Files
stationapi/src/stationchat/protocol/FailoverReLoginAvatar.hpp

64 lines
1.5 KiB
C++

#pragma once
#include "ChatEnums.hpp"
#include <cstdint>
#include <string>
class ChatAvatarService;
class ChatRoomService;
class GatewayClient;
struct ReqFailoverReLoginAvatar{
const ChatRequestType type = ChatRequestType::FAILOVER_RELOGINAVATAR;
uint32_t track;
uint32_t avatarId;
uint32_t userId;
std::u16string name;
std::u16string address;
std::u16string loginLocation;
int32_t loginPriority;
uint32_t attributes;
};
struct ResFailoverReLoginAvatar {
ResFailoverReLoginAvatar(uint32_t track_)
: track{track_}
, result{ChatResultCode::SUCCESS} {}
const ChatResponseType type = ChatResponseType::FAILOVER_RELOGINAVATAR;
uint32_t track;
ChatResultCode result;
};
class FailoverReLoginAvatar {
public:
using RequestType = ReqFailoverReLoginAvatar;
using ResponseType = ResFailoverReLoginAvatar;
FailoverReLoginAvatar(GatewayClient* client, const RequestType& request, ResponseType& response);
private:
ChatAvatarService* avatarService_;
ChatRoomService* roomService_;
};
template <typename StreamT>
void read(StreamT& ar, ReqFailoverReLoginAvatar& data) {
read(ar, data.track);
read(ar, data.avatarId);
read(ar, data.userId);
read(ar, data.name);
read(ar, data.address);
read(ar, data.loginLocation);
read(ar, data.loginPriority);
read(ar, data.attributes);
}
template <typename StreamT>
void write(StreamT& ar, const ResFailoverReLoginAvatar& data) {
write(ar, data.type);
write(ar, data.track);
write(ar, data.result);
}