Files
swg-main-wiki/Using-The-Object-Spawn-Command.md
2019-10-03 22:01:04 +01:00

24 KiB

There are multiple methods that can be used to spawn items for use in-game such as /qatool or the character builder terminal (blue frog). These methods rely on those tools being configured to spawn those items and that means that they simply don't have everything. Another method for spawning items is the command /object spawn

Here is a list of sample commands for various objects in the game. You should note that the path to them starts with object/tangible/ and so you can easily locate them in the source code.

House Deeds

object/tangible/deed/player_house_deed/corellia_house_large_deed.iff
object/tangible/deed/player_house_deed/corellia_house_large_style_02_deed.iff
object/tangible/deed/player_house_deed/corellia_house_medium_deed.iff
object/tangible/deed/player_house_deed/corellia_house_small_deed.iff
object/tangible/deed/player_house_deed/corellia_house_small_floor_02_deed.iff
object/tangible/deed/player_house_deed/corellia_house_small_style_02_deed.iff
object/tangible/deed/player_house_deed/corellia_house_small_style_02_floor_02_deed.iff
object/tangible/deed/player_house_deed/generic_house_large_deed.iff
object/tangible/deed/player_house_deed/generic_house_large_style_02_deed.iff
object/tangible/deed/player_house_deed/generic_house_large_window_s01_deed.iff
object/tangible/deed/player_house_deed/generic_house_large_window_s02_deed.iff
object/tangible/deed/player_house_deed/generic_house_medium_deed.iff
object/tangible/deed/player_house_deed/generic_house_medium_style_02_deed.iff
object/tangible/deed/player_house_deed/generic_house_medium_style_03_deed.iff
object/tangible/deed/player_house_deed/generic_house_medium_windowed_deed.iff
object/tangible/deed/player_house_deed/generic_house_medium_windowed_s02_deed.iff
object/tangible/deed/player_house_deed/generic_house_medium_windowed_s03_deed.iff
object/tangible/deed/player_house_deed/generic_house_small_deed.iff
object/tangible/deed/player_house_deed/generic_house_small_floor_02_deed.iff
object/tangible/deed/player_house_deed/generic_house_small_style_02_deed.iff
object/tangible/deed/player_house_deed/generic_house_small_style_02_floor_02_deed.iff
object/tangible/deed/player_house_deed/generic_house_small_window_deed.iff
object/tangible/deed/player_house_deed/generic_house_small_window_style_03_deed.iff
object/tangible/deed/player_house_deed/merchant_tent_style_01_deed.iff
object/tangible/deed/player_house_deed/merchant_tent_style_02_deed.iff
object/tangible/deed/player_house_deed/merchant_tent_style_03_deed.iff
object/tangible/deed/player_house_deed/mustafar_house_lg.iff
object/tangible/deed/player_house_deed/naboo_house_large_deed.iff
object/tangible/deed/player_house_deed/naboo_house_medium_deed.iff
object/tangible/deed/player_house_deed/naboo_house_medium_style_02_deed.iff
object/tangible/deed/player_house_deed/naboo_house_small_deed.iff
object/tangible/deed/player_house_deed/naboo_house_small_style_02_deed.iff
object/tangible/deed/player_house_deed/naboo_house_small_window_deed.iff
object/tangible/deed/player_house_deed/player_house_tcg_8_bespin_house_deed.iff
object/tangible/deed/player_house_deed/tatooine_house_large_deed.iff
object/tangible/deed/player_house_deed/tatooine_house_medium_deed.iff
object/tangible/deed/player_house_deed/tatooine_house_small_deed.iff
object/tangible/deed/player_house_deed/tatooine_house_small_style_02_deed.iff
object/tangible/deed/player_house_deed/tatooine_house_window_small_deed.iff

Guild Hall Deeds

object/tangible/deed/guild_deed/corellia_guild_deed.iff object/tangible/deed/guild_deed/generic_guild_deed.iff object/tangible/deed/guild_deed/naboo_guild_deed.iff object/tangible/deed/guild_deed/tatooine_guild_deed.iff object/tangible/deed/guild_deed/tatooine_guild_style_02_deed.iff

Factory Deeds

object/tangible/deed/factory_deed/clothing_factory_deed.iff object/tangible/deed/factory_deed/food_factory_deed.iff object/tangible/deed/factory_deed/item_factory_deed.iff object/tangible/deed/factory_deed/structure_factory_deed.iff

