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64 lines
1.8 KiB
C++
Executable File
64 lines
1.8 KiB
C++
Executable File
// ======================================================================
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//
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// CharacterNamesMessage.cpp
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// copyright (c) 2001 Sony Online Entertainment
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//
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// ======================================================================
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#include "serverNetworkMessages/FirstServerNetworkMessages.h"
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#include "serverNetworkMessages/CharacterNamesMessage.h"
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// ======================================================================
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CharacterNamesMessage::CharacterNamesMessage(const std::vector<NetworkId> &ids, const std::vector<StationId> &stationIds, const std::vector<std::string> &characterNames, const std::vector<std::string> &characterFullNames, const std::vector<int64> &createTimes, const std::vector<int64> &loginTimes) :
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GameNetworkMessage("CharacterNamesMessage"),
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m_ids(),
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m_stationIds(),
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m_names(),
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m_fullNames(),
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m_createTimes(),
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m_loginTimes()
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{
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m_ids.set(ids);
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m_stationIds.set(stationIds);
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m_names.set(characterNames);
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m_fullNames.set(characterFullNames);
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m_createTimes.set(createTimes);
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m_loginTimes.set(loginTimes);
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addVariable(m_ids);
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addVariable(m_stationIds);
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addVariable(m_names);
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addVariable(m_fullNames);
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addVariable(m_createTimes);
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addVariable(m_loginTimes);
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}
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// ----------------------------------------------------------------------
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CharacterNamesMessage::CharacterNamesMessage(Archive::ReadIterator & source) :
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GameNetworkMessage("CharacterNamesMessage"),
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m_ids(),
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m_stationIds(),
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m_names(),
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m_fullNames(),
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m_createTimes(),
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m_loginTimes()
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{
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addVariable(m_ids);
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addVariable(m_stationIds);
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addVariable(m_names);
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addVariable(m_fullNames);
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addVariable(m_createTimes);
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addVariable(m_loginTimes);
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unpack(source);
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}
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// ----------------------------------------------------------------------
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CharacterNamesMessage::~CharacterNamesMessage()
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{
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}
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// ======================================================================
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