mirror of
https://github.com/cekis/swg-api
synced 2026-01-16 19:05:10 -05:00
Added RLS and Space GCW config settings
This commit is contained in:
@@ -1007,9 +1007,11 @@ public class SwgConfiguration {
|
||||
private int pvpGuildWarCoolDownPeriodTimeMs;
|
||||
private boolean reportAiWarnings;
|
||||
private int resourceTimeScale;
|
||||
private RareLoot rls;
|
||||
private int secondsPerResourceTick;
|
||||
private boolean sendBreadcrumbs;
|
||||
private boolean shipsEnabled;
|
||||
private SpaceGcw spaceGcw;
|
||||
private boolean spawnAllResources;
|
||||
private int unclaimedAuctionItemDestroyTimeSec;
|
||||
private int debugMode;
|
||||
@@ -1141,9 +1143,11 @@ public class SwgConfiguration {
|
||||
output += "\npvpGuildWarCoolDownPeriodTimeMs=" + pvpGuildWarCoolDownPeriodTimeMs;
|
||||
output += "\nreportAiWarnings=" + reportAiWarnings;
|
||||
output += "\nresourceTimeScale=" + resourceTimeScale;
|
||||
output += rls.toString();
|
||||
output += "\nsecondsPerResourceTick=" + secondsPerResourceTick;
|
||||
output += "\nsendBreadcrumbs=" + sendBreadcrumbs;
|
||||
output += "\nshipsEnabled=" + shipsEnabled;
|
||||
output += spaceGcw.toString();
|
||||
output += "\nspawnAllResources=" + spawnAllResources;
|
||||
output += "\ndebugMode=" + debugMode;
|
||||
output += "\nserverLoadLevel=" + serverLoadLevel;
|
||||
@@ -1202,6 +1206,440 @@ public class SwgConfiguration {
|
||||
return output + "\n\n";
|
||||
}
|
||||
|
||||
public static class SpaceGcw {
|
||||
private float spaceGcwLengthOfBattle;
|
||||
private float spaceGcwPrepatoryTime;
|
||||
private int spaceGcwMaxSupportShips;
|
||||
private int spaceGcwTotalSupportSpawn;
|
||||
private boolean spaceGcwTatooineActive;
|
||||
private boolean spaceGcwCorelliaActive;
|
||||
private boolean spaceGcwDantooineActive;
|
||||
private boolean spaceGcwLokActive;
|
||||
private boolean spaceGcwNabooActive;
|
||||
private int spaceGcwTatooineDelay;
|
||||
private int spaceGcwCorelliaDelay;
|
||||
private int spaceGcwDantooineDelay;
|
||||
private int spaceGcwLokDelay;
|
||||
private int spaceGcwNabooDelay;
|
||||
private int spaceGcwTatooineStagger;
|
||||
private int spaceGcwCorelliaStagger;
|
||||
private int spaceGcwDantooineStagger;
|
||||
private int spaceGcwLokStagger;
|
||||
private int spaceGcwNabooStagger;
|
||||
private int spaceGcwPobPlayerCeiling;
|
||||
private int spaceGcwGunshipPlayerCeiling;
|
||||
private int spaceGcwTokenAward;
|
||||
private float spaceGcwPvETokenModifier;
|
||||
private float spaceGcwPvPTokenModifier;
|
||||
private float spaceGcwLossTokenModifier;
|
||||
private float spaceGcwWinTokenModifier;
|
||||
private int spaceGcwPointAward;
|
||||
private float spaceGcwPvEPointModifier;
|
||||
private float spaceGcwPvPPointModifier;
|
||||
private float spaceGcwLossPointModifier;
|
||||
private float spaceGcwWinPointModifier;
|
||||
|
||||
SpaceGcw() {}
|
||||
|
||||
public String toString() {
|
||||
String output = "\nspaceGcwLengthOfBattle=" + spaceGcwLengthOfBattle;
|
||||