Generator Deeds

object/tangible/deed/generator_deed/power_generator_fusion_deed.iff object/tangible/deed/generator_deed/power_generator_geothermal_deed.iff object/tangible/deed/generator_deed/power_generator_photo_bio_deed.iff object/tangible/deed/generator_deed/power_generator_solar_deed.iff object/tangible/deed/generator_deed/power_generator_wind_deed.iff

Harvester Deeds

object/tangible/deed/harvester_deed/creature_harvester_deed.iff
object/tangible/deed/harvester_deed/flora_harvester_deed.iff
object/tangible/deed/harvester_deed/flora_harvester_deed_elite.iff
object/tangible/deed/harvester_deed/flora_harvester_deed_heavy.iff
object/tangible/deed/harvester_deed/flora_harvester_deed_medium.iff
object/tangible/deed/harvester_deed/gas_harvester_deed.iff
object/tangible/deed/harvester_deed/gas_harvester_deed_elite.iff
object/tangible/deed/harvester_deed/gas_harvester_deed_heavy.iff
object/tangible/deed/harvester_deed/gas_harvester_deed_medium.iff
object/tangible/deed/harvester_deed/liquid_harvester_deed.iff
object/tangible/deed/harvester_deed/liquid_harvester_deed_elite.iff
object/tangible/deed/harvester_deed/liquid_harvester_deed_heavy.iff
object/tangible/deed/harvester_deed/liquid_harvester_deed_medium.iff
object/tangible/deed/harvester_deed/moisture_harvester_deed.iff
object/tangible/deed/harvester_deed/moisture_harvester_deed_elite.iff
object/tangible/deed/harvester_deed/moisture_harvester_deed_heavy.iff
object/tangible/deed/harvester_deed/moisture_harvester_deed_medium.iff
object/tangible/deed/harvester_deed/ore_harvester_deed_elite.iff
object/tangible/deed/harvester_deed/ore_harvester_heavy_deed.iff
object/tangible/deed/harvester_deed/ore_harvester_s1_deed.iff
object/tangible/deed/harvester_deed/ore_harvester_s2_deed.iff

Vehicle Deeds

object/tangible/deed/vehicle_deed/barc_speeder_deed.iff
object/tangible/deed/vehicle_deed/basilisk_war_droid.iff
object/tangible/deed/vehicle_deed/flare_s_swoop.iff
object/tangible/deed/vehicle_deed/flare_s_swoop_crafted.iff
object/tangible/deed/vehicle_deed/hoverlifter_speeder.iff
object/tangible/deed/vehicle_deed/hoverlifter_speeder_crafted.iff
object/tangible/deed/vehicle_deed/instant_travel_terminal_royal_ship_deed.iff
object/tangible/deed/vehicle_deed/jetpack_deed.iff
object/tangible/deed/vehicle_deed/landspeeder_ab1_deed.iff
object/tangible/deed/vehicle_deed/landspeeder_av21_deed.iff
object/tangible/deed/vehicle_deed/landspeeder_desert_skiff_deed.iff
object/tangible/deed/vehicle_deed/landspeeder_lava_skiff_deed.iff
object/tangible/deed/vehicle_deed/landspeeder_tantive4_adv_deed.iff
object/tangible/deed/vehicle_deed/landspeeder_tantive4_deed.iff
object/tangible/deed/vehicle_deed/landspeeder_usv5_deed.iff
object/tangible/deed/vehicle_deed/landspeeder_v35_deed.iff
object/tangible/deed/vehicle_deed/landspeeder_x31_deed.iff
object/tangible/deed/vehicle_deed/landspeeder_x34_deed.iff
object/tangible/deed/vehicle_deed/landspeeder_xp38_deed.iff
object/tangible/deed/vehicle_deed/mustafar_panning_droid.iff
object/tangible/deed/vehicle_deed/speederbike_deed.iff
object/tangible/deed/vehicle_deed/speederbike_flash_deed.iff
object/tangible/deed/vehicle_deed/speederbike_swoop_deed.iff
object/tangible/deed/vehicle_deed/speeder_stap_deed.iff
object/tangible/deed/vehicle_deed/temp_walker1_deed.iff
object/tangible/deed/vehicle_deed/vehicle_deed_base.iff
object/tangible/deed/vehicle_deed/vehicular_prototype_deed.iff
object/tangible/deed/vehicle_deed/vehicular_prototype_deed_bike.iff

