Files
src/engine/server/application/ConnectionServer/src/shared/ConfigConnectionServer.h
T
2017-01-04 05:08:01 +00:00

484 lines
14 KiB
C++
Executable File

// ConfigConnectionServer.h
// copyright 2000 Verant Interactive
// Author: Justin Randall
#ifndef _ConfigConnectionServer_H
#define _ConfigConnectionServer_H
//-----------------------------------------------------------------------
class ConfigConnectionServer {
public:
struct Data {
const char *sessionURL;
const char *centralServerAddress;
int centralServerPort;
int clientServicePortPublic;
int clientServicePortPrivate;
int clientOverflowLimit;
int gameServicePort;
const char *clusterName;
bool disableWorldSnapshot;
int maxClients;
int pingPort;
bool spamLimitEnabled;
int spamLimitResetTimeMs;
int spamLimitResetScaleFactor;
int spamLimitBytesPerSec;
int spamLimitPacketsPerSec;
bool startPublicServer;
const char *chatServiceBindInterface;
const char *clientServiceBindInterface;
const char *customerServiceBindInterface;
const char *gameServiceBindInterface;
bool compressClientNetworkTraffic;
int crashRecoveryTimeout;
bool shouldSleep;
int clientMaxOutstandingPackets;
int clientMaxRawPacketSize;
int clientMaxConnections;
int clientFragmentSize;
int clientMaxDataHoldTime;
int clientHashTableSize;
int lagReportThreshold;
bool validateStationKey;
const char *sessionServers;
int sessionType;
bool disableSessionLogout;
bool sessionRecordPlayTime;
bool disconnectOnInactive;
bool disconnectFreeTrialOnInactive;
const char *adminAccountDataTable;
float timeBetweenSessionUpdates;
int defaultGameFeatures;
int defaultSubscriptionFeatures;
int requiredSubscriptionBits;
int requiredGameBits;
bool setJtlRetailIfBetaIsSet;
bool setEpisode3RetailIfBetaIsSet;
bool setTrialsOfObiwanRetailIfBetaIsSet;
int disabledFeatureBits;
bool validateClientVersion;
int connectionServerNumber;
int fakeBuddyPoints;
bool useOldSuidGenerator;
const char *altPublicBindAddress;
};
static const char *getSessionURL();
static const char *getCentralServerAddress();
static const uint16 getCentralServerPort();
static const int getClientOverflowLimit();
static const char *getClientServiceBindInterface();
static const uint16 getClientServicePortPrivate();
static const uint16 getClientServicePortPublic();
static const char *getClusterName();
static bool getDisableWorldSnapshot();
static const uint16 getGameServicePort();
static const int getMaxClients();
static const uint16 getPingPort();
static const bool getSpamLimitEnabled();
static const unsigned int getSpamLimitResetTimeMs();
static const unsigned int getSpamLimitResetScaleFactor();
static const unsigned int getSpamLimitBytesPerSec();
static const unsigned int getSpamLimitPacketsPerSec();
static const bool getStartPublicServer();
static const char *getChatServiceBindInterface();
static const char *getCustomerServiceBindInterface();
static const char *getGameServiceBindInterface();
static const bool getCompressClientNetworkTraffic();
static void install();
static void remove();
static const uint getCrashRecoveryTimeout();
static bool getShouldSleep();
static const int getClientMaxOutstandingPackets();
static const int getClientMaxRawPacketSize();
static const int getClientMaxConnections();
static const int getClientFragmentSize();
static const int getClientMaxDataHoldTime();
static const int getClientHashTableSize();
static const int getLagReportThreshold();
static bool getValidateStationKey();
static const char *getSessionServers();
static const int getSessionType();
static bool getDisableSessionLogout();
static bool getSessionRecordPlayTime();
static bool getDisconnectOnInactive();
static bool getDisconnectFreeTrialOnInactive();
static const char *getAdminAccountDataTable(void);
static int getNumberOfSessionServers();
static char const *getSessionServer(int index);
static float getTimeBetweenSessionUpdates();
static const uint32 getDefaultGameFeatures();
static const uint32 getDefaultSubscriptionFeatures();
static uint32 getRequiredSubscriptionBits();
static uint32 getRequiredGameBits();
static bool getSetJtlRetailIfBetaIsSet();
static bool getSetEpisode3RetailIfBetaIsSet();
static bool getSetTrialsOfObiwanRetailIfBetaIsSet();
static int getDisabledFeatureBits();
static bool getValidateClientVersion();
static int getConnectionServerNumber();
static int getFakeBuddyPoints();
static const char *getPublicBindAddress();
static bool getUseOldSuidGenerator();
private:
static Data *data;
};
inline const char *ConfigConnectionServer::getSessionURL() {
return data->sessionURL;
}
