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500 lines
10 KiB
C++
Executable File
500 lines
10 KiB
C++
Executable File
// queue.cpp - written and placed in the public domain by Wei Dai
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#include "FirstCrypto.h"
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#include "queue.h"
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#include "filters.h"
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NAMESPACE_BEGIN(CryptoPP)
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// this class for use by ByteQueue only
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class ByteQueueNode
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{
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public:
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ByteQueueNode(unsigned int maxSize)
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: buf(maxSize)
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{
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m_head = m_tail = 0;
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next = 0;
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}
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inline unsigned int MaxSize() const { return buf.size; }
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inline unsigned int CurrentSize() const
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{
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return m_tail - m_head;
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}
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inline bool UsedUp() const
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{
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return (m_head == MaxSize());
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}
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inline void Clear()
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{
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m_head = m_tail = 0;
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}
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inline unsigned int Put(byte inByte)
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{
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if (MaxSize() == m_tail)
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return 0;
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buf[m_tail++] = inByte;
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return 1;
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}
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inline unsigned int Put(const byte *inString, unsigned int length)
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{
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unsigned int l = STDMIN(length, MaxSize() - m_tail);
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memcpy(buf + m_tail, inString, l);
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m_tail += l;
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return l;
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}
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inline unsigned int Peek(byte &outByte) const
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{
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if (m_tail == m_head)
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return 0;
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outByte = buf[m_head];
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return 1;
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}
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inline unsigned int Peek(byte *target, unsigned int copyMax) const
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{
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unsigned int len = STDMIN(copyMax, m_tail - m_head);
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memcpy(target, buf + m_head, len);
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return len;
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}
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inline unsigned int CopyTo(BufferedTransformation &target) const
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{
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unsigned int len = m_tail - m_head;
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target.Put(buf + m_head, len);
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return len;
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}
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inline unsigned int CopyTo(BufferedTransformation &target, unsigned int copyMax) const
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{
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unsigned int len = STDMIN(copyMax, m_tail - m_head);
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target.Put(buf + m_head, len);
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return len;
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}
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inline unsigned int Get(byte &outByte)
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{
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unsigned int len = Peek(outByte);
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m_head += len;
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return len;
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}
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inline unsigned int Get(byte *outString, unsigned int getMax)
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{
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unsigned int len = Peek(outString, getMax);
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m_head += len;
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return len;
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}
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inline unsigned int TransferTo(BufferedTransformation &target)
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{
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unsigned int len = CopyTo(target);
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m_head += len;
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return len;
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}
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inline unsigned int TransferTo(BufferedTransformation &target, unsigned int transferMax)
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{
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unsigned int len = CopyTo(target, transferMax);
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m_head += len;
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return len;
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}
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inline unsigned int Skip(unsigned int skipMax)
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{
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unsigned int len = STDMIN(skipMax, m_tail - m_head);
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m_head += len;
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return len;
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}
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inline byte operator[](unsigned int i) const
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{
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return buf[m_head + i];
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}
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ByteQueueNode *next;
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SecByteBlock buf;
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unsigned int m_head, m_tail;
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};
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// ********************************************************
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ByteQueue::ByteQueue(unsigned int m_nodeSize)
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: m_nodeSize(0), m_lazyLength(0), m_lazyString(nullptr)
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{
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m_head = m_tail = new ByteQueueNode(m_nodeSize);
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}
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ByteQueue::ByteQueue(const ByteQueue ©)
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{
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CopyFrom(copy);
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}
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void ByteQueue::CopyFrom(const ByteQueue ©)
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{
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m_lazyLength = 0;
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m_nodeSize = copy.m_nodeSize;
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m_head = m_tail = new ByteQueueNode(*copy.m_head);
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for (ByteQueueNode *current = copy.m_head->next; current; current = current->next)
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{
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m_tail->next = new ByteQueueNode(*current);
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m_tail = m_tail->next;
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}
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m_tail->next = nullptr;
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Put(copy.m_lazyString, copy.m_lazyLength);
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}
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ByteQueue::~ByteQueue()
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{
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Destroy();
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}
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void ByteQueue::Destroy()
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{
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ByteQueueNode *next;
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for (ByteQueueNode *current = m_head; current; current = next)
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{
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next = current->next;
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delete current;
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}
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}