Old Force Sensitive Village Items

Bacta Tank Decoration: /object spawn object/tangible/item/quest/force_sensitive/bacta_tank.iff Medic Necklace: /object spawn object/tangible/wearables/necklace/necklace_ice_pendant.iff Aurillian Banner: /object spawn object/tangible/item/quest/force_sensitive/fs_village_bannerpole_s01.iff Aurillian Sculpture (1/4): /object spawn object/tangible/item/quest/force_sensitive/fs_sculpture_1.iff Aurillian Sculpture (2/4): /object spawn object/tangible/item/quest/force_sensitive/fs_sculpture_2.iff Aurillian Sculpture (3/4): /object spawn object/tangible/item/quest/force_sensitive/fs_sculpture_3.iff Aurillian Sculpture (4/4): /object spawn object/tangible/item/quest/force_sensitive/fs_sculpture_4.iff Focused Crystal [+2k Health]: /object spawn object/tangible/item/quest/force_sensitive/fs_buff_item.iff Force Crystal: /object spawn object/tangible/loot/quest/force_sensitive/force_crystal.iff Aurillian Plant (Stage 1): /object spawn object/tangible/loot/plant_grow/plant_stage_1.iff Aurillian Plant (Stage 2): /object spawn object/tangible/loot/plant_grow/plant_stage_2.iff Aurillian Plant (Stage 3): /object spawn object/tangible/loot/plant_grow/plant_stage_3.iff Aurillian Plant (Dead): /object spawn object/tangible/loot/plant_grow/plant_stage_dead.iff Aurillian Fruit [1K Heal] /object spawn object/tangible/item/plant/force_melon.iff

Death Watch Bunker Loot

DE-10 Pistol Barrel: /object spawn object/tangible/loot/dungeon/death_watch_bunker/pistol_de10_barrel.iff Alum Minerals: /object spawn object/tangible/loot/dungeon/death_watch_bunker/mining_drill_reward.iff Binary Liquid: /object spawn object/tangible/loot/dungeon/death_watch_bunker/binary_liquid.iff Art Crate: /object spawn object/tangible/loot/dungeon/death_watch_bunker/art_crate.iff Blood Vial: /object spawn object/tangible/loot/dungeon/death_watch_bunker/blood_vial.iff Ducted Fan: /object spawn object/tangible/loot/dungeon/death_watch_bunker/ducted_fan.iff Emulsion Protection: /object spawn object/tangible/loot/dungeon/death_watch_bunker/emulsion_protection.iff Fule Dispersion Unit: /object spawn object/tangible/loot/dungeon/death_watch_bunker/fuel_dispersion_unit.iff Fuel Injector Tank: /object spawn object/tangible/loot/dungeon/death_watch_bunker/fuel_injector_tank.iff Jetpack Base: /object spawn object/tangible/loot/dungeon/death_watch_bunker/jetpack_base.iff Jetpack Stabilizer: /object spawn object/tangible/loot/dungeon/death_watch_bunker/jetpack_stabilizer.iff Data Storage Unit: /object spawn object/tangible/loot/tool/usable_datapad.iff A Viewscreen: /object spawn object/tangible/loot/dungeon/death_watch_bunker/viewscreen_s1.iff A Tarnished Viewscreen: /object spawn object/tangible/loot/dungeon/death_watch_bunker/viewscreen_s2.iff