//-----------------------------------------------------------------------
inline bool ConfigConnectionServer::getShouldSleep() {
return data->shouldSleep;
}
//-----------------------------------------------------------------------
inline const bool ConfigConnectionServer::getCompressClientNetworkTraffic() {
return data->compressClientNetworkTraffic;
}
//-----------------------------------------------------------------------
inline const char *ConfigConnectionServer::getCentralServerAddress() {
return data->centralServerAddress;
}
//-----------------------------------------------------------------------
inline const uint16 ConfigConnectionServer::getCentralServerPort() {
return static_cast<const uint16>(data->centralServerPort);
}
//-----------------------------------------------------------------------
inline const char *ConfigConnectionServer::getClientServiceBindInterface() {
return data->clientServiceBindInterface;
}
//-----------------------------------------------------------------------
inline const int ConfigConnectionServer::getClientOverflowLimit() {
return data->clientOverflowLimit;
}
//-----------------------------------------------------------------------
inline const uint16 ConfigConnectionServer::getClientServicePortPrivate() {
return static_cast<const uint16>(data->clientServicePortPrivate);
}
//-----------------------------------------------------------------------
inline const uint16 ConfigConnectionServer::getClientServicePortPublic() {
return static_cast<const uint16>(data->clientServicePortPublic);
}
//-----------------------------------------------------------------------
inline const char *ConfigConnectionServer::getClusterName() {
return data->clusterName;
}
//-----------------------------------------------------------------------
inline bool ConfigConnectionServer::getDisableWorldSnapshot() {
return data->disableWorldSnapshot;
}
//-----------------------------------------------------------------------
inline const uint16 ConfigConnectionServer::getGameServicePort() {
return static_cast<const uint16>(data->gameServicePort);
}
//-----------------------------------------------------------------------
inline const int ConfigConnectionServer::getMaxClients() {
return data->maxClients;
}
//-----------------------------------------------------------------------
inline const uint16 ConfigConnectionServer::getPingPort() {
return static_cast<const uint16>(data->pingPort);
}
//-----------------------------------------------------------------------
inline const bool ConfigConnectionServer::getSpamLimitEnabled() {
return data->spamLimitEnabled;
}
//-----------------------------------------------------------------------
inline const unsigned int ConfigConnectionServer::getSpamLimitResetTimeMs() {
return static_cast<const unsigned int>(data->spamLimitResetTimeMs);
}
//-----------------------------------------------------------------------
inline const unsigned int ConfigConnectionServer::getSpamLimitResetScaleFactor() {
return static_cast<const unsigned int>(data->spamLimitResetScaleFactor);
}
//-----------------------------------------------------------------------
inline const unsigned int ConfigConnectionServer::getSpamLimitBytesPerSec() {
return static_cast<const unsigned int>(data->spamLimitBytesPerSec);
}
//-----------------------------------------------------------------------
inline const unsigned int ConfigConnectionServer::getSpamLimitPacketsPerSec() {
return static_cast<const unsigned int>(data->spamLimitPacketsPerSec);
}
//-----------------------------------------------------------------------
inline const bool ConfigConnectionServer::getStartPublicServer() {
return data->startPublicServer;
}
//-----------------------------------------------------------------------
inline const char *ConfigConnectionServer::getChatServiceBindInterface() {
return data->chatServiceBindInterface;
}
//-----------------------------------------------------------------------
inline const char *ConfigConnectionServer::getCustomerServiceBindInterface() {
return data->customerServiceBindInterface;
}
//-----------------------------------------------------------------------
inline const char *ConfigConnectionServer::getGameServiceBindInterface() {
return data->gameServiceBindInterface;
}
// ----------------------------------------------------------------------
inline const uint ConfigConnectionServer::getCrashRecoveryTimeout() {
return static_cast<uint>(data->crashRecoveryTimeout);
}
//-----------------------------------------------------------------------