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unsigned long ByteQueue::CurrentSize() const
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{
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unsigned long size = 0;
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for (ByteQueueNode *current = m_head; current; current = current->next)
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size += current->CurrentSize();
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return size + m_lazyLength;
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}
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bool ByteQueue::IsEmpty() const
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{
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return m_head == m_tail && m_head->CurrentSize() == 0 && m_lazyLength == 0;
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}
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void ByteQueue::Clear()
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{
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Destroy();
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m_head = m_tail = new ByteQueueNode(m_nodeSize);
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m_lazyLength = 0;
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}
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void ByteQueue::Put(byte inByte)
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{
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if (m_lazyLength > 0)
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FinalizeLazyPut();
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if (!m_tail->Put(inByte))
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{
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m_tail->next = new ByteQueueNode(m_nodeSize);
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m_tail = m_tail->next;
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m_tail->Put(inByte);
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}
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}
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void ByteQueue::Put(const byte *inString, unsigned int length)
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{
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if (m_lazyLength > 0)
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FinalizeLazyPut();
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unsigned int len;
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while ((len = m_tail->Put(inString, length)) < length)
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{
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m_tail->next = new ByteQueueNode(m_nodeSize);
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m_tail = m_tail->next;
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inString += len;
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length -= len;
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}
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}
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void ByteQueue::CleanupUsedNodes()
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{
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while (m_head != m_tail && m_head->UsedUp())
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{
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ByteQueueNode *temp = m_head;
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m_head = m_head->next;
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delete temp;
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}
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if (m_head->CurrentSize() == 0)
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m_head->Clear();
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}
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void ByteQueue::LazyPut(const byte *inString, unsigned int size)
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{
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if (m_lazyLength > 0)
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FinalizeLazyPut();
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m_lazyString = inString;
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m_lazyLength = size;
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}
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void ByteQueue::FinalizeLazyPut()
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{
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unsigned int len = m_lazyLength;
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m_lazyLength = 0;
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Put(m_lazyString, len);
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}
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unsigned int ByteQueue::Get(byte &outByte)
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{
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if (m_head->Get(outByte))
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{
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if (m_head->UsedUp())
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CleanupUsedNodes();
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return 1;
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}
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else if (m_lazyLength > 0)
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{
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outByte = *m_lazyString++;
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m_lazyLength--;
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return 1;
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}
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else
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return 0;
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}
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unsigned int ByteQueue::Get(byte *outString, unsigned int getMax)
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{
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ArraySink sink(outString, getMax);
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return TransferTo(sink, getMax);
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}
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unsigned int ByteQueue::Peek(byte &outByte) const
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{
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if (m_head->Peek(outByte))
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return 1;
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else if (m_lazyLength > 0)
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{
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outByte = *m_lazyString;
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return 1;
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}
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else
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return 0;
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}
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unsigned int ByteQueue::Peek(byte *outString, unsigned int peekMax) const
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{
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ArraySink sink(outString, peekMax);
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return CopyTo(sink, peekMax);
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}
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unsigned long ByteQueue::Skip(unsigned long skipMax)
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{
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return TransferTo(g_bitBucket, skipMax);
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}
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unsigned long ByteQueue::TransferTo(BufferedTransformation &target, unsigned long transferMax)
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{
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unsigned long bytesLeft = transferMax;
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for (ByteQueueNode *current = m_head; bytesLeft && current; current = current->next)
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bytesLeft -= current->TransferTo(target, bytesLeft);
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CleanupUsedNodes();
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unsigned int len = (unsigned int)STDMIN(bytesLeft, (unsigned long)m_lazyLength);
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if (len)
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{
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target.Put(m_lazyString, len);
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m_lazyString += len;
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m_lazyLength -= len;
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bytesLeft -= len;
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}
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return transferMax - bytesLeft;
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}
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unsigned long ByteQueue::CopyTo(BufferedTransformation &target, unsigned long copyMax) const
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{
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unsigned long bytesLeft = copyMax;
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for (ByteQueueNode *current = m_head; bytesLeft && current; current = current->next)
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bytesLeft -= current->CopyTo(target, bytesLeft);
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if (bytesLeft && m_lazyLength)
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{
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unsigned int len = (unsigned int)STDMIN(bytesLeft, (unsigned long)m_lazyLength);
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target.Put(m_lazyString, len);
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bytesLeft -= len;
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}
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return copyMax - bytesLeft;
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}
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void ByteQueue::Unget(byte inByte)
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{
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Unget(&inByte, 1);
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}