Crafting Components

/object spawn object/tangible/component/armor/armor_core_assault_advanced.iff /object spawn object/tangible/component/armor/armor_core_assault_basic.iff /object spawn object/tangible/component/armor/armor_core_battle_advanced.iff /object spawn object/tangible/component/armor/armor_core_battle_standard.iff /object spawn object/tangible/component/armor/armor_core_recon_advanced.iff /object spawn object/tangible/component/armor/bone_fragment_woolamander_harrower.iff /object spawn object/tangible/component/armor/hide_gurk_king.iff /object spawn object/tangible/component/armor/scale_giant_dune_kimogila.iff /object spawn object/tangible/component/armor/feather_peko_albatross.iff /object spawn object/tangible/component/chemistry/biologic_effect_controller.iff /object spawn object/tangible/component/chemistry/dispersal_mechanism.iff /object spawn object/tangible/component/chemistry/infection_amplifier.iff /object spawn object/tangible/component/chemistry/janta_blood.iff /object spawn object/tangible/component/chemistry/liquid_delivery_suspension.iff /object spawn object/tangible/component/chemistry/rancor_bile.iff /object spawn object/tangible/component/chemistry/release_mechanism_duration.iff /object spawn object/tangible/component/chemistry/resilience_compound.iff /object spawn object/tangible/component/chemistry/solid_delivery_shell.iff /object spawn object/tangible/component/clothing/clasp_heavy_duty.iff /object spawn object/tangible/component/clothing/clothing_treatment_crystalline.iff /object spawn object/tangible/component/clothing/leather_heavy_duty.iff /object spawn object/tangible/component/munition/kliknick_gland.iff /object spawn object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff /object spawn object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff /object spawn object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff /object spawn object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff /object spawn object/tangible/component/weapon/blaster_rifle_barrel.iff /object spawn object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff /object spawn object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff /object spawn object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff /object spawn object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff /object spawn object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff /object spawn object/tangible/component/weapon/projectile_rifle_barrel.iff /object spawn object/tangible/component/weapon/scope_weapon_advanced.iff /object spawn object/tangible/component/weapon/stock_advanced.iff /object spawn object/tangible/component/weapon/vibro_unit_enhancement_durability.iff /object spawn object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff /object spawn object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff /object spawn object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff /object spawn object/tangible/loot/quest/ep3/varactyl_egg.iff /object spawn object/tangible/treasure_map/treasure_map_base.iff /object spawn object/tangible/component/weapon/vibro_unit_nightsister.iff