inline const int ConfigConnectionServer::getClientMaxOutstandingPackets() {
return data->clientMaxOutstandingPackets;
}
//-----------------------------------------------------------------------
inline const int ConfigConnectionServer::getClientMaxRawPacketSize() {
return data->clientMaxRawPacketSize;
}
//-----------------------------------------------------------------------
inline const int ConfigConnectionServer::getClientMaxConnections() {
return data->clientMaxConnections;
}
//-----------------------------------------------------------------------
inline const int ConfigConnectionServer::getClientFragmentSize() {
return data->clientFragmentSize;
}
//-----------------------------------------------------------------------
inline const int ConfigConnectionServer::getClientMaxDataHoldTime() {
return data->clientMaxDataHoldTime;
}
//-----------------------------------------------------------------------
inline const int ConfigConnectionServer::getClientHashTableSize() {
return data->clientHashTableSize;
}
//-----------------------------------------------------------------------
inline const int ConfigConnectionServer::getLagReportThreshold() {
return data->lagReportThreshold;
}
// ----------------------------------------------------------------------
//------------------------------------------------------------------------------------------
inline bool ConfigConnectionServer::getValidateStationKey() {
return data->validateStationKey;
}
//------------------------------------------------------------------------------------------
inline const char *ConfigConnectionServer::getSessionServers() {
return data->sessionServers;
}
//------------------------------------------------------------------------------------------
inline const int ConfigConnectionServer::getSessionType() {
return data->sessionType;
}
//------------------------------------------------------------------------------------------
inline bool ConfigConnectionServer::getDisableSessionLogout() {
return data->disableSessionLogout;
}
//------------------------------------------------------------------------------------------
inline bool ConfigConnectionServer::getSessionRecordPlayTime() {
return data->sessionRecordPlayTime;
}
// ----------------------------------------------------------------------
inline const char *ConfigConnectionServer::getAdminAccountDataTable(void) {
return data->adminAccountDataTable;
}
//-----------------------------------------------------------------------
inline float ConfigConnectionServer::getTimeBetweenSessionUpdates() {
return data->timeBetweenSessionUpdates;
}
//-----------------------------------------------------------------------
inline uint32 ConfigConnectionServer::getRequiredSubscriptionBits() {
return static_cast<uint32>(data->requiredSubscriptionBits);
}
//-----------------------------------------------------------------------
inline uint32 ConfigConnectionServer::getRequiredGameBits() {
return static_cast<uint32>(data->requiredGameBits);
}
//-----------------------------------------------------------------------
inline const uint32 ConfigConnectionServer::getDefaultGameFeatures() {
return static_cast<uint32>(data->defaultGameFeatures);
}
// ----------------------------------------------------------------------
inline const uint32 ConfigConnectionServer::getDefaultSubscriptionFeatures() {
return static_cast<uint32>(data->defaultSubscriptionFeatures);
}
//------------------------------------------------------------------------------------------
inline bool ConfigConnectionServer::getSetJtlRetailIfBetaIsSet() {
return data->setJtlRetailIfBetaIsSet;
}
//------------------------------------------------------------------------------------------
inline bool ConfigConnectionServer::getSetEpisode3RetailIfBetaIsSet() {
return data->setEpisode3RetailIfBetaIsSet;
}
//------------------------------------------------------------------------------------------
inline bool ConfigConnectionServer::getSetTrialsOfObiwanRetailIfBetaIsSet() {
return data->setTrialsOfObiwanRetailIfBetaIsSet;
}
//------------------------------------------------------------------------------------------
inline bool ConfigConnectionServer::getValidateClientVersion() {
return data->validateClientVersion;
}
// ----------------------------------------------------------------------
inline int ConfigConnectionServer::getConnectionServerNumber() {
return data->connectionServerNumber;
}
inline bool ConfigConnectionServer::getUseOldSuidGenerator() {
return data->useOldSuidGenerator;
}
#endif // _ConfigConnectionServer_H