Files
swg-src/dsrc/include/combat.def
2015-08-01 22:04:39 -05:00

33 lines
722 B
Modula-2

// ======================================================================
//
// combat.def
// copyright (c) 2001 Sony Online Entertainment
//
// ***IMPORTTANT: This file is mirrored in dsrc/include
//
// ======================================================================
#ifndef INCLUDED_combat_DEF
#define INCLUDED_combat_DEF
// id's for combat skeleton "bones" so when we know where a creature got hit we know what
// item was protecting that area
//
// IMPORTANT: the skeleton location names in the combat.cfg file should map to these
//
enum CombatSkeletonBone
{
CSB_body = 0x0001,
CSB_head = 0x0002,
CSB_rightArm = 0x0004,
CSB_leftArm = 0x0008,
CSB_rightLeg = 0x0010,
CSB_leftLeg = 0x0020
};
#endif