output += "\nspaceGcwPrepatoryTime=" + spaceGcwPrepatoryTime;
|
||||
output += "\nspaceGcwMaxSupportShips=" + spaceGcwMaxSupportShips;
|
||||
output += "\nspaceGcwTotalSupportSpawn=" + spaceGcwTotalSupportSpawn;
|
||||
output += "\nspaceGcwTatooineActive=" + spaceGcwTatooineActive;
|
||||
output += "\nspaceGcwCorelliaActive=" + spaceGcwCorelliaActive;
|
||||
output += "\nspaceGcwDantooineActive=" + spaceGcwDantooineActive;
|
||||
output += "\nspaceGcwLokActive=" + spaceGcwLokActive;
|
||||
output += "\nspaceGcwNabooActive=" + spaceGcwNabooActive;
|
||||
output += "\nspaceGcwTatooineDelay=" + spaceGcwTatooineDelay;
|
||||
output += "\nspaceGcwCorelliaDelay=" + spaceGcwCorelliaDelay;
|
||||
output += "\nspaceGcwDantooineDelay=" + spaceGcwDantooineDelay;
|
||||
output += "\nspaceGcwLokDelay=" + spaceGcwLokDelay;
|
||||
output += "\nspaceGcwNabooDelay=" + spaceGcwNabooDelay;
|
||||
output += "\nspaceGcwTatooineStagger=" + spaceGcwTatooineStagger;
|
||||
output += "\nspaceGcwCorelliaStagger=" + spaceGcwCorelliaStagger;
|
||||
output += "\nspaceGcwDantooineStagger=" + spaceGcwDantooineStagger;
|
||||
output += "\nspaceGcwLokStagger=" + spaceGcwLokStagger;
|
||||
output += "\nspaceGcwNabooStagger=" + spaceGcwNabooStagger;
|
||||
output += "\nspaceGcwPobPlayerCeiling=" + spaceGcwPobPlayerCeiling;
|
||||
output += "\nspaceGcwGunshipPlayerCeiling=" + spaceGcwGunshipPlayerCeiling;
|
||||
output += "\nspaceGcwTokenAward=" + spaceGcwTokenAward;
|
||||
output += "\nspaceGcwLossTokenModifier=" + spaceGcwLossTokenModifier;
|
||||
output += "\nspaceGcwWinTokenModifier=" + spaceGcwWinTokenModifier;
|
||||
output += "\nspaceGcwPointAward=" + spaceGcwPointAward;
|
||||
output += "\nspaceGcwPvETokenModifier=" + spaceGcwPvETokenModifier;
|
||||
output += "\nspaceGcwPvPTokenModifier=" + spaceGcwPvPTokenModifier;
|
||||
output += "\nspaceGcwPvEPointModifier=" + spaceGcwPvEPointModifier;
|
||||
output += "\nspaceGcwPvPPointModifier=" + spaceGcwPvPPointModifier;
|
||||
output += "\nspaceGcwLossPointModifier=" + spaceGcwLossPointModifier;
|
||||
output += "\nspaceGcwWinPointModifier=" + spaceGcwWinPointModifier;
|
||||
return output;
|
||||
}
|
||||
|
||||
public float getSpaceGcwPvETokenModifier() {
|
||||
return spaceGcwPvETokenModifier;
|
||||
}
|
||||
|
||||
public void setSpaceGcwPvETokenModifier(float spaceGcwPvETokenModifier) {
|
||||
this.spaceGcwPvETokenModifier = spaceGcwPvETokenModifier;
|
||||
}
|
||||
|
||||
public float getSpaceGcwPvPTokenModifier() {
|
||||
return spaceGcwPvPTokenModifier;
|
||||
}
|
||||
|
||||
public void setSpaceGcwPvPTokenModifier(float spaceGcwPvPTokenModifier) {
|
||||
this.spaceGcwPvPTokenModifier = spaceGcwPvPTokenModifier;
|
||||
}
|
||||
|
||||
public float getSpaceGcwLengthOfBattle() {
|
||||
return spaceGcwLengthOfBattle;
|
||||
}
|
||||
|
||||
public void setSpaceGcwLengthOfBattle(float spaceGcwLengthOfBattle) {
|
||||
this.spaceGcwLengthOfBattle = spaceGcwLengthOfBattle;
|
||||
}
|
||||
|
||||
public float getSpaceGcwPrepatoryTime() {
|
||||
return spaceGcwPrepatoryTime;
|
||||
}
|
||||
