Files
src/engine/shared/library/sharedSynchronization/src/win32/Gate.cpp
T

61 lines
1.4 KiB
C++

// ======================================================================
//
// Gate.cpp
//
// Copyright 2001-2002 Sony Online Entertainment
// All Rights Reserved.
//
// ======================================================================
#include "sharedSynchronization/FirstSharedSynchronization.h"
#include "sharedSynchronization/Gate.h"
// ======================================================================
Gate::Gate(bool open)
{
handle = CreateEvent(0, true, open, 0);
DEBUG_FATAL(handle == NULL, ("CreateEvent failed"));
}
// ----------------------------------------------------------------------
Gate::~Gate()
{
CloseHandle(handle);
}
// ----------------------------------------------------------------------
void Gate::wait()
{
int errors = 0;
for (;;)
{
DWORD result = WaitForSingleObject(handle, INFINITE);
if (result == WAIT_OBJECT_0)
return;
++errors;
FATAL(errors >= 3, ("WaitForSingleObject failed multiple times"));
}
}
// ----------------------------------------------------------------------
void Gate::close()
{
const BOOL result = ResetEvent(handle);
FATAL(result == 0, ("ResetEvent failed"));
}
// ----------------------------------------------------------------------
void Gate::open()
{
const BOOL result = SetEvent(handle);
FATAL(result == 0, ("SetEvent failed"));
}
// ======================================================================