2.4 KiB
QATool
Become a GM:
/setgodmode 50
Get your network ID:
/getPlayerId
Attach QATool:
/script attach test.qatool <your network id>
To see what QAtool can do:
/qatool
Spawn NPCs In Eisley Cantina
Ideally, you should do this before persisting the planet.
/script attach theme_park.tatooine.mos_eisley.masterspawner 1082874
Planetary Persistence
Set your localOptions.cfg to only have 1 persister thread and loadWholePlanets=1. Teleport to the planet you want to persist, attach the QATool, and as god, run
/qatool persistplanet <planetname>
Once you have persisted all planets, shutdown the server and optionally remove the data/sku.0/sys.server/compiled/game/datatables/<planetname/*_ws.iff but only the ws files. You can then restart the server, optionally turning loadWholePlanet off to make it load faster and use less memory.
Server Shutdown
/server shutdown 1 1 1 1
Resteuss
(TODO: There should be a better way/proper object to use for this...)
-
Find all the objects in the Imperial and Rebel base with ph1 attached to them, and run completeResteussStageOne on each (4830 80 5829 and 5900 81 5638 for the bases)
-
Go to the center of Resteuss and find the ph1 marker, and execute startResteussStageTwo
-
After Resteuss is fully spawned, create an object 400m away from /waypoint 5192.928223 77.937180 6074.740234 and use any random item to attach a script.
/script attach theme_park.restuss_event.pvp_region
-
Make sure to also use the GM command /hide "objectID" 1to make the object non visible to player eg /object hide 8762345533 1
Spawning From Master Items table
dsrc/sku.0/sys.server/complied/game/datatables/item/master_item/master_item.tab
/createStaticItem <id>
/createStaticItem armor_stormtrooper_bicep_camo_l_04_01
/object spawn object/tangible/terminal/terminal_character_builder.iff
/object spawn heroic_echo_stormcommando
Travel
/planetwarp +name
/planetwarp rori
Beast Master
Isomerase- /object spawn object/tangible/loot/beast/enzyme_1.iff
Lyase- /object spawn object/tangible/loot/beast/enzyme_2.iff
Hydrolase- /object spawn object/tangible/loot/beast/enzyme_3.iff
Pet Likes/dislikes showHappiness
Misc
Set objvar = /objvar set
User.cfg
[ClientUserInterface]
debugExamine=1
debugClipboardExamine=1
allowTargetAnything=1
drawNetworkIds=1