|
||||
public void setSpaceGcwPrepatoryTime(float spaceGcwPrepatoryTime) {
|
||||
this.spaceGcwPrepatoryTime = spaceGcwPrepatoryTime;
|
||||
}
|
||||
|
||||
public int getSpaceGcwMaxSupportShips() {
|
||||
return spaceGcwMaxSupportShips;
|
||||
}
|
||||
|
||||
public void setSpaceGcwMaxSupportShips(int spaceGcwMaxSupportShips) {
|
||||
this.spaceGcwMaxSupportShips = spaceGcwMaxSupportShips;
|
||||
}
|
||||
|
||||
public int getSpaceGcwTotalSupportSpawn() {
|
||||
return spaceGcwTotalSupportSpawn;
|
||||
}
|
||||
|
||||
public void setSpaceGcwTotalSupportSpawn(int spaceGcwTotalSupportSpawn) {
|
||||
this.spaceGcwTotalSupportSpawn = spaceGcwTotalSupportSpawn;
|
||||
}
|
||||
|
||||
public boolean isSpaceGcwTatooineActive() {
|
||||
return spaceGcwTatooineActive;
|
||||
}
|
||||
|
||||
public void setSpaceGcwTatooineActive(boolean spaceGcwTatooineActive) {
|
||||
this.spaceGcwTatooineActive = spaceGcwTatooineActive;
|
||||
}
|
||||
|
||||
public boolean isSpaceGcwCorelliaActive() {
|
||||
return spaceGcwCorelliaActive;
|
||||
}
|
||||
|
||||
public void setSpaceGcwCorelliaActive(boolean spaceGcwCorelliaActive) {
|
||||
this.spaceGcwCorelliaActive = spaceGcwCorelliaActive;
|
||||
}
|
||||
|
||||
public boolean isSpaceGcwDantooineActive() {
|
||||
return spaceGcwDantooineActive;
|
||||
}
|
||||
|
||||
public void setSpaceGcwDantooineActive(boolean spaceGcwDantooineActive) {
|
||||
this.spaceGcwDantooineActive = spaceGcwDantooineActive;
|
||||
}
|
||||
|
||||
public boolean isSpaceGcwLokActive() {
|
||||
return spaceGcwLokActive;
|
||||
}
|
||||
|
||||
public void setSpaceGcwLokActive(boolean spaceGcwLocActive) {
|
||||
this.spaceGcwLokActive = spaceGcwLocActive;
|
||||
}
|
||||
|
||||
public boolean isSpaceGcwNabooActive() {
|
||||
return spaceGcwNabooActive;
|
||||
}
|
||||
|
||||
public void setSpaceGcwNabooActive(boolean spaceGcwNabooActive) {
|
||||
this.spaceGcwNabooActive = spaceGcwNabooActive;
|
||||
}
|
||||
|
||||
public int getSpaceGcwTatooineDelay() {
|
||||
return spaceGcwTatooineDelay;
|
||||
}
|
||||
|
||||
public void setSpaceGcwTatooineDelay(int spaceGcwTatooineDelay) {
|
||||
this.spaceGcwTatooineDelay = spaceGcwTatooineDelay;
|
||||
}
|
||||
|
||||
public int getSpaceGcwCorelliaDelay() {
|
||||
return spaceGcwCorelliaDelay;
|
||||
}
|
||||
|
||||
public void setSpaceGcwCorelliaDelay(int spaceGcwCorelliaDelay) {
|
||||
this.spaceGcwCorelliaDelay = spaceGcwCorelliaDelay;
|
||||
}
|
||||
|
||||
public int getSpaceGcwDantooineDelay() {
|
||||
return spaceGcwDantooineDelay;
|
||||
}
|
||||
|
||||
public void setSpaceGcwDantooineDelay(int spaceGcwDantooineDelay) {
|
||||
this.spaceGcwDantooineDelay = spaceGcwDantooineDelay;
|
||||
}
|
||||
|
||||
public int getSpaceGcwLokDelay() {
|
||||
return spaceGcwLokDelay;
|
||||
}
|
||||
|
||||
public void setSpaceGcwLokDelay(int spaceGcwLokDelay) {
|
||||
this.spaceGcwLokDelay = spaceGcwLokDelay;
|
||||
}
|
||||
|
||||
public int getSpaceGcwNabooDelay() {
|
||||
return spaceGcwNabooDelay;
|
||||
}
|
||||
|
||||