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void ByteQueue::Unget(const byte *inString, unsigned int length)
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{
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ByteQueueNode *newHead = new ByteQueueNode(length);
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newHead->next = m_head;
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m_head = newHead;
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m_head->Put(inString, length);
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}
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/*
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byte * ByteQueue::Spy(unsigned int &contiguousSize)
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{
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contiguousSize = m_head->m_tail - m_head->m_head;
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return m_head->buf + m_head->m_head;
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}
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*/
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const byte * ByteQueue::Spy(unsigned int &contiguousSize) const
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{
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contiguousSize = m_head->m_tail - m_head->m_head;
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if (contiguousSize == 0 && m_lazyLength > 0)
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{
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contiguousSize = m_lazyLength;
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return m_lazyString;
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}
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else
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return m_head->buf + m_head->m_head;
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}
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byte * ByteQueue::MakeNewSpace(unsigned int &contiguousSize)
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{
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if (m_lazyLength > 0)
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FinalizeLazyPut();
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if (m_tail->m_tail == m_tail->MaxSize())
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{
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m_tail->next = new ByteQueueNode(m_nodeSize);
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m_tail = m_tail->next;
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}
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contiguousSize = m_tail->MaxSize() - m_tail->m_tail;
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return m_tail->buf + m_tail->m_tail;
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}
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void ByteQueue::OccupyNewSpace(unsigned int size)
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{
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m_tail->m_tail += size;
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assert(m_tail->m_tail <= m_tail->MaxSize());
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}
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ByteQueue & ByteQueue::operator=(const ByteQueue &rhs)
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{
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Destroy();
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CopyFrom(rhs);
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return *this;
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}
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bool ByteQueue::operator==(const ByteQueue &rhs) const
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{
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const unsigned long currentSize = CurrentSize();
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if (currentSize != rhs.CurrentSize())
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return false;
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Walker walker1(*this), walker2(rhs);
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byte b1, b2;
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while (walker1.Get(b1) && walker2.Get(b2))
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if (b1 != b2)
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return false;
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return true;
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}
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byte ByteQueue::operator[](unsigned long i) const
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{
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for (ByteQueueNode *current = m_head; current; current = current->next)
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{
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if (i < current->CurrentSize())
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return (*current)[i];
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i -= current->CurrentSize();
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}
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assert(i < m_lazyLength);
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return m_lazyString[i];
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}
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void ByteQueue::swap(ByteQueue &rhs)
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{
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std::swap(m_nodeSize, rhs.m_nodeSize);
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std::swap(m_head, rhs.m_head);
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std::swap(m_tail, rhs.m_tail);
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std::swap(m_lazyString, rhs.m_lazyString);
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std::swap(m_lazyLength, rhs.m_lazyLength);
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}
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// ********************************************************
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unsigned int ByteQueue::Walker::Get(byte &outByte)
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{
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ArraySink sink(&outByte, 1);
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return TransferTo(sink, 1);
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}
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unsigned int ByteQueue::Walker::Get(byte *outString, unsigned int getMax)
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{
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ArraySink sink(outString, getMax);
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return TransferTo(sink, getMax);
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}
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unsigned int ByteQueue::Walker::Peek(byte &outByte) const
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{
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ArraySink sink(&outByte, 1);
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return CopyTo(sink, 1);
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}
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unsigned int ByteQueue::Walker::Peek(byte *outString, unsigned int peekMax) const
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{
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ArraySink sink(outString, peekMax);
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return CopyTo(sink, peekMax);
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}
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unsigned long ByteQueue::Walker::TransferTo(BufferedTransformation &target, unsigned long transferMax)
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{
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unsigned long bytesLeft = transferMax;
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while (m_node)
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{
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unsigned int len = STDMIN(bytesLeft, (unsigned long)m_node->CurrentSize() - m_offset);
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target.Put(m_node->buf + m_node->m_head + m_offset, len);
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m_position += len;
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bytesLeft -= len;
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if (!bytesLeft)
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{
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m_offset += len;
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break;
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}
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m_node = m_node->next;
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m_offset = 0;
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}
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unsigned int len = (unsigned int)STDMIN(bytesLeft, (unsigned long)m_lazyLength);
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if (len)
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{
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target.Put(m_lazyString, len);
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m_lazyString += len;
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m_lazyLength -= len;
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bytesLeft -= len;
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}
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return transferMax - bytesLeft;
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}
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unsigned long ByteQueue::Walker::Skip(unsigned long skipMax)
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{
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return TransferTo(g_bitBucket, skipMax);
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}
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unsigned long ByteQueue::Walker::CopyTo(BufferedTransformation &target, unsigned long copyMax) const
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{
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return Walker(*this).TransferTo(target, copyMax);
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}
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NAMESPACE_END |