Loot Schematics

object/tangible/loot/quest/schematic_republic_blaster_quest.iff object/tangible/loot/quest/2h_sword_scythe_schematic.iff object/tangible/loot/loot_schematic/agitator_motor_schematic.iff object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff object/tangible/loot/loot_schematic/bacta_tank_schematic.iff object/tangible/loot/loot_schematic/basket_closed_schematic.iff object/tangible/loot/loot_schematic/bottle_fat_schematic.iff object/tangible/loot/loot_schematic/bottle_pear_schematic.iff object/tangible/loot/loot_schematic/bottle_tall_schematic.iff object/tangible/loot/loot_schematic/bowl_carved_schematic.iff object/tangible/loot/loot_schematic/bowl_plain_schematic.iff object/tangible/loot/loot_schematic/bubble_tank_schematic.iff object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff object/tangible/loot/loot_schematic/campfire_schematic.iff object/tangible/loot/loot_schematic/cantina_chair_schematic.iff object/tangible/loot/loot_schematic/chair_cafe_schematic.iff object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff object/tangible/loot/loot_schematic/command_console_schematic.iff object/tangible/loot/loot_schematic/corellian_corvette_landspeeder_av21_schematic.iff object/tangible/loot/loot_schematic/corellian_corvette_rifle_berserker_schematic.iff object/tangible/loot/loot_schematic/corellian_flagpole_schematic.iff object/tangible/loot/loot_schematic/couch_blue_schematic.iff object/tangible/loot/loot_schematic/creature_recycler_schematic.iff object/tangible/loot/loot_schematic/death_watch_bounty_hunter_belt_schematic.iff object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_l_schematic.iff object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_r_schematic.iff object/tangible/loot/loot_schematic/death_watch_bounty_hunter_boots_schematic.iff object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_l_schematic.iff object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_r_schematic.iff object/tangible/loot/loot_schematic/death_watch_bounty_hunter_chest_plate_schematic.iff object/tangible/loot/loot_schematic/death_watch_bounty_hunter_gloves_schematic.iff object/tangible/loot/loot_schematic/death_watch_bounty_hunter_helmet_schematic.iff object/tangible/loot/loot_schematic/death_watch_bounty_hunter_leggings_schematic.iff object/tangible/loot/loot_schematic/death_watch_drink_mandalorian_wine_schematic.iff object/tangible/loot/loot_schematic/death_watch_executioners_hack_schematic.iff object/tangible/loot/loot_schematic/death_watch_mandalorian_belt_schematic.iff object/tangible/loot/loot_schematic/death_watch_mandalorian_bicep_l_schematic.iff object/tangible/loot/loot_schematic/death_watch_mandalorian_bicep_r_schematic.iff object/tangible/loot/loot_schematic/death_watch_mandalorian_boots_schematic.iff object/tangible/loot/loot_schematic/death_watch_mandalorian_bracer_l_schematic.iff object/tangible/loot/loot_schematic/death_watch_mandalorian_bracer_r_schematic.iff object/tangible/loot/loot_schematic/death_watch_mandalorian_chest_plate_schematic.iff object/tangible/loot/loot_schematic/death_watch_mandalorian_gloves_schematic.iff object/tangible/loot/loot_schematic/death_watch_mandalorian_helmet_schematic.iff object/tangible/loot/loot_schematic/death_watch_mandalorian_jetpack_schematic.iff object/tangible/loot/loot_schematic/death_watch_mandalorian_leggings_schematic.iff object/tangible/loot/loot_schematic/death_watch_pistol_de_10_schematic.iff object/tangible/loot/loot_schematic/death_watch_razor_knuckler_schematic.iff object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff object/tangible/loot/loot_schematic/droid_body_schematic.iff object/tangible/loot/loot_schematic/droid_head_schematic.iff object/tangible/loot/loot_schematic/flora_recycler_schematic.iff object/tangible/loot/loot_schematic/foodcart_schematic.iff object/tangible/loot/loot_schematic/gambling_table_schematic.iff object/tangible/loot/loot_schematic/generic_limited_use.iff object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object/tangible/loot/loot_schematic/generic_vehicle.iff object/tangible/loot/loot_schematic/geonosian_acklay_bone_armor_schematic.iff object/tangible/loot/loot_schematic/geonosian_acklay_muscle_armor_schematic.iff object/tangible/loot/loot_schematic/geonosian_reinforcement_core_schematic.iff object/tangible/loot/loot_schematic/geonosian_sonic_blaster_schematic.iff object/tangible/loot/loot_schematic/geonosian_sword_core_schematic.iff object/tangible/loot/loot_schematic/geonosian_tenloss_dxr6_schematic.iff object/tangible/loot/loot_schematic/hanging_planter_schematic.iff object/tangible/loot/loot_schematic/metal_recycler_schematic.iff object/tangible/loot/loot_schematic/microphone_s01_schematic.iff object/tangible/loot/loot_schematic/microphone_s02_schematic.iff object/tangible/loot/loot_schematic/ore_recycler_schematic.iff object/tangible/loot/loot_schematic/park_bench_schematic.iff object/tangible/loot/loot_schematic/pitcher_full_schematic.iff object/tangible/loot/loot_schematic/professors_desk_schematic.iff object/tangible/loot/loot_schematic/radar_screen_schematic.iff object/tangible/loot/loot_schematic/radio_schematic.iff object/tangible/loot/loot_schematic/shisa_schematic.iff object/tangible/loot/loot_schematic/slave_brazier_schematic.iff object/tangible/loot/loot_schematic/spear_rack_schematic.iff object/tangible/loot/loot_schematic/speeder_desert_skiff_schematic.iff object/tangible/loot/loot_schematic/speeder_usv5_schematic.iff object/tangible/loot/loot_schematic/stove_schematic.iff object/tangible/loot/loot_schematic/streetlamp_schematic.iff object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff object/tangible/loot/loot_schematic/throwpillow_schematic.iff object/tangible/loot/loot_schematic/trandoshan_hunter_rifle_schematic.iff object/tangible/loot/loot_schematic/tumble_blender_schematic.iff object/tangible/loot/loot_schematic/utensils_schematic.iff

Star Wars Movie Paintings

/object spawn object/tangible/collection/reward/buddy_painting_01.iff /object spawn object/tangible/collection/reward/buddy_painting_02.iff /object spawn object/tangible/collection/reward/buddy_painting_03.iff /object spawn object/tangible/veteran_reward/frn_vet_painting_anniversary_s30.iff /object spawn object/tangible/veteran_reward/frn_vet_5_year_painting.iff /object spawn object/tangible/holiday/empire_day/return_of_the_jedi_painting.iff