public void setSpaceGcwNabooDelay(int spaceGcwNabooDelay) {
|
||||
this.spaceGcwNabooDelay = spaceGcwNabooDelay;
|
||||
}
|
||||
|
||||
public int getSpaceGcwTatooineStagger() {
|
||||
return spaceGcwTatooineStagger;
|
||||
}
|
||||
|
||||
public void setSpaceGcwTatooineStagger(int spaceGcwTatooineStagger) {
|
||||
this.spaceGcwTatooineStagger = spaceGcwTatooineStagger;
|
||||
}
|
||||
|
||||
public int getSpaceGcwCorelliaStagger() {
|
||||
return spaceGcwCorelliaStagger;
|
||||
}
|
||||
|
||||
public void setSpaceGcwCorelliaStagger(int spaceGcwCorelliaStagger) {
|
||||
this.spaceGcwCorelliaStagger = spaceGcwCorelliaStagger;
|
||||
}
|
||||
|
||||
public int getSpaceGcwDantooineStagger() {
|
||||
return spaceGcwDantooineStagger;
|
||||
}
|
||||
|
||||
public void setSpaceGcwDantooineStagger(int spaceGcwDantooineStagger) {
|
||||
this.spaceGcwDantooineStagger = spaceGcwDantooineStagger;
|
||||
}
|
||||
|
||||
public int getSpaceGcwLokStagger() {
|
||||
return spaceGcwLokStagger;
|
||||
}
|
||||
|
||||
public void setSpaceGcwLokStagger(int spaceGcwLokStagger) {
|
||||
this.spaceGcwLokStagger = spaceGcwLokStagger;
|
||||
}
|
||||
|
||||
public int getSpaceGcwNabooStagger() {
|
||||
return spaceGcwNabooStagger;
|
||||
}
|
||||
|
||||
public void setSpaceGcwNabooStagger(int spaceGcwNabooStagger) {
|
||||
this.spaceGcwNabooStagger = spaceGcwNabooStagger;
|
||||
}
|
||||
|
||||
public int getSpaceGcwPobPlayerCeiling() {
|
||||
return spaceGcwPobPlayerCeiling;
|
||||
}
|
||||
|
||||
public void setSpaceGcwPobPlayerCeiling(int spaceGcwPobPlayerCeiling) {
|
||||
this.spaceGcwPobPlayerCeiling = spaceGcwPobPlayerCeiling;
|
||||
}
|
||||
|
||||
public int getSpaceGcwGunshipPlayerCeiling() {
|
||||
return spaceGcwGunshipPlayerCeiling;
|
||||
}
|
||||
|
||||
public void setSpaceGcwGunshipPlayerCeiling(int spaceGcwGunshipPlayerCeiling) {
|
||||
this.spaceGcwGunshipPlayerCeiling = spaceGcwGunshipPlayerCeiling;
|
||||
}
|
||||
|
||||
public int getSpaceGcwTokenAward() {
|
||||
return spaceGcwTokenAward;
|
||||
}
|
||||
|
||||
public void setSpaceGcwTokenAward(int spaceGcwTokenAward) {
|
||||
this.spaceGcwTokenAward = spaceGcwTokenAward;
|
||||
}
|
||||
|
||||
public float getSpaceGcwLossTokenModifier() {
|
||||
return spaceGcwLossTokenModifier;
|
||||
}
|
||||
|
||||
public void setSpaceGcwLossTokenModifier(float spaceGcwLossTokenModifier) {
|
||||
this.spaceGcwLossTokenModifier = spaceGcwLossTokenModifier;
|
||||
}
|
||||
|
||||
public float getSpaceGcwWinTokenModifier() {
|
||||
return spaceGcwWinTokenModifier;
|
||||
}
|
||||
|
||||
public void setSpaceGcwWinTokenModifier(float spaceGcwWinTokenModifier) {
|
||||
this.spaceGcwWinTokenModifier = spaceGcwWinTokenModifier;
|
||||
}
|
||||
|
||||
public int getSpaceGcwPointAward() {
|
||||
return spaceGcwPointAward;
|
||||
}
|
||||
|
||||
public void setSpaceGcwPointAward(int spaceGcwPointAward) {
|
||||
this.spaceGcwPointAward = spaceGcwPointAward;
|
||||
}
|
||||
|
||||
public float getSpaceGcwPvEPointModifier() {
|
||||
return spaceGcwPvEPointModifier;
|
||||
