBUG_FATAL(handle == NULL, ("CreateEvent failed"));
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}
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// ----------------------------------------------------------------------
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Gate::~Gate()
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{
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CloseHandle(handle);
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}
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// ----------------------------------------------------------------------
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void Gate::wait()
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{
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int errors = 0;
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for (;;)
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{
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DWORD result = WaitForSingleObject(handle, INFINITE);
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if (result == WAIT_OBJECT_0)
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return;
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++errors;
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FATAL(errors >= 3, ("WaitForSingleObject failed multiple times"));
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}
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}
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// ----------------------------------------------------------------------
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void Gate::close()
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{
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const BOOL result = ResetEvent(handle);
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FATAL(result == 0, ("ResetEvent failed"));
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}
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// ----------------------------------------------------------------------
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void Gate::open()
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{
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const BOOL result = SetEvent(handle);
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FATAL(result == 0, ("SetEvent failed"));
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}
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// ======================================================================
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