}
|
||||
|
||||
public void setSpaceGcwPvEPointModifier(float spaceGcwPvEPointModifier) {
|
||||
this.spaceGcwPvEPointModifier = spaceGcwPvEPointModifier;
|
||||
}
|
||||
|
||||
public float getSpaceGcwPvPPointModifier() {
|
||||
return spaceGcwPvPPointModifier;
|
||||
}
|
||||
|
||||
public void setSpaceGcwPvPPointModifier(float spaceGcwPvPPointModifier) {
|
||||
this.spaceGcwPvPPointModifier = spaceGcwPvPPointModifier;
|
||||
}
|
||||
|
||||
public float getSpaceGcwLossPointModifier() {
|
||||
return spaceGcwLossPointModifier;
|
||||
}
|
||||
|
||||
public void setSpaceGcwLossPointModifier(float spaceGcwLossPointModifier) {
|
||||
this.spaceGcwLossPointModifier = spaceGcwLossPointModifier;
|
||||
}
|
||||
|
||||
public float getSpaceGcwWinPointModifier() {
|
||||
return spaceGcwWinPointModifier;
|
||||
}
|
||||
|
||||
public void setSpaceGcwWinPointModifier(float spaceGcwWinPointModifier) {
|
||||
this.spaceGcwWinPointModifier = spaceGcwWinPointModifier;
|
||||
}
|
||||
}
|
||||
|
||||
public static class RareLoot {
|
||||
private boolean rlsEnabled;
|
||||
private float rlsDropChance;
|
||||
private int rlsMaxLevelsBelowPlayerLevel;
|
||||
private int rlsMaxLevelsAbovePlayerLevel;
|
||||
private float rlsRareDropChance;
|
||||
private float rlsExceptionalDropChance;
|
||||
private float rlsLegendaryDropChance;
|
||||
private int rlsMinDistanceFromLastLoot;
|
||||
private int rlsMinTimeBetweenAwards;
|
||||
|
||||
RareLoot() {}
|
||||
|
||||
public String toString() {
|
||||
String output = "\nrlsEnabled=" + rlsEnabled;
|
||||
output += "\nrlsDropChance=" + rlsDropChance;
|
||||
output += "\nrlsMaxLevelsBelowPlayerLevel=" + rlsMaxLevelsBelowPlayerLevel;
|
||||
output += "\nrlsMaxLevelsAbovePlayerLevel=" + rlsMaxLevelsAbovePlayerLevel;
|
||||
output += "\nrlsRareDropChance=" + rlsRareDropChance;
|
||||
output += "\nrlsExceptionalDropChance=" + rlsExceptionalDropChance;
|
||||
output += "\nrlsLegendaryDropChance=" + rlsLegendaryDropChance;
|
||||
output += "\nrlsMinDistanceFromLastLoot=" + rlsMinDistanceFromLastLoot;
|
||||
output += "\nrlsMinTimeBetweenAwards=" + rlsMinTimeBetweenAwards;
|
||||
return output;
|
||||
}
|
||||
|
||||
public boolean isRlsEnabled() {
|
||||
return rlsEnabled;
|
||||
}
|
||||
|
||||
public void setRlsEnabled(boolean rlsEnabled) {
|
||||
this.rlsEnabled = rlsEnabled;
|
||||
}
|
||||
|
||||
public float getRlsDropChance() {
|
||||
return rlsDropChance;
|
||||
}
|
||||
|
||||
public void setRlsDropChance(float rlsDropChance) {
|
||||
this.rlsDropChance = rlsDropChance;
|
||||
}
|
||||
|
||||
public int getRlsMaxLevelsBelowPlayerLevel() {
|
||||
return rlsMaxLevelsBelowPlayerLevel;
|
||||
}
|
||||
|
||||
public void setRlsMaxLevelsBelowPlayerLevel(int rlsMaxLevelsBelowPlayerLevel) {
|
||||
this.rlsMaxLevelsBelowPlayerLevel = rlsMaxLevelsBelowPlayerLevel;
|
||||
}
|
||||
|
||||
public int getRlsMaxLevelsAbovePlayerLevel() {
|
||||
return rlsMaxLevelsAbovePlayerLevel;
|
||||
}
|
||||
|
||||
public void setRlsMaxLevelsAbovePlayerLevel(int rlsMaxLevelsAbovePlayerLevel) {
|
||||
this.rlsMaxLevelsAbovePlayerLevel = rlsMaxLevelsAbovePlayerLevel;
|
||||
}
|
||||
|
||||
public float getRlsRareDropChance() {
|
||||
return rlsRareDropChance;
|
||||
}
|
||||
|
||||
public void setRlsRareDropChance(float rlsRareDropChance) {
|
||||
this.rlsRareDropChance = rlsRareDropChance;
|
||||
}
|
||||
|
||||
public float getRlsExceptionalDropChance() {
|
||||
return rlsExceptionalDropChance;
|
||||
}
|
||||
|
||||
public void setRlsExceptionalDropChance(float rlsExceptionalDropChance) {
|
||||
this.rlsExceptionalDropChance = rlsExceptionalDropChance;
|
||||
}
|
||||
|
||||
public float getRlsLegendaryDropChance() {
|
||||
return rlsLegendaryDropChance;
|
||||
}
|
||||
|
||||
public void setRlsLegendaryDropChance(float rlsLegendaryDropChance) {
|
||||
this.rlsLegendaryDropChance = rlsLegendaryDropChance;
|
||||
}
|
||||
|
||||
public int getRlsMinDistanceFromLastLoot() {
|
||||
return rlsMinDistanceFromLastLoot;
|
||||
}
|
||||
|
||||
public void setRlsMinDistanceFromLastLoot(int rlsMinDistanceFromLastLoot) {
|
||||
this.rlsMinDistanceFromLastLoot = rlsMinDistanceFromLastLoot;
|
||||
}
|
||||
|
||||
public int getRlsMinTimeBetweenAwards() {
|
||||
return rlsMinTimeBetweenAwards;
|
||||
}
|
||||
|
||||
public void setRlsMinTimeBetweenAwards(int rlsMinTimeBetweenAwards) {
|
||||
this.rlsMinTimeBetweenAwards = rlsMinTimeBetweenAwards;
|
||||
}
|
||||
}
|
||||
|
||||
public SpaceGcw getSpaceGcw() {
|
||||
return spaceGcw;
|
||||
}
|
||||
|
||||
public void setSpaceGcw(SpaceGcw spaceGcw) {
|
||||
this.spaceGcw = spaceGcw;
|
||||
}
|
||||
|
||||
public RareLoot getRls() {
|
||||
return rls;
|
||||
}
|
||||
|
||||
public void setRls(RareLoot rls) {
|
||||
this.rls = rls;
|
||||
}
|
||||
|
||||
public boolean isEnableOneYearAnniversary() {
|
||||
return enableOneYearAnniversary;
|
||||
}
|
||||
|
||||
@@ -209,8 +209,50 @@ gameServer:
|
||||
pvpGuildWarCoolDownPeriodTimeMs: 60000
|
||||
reportAiWarnings: false
|
||||
resourceTimeScale: 86400
|
||||
rls:
|
||||
rlsEnabled: true
|
||||
rlsDropChance: 0.5
|
||||
rlsMaxLevelsBelowPlayerLevel: 6
|
||||
rlsMaxLevelsAbovePlayerLevel: 6
|
||||
rlsRareDropChance: 70
|
||||
rlsExceptionalDropChance: 25
|
||||
rlsLegendaryDropChance: 5
|
||||
rlsMinDistanceFromLastLoot: 5
|
||||
rlsMinTimeBetweenAwards: 900
|
||||
secondsPerResourceTick: 60
|
||||
shipsEnabled: true
|
||||
spaceGcw:
|
||||
spaceGcwLengthOfBattle: 3600.0
|
||||
spaceGcwPrepatoryTime: 900.0
|
||||
spaceGcwMaxSupportShips: 30
|
||||
spaceGcwTotalSupportSpawn: 60
|
||||
spaceGcwTatooineActive: true
|
||||
spaceGcwCorelliaActive: true
|
||||
spaceGcwDantooineActive: true
|
||||
spaceGcwLokActive: true
|
||||
spaceGcwNabooActive: true
|
||||
spaceGcwTatooineDelay: 3
|
||||
spaceGcwCorelliaDelay: 3
|
||||
spaceGcwDantooineDelay: 3
|
||||
spaceGcwLokDelay: 3
|
||||
spaceGcwNabooDelay: 3
|
||||
spaceGcwTatooineStagger: 0
|
||||
spaceGcwCorelliaStagger: 2
|
||||
spaceGcwDantooineStagger: 0
|
||||
spaceGcwLokStagger: 2
|
||||
spaceGcwNabooStagger: 4
|
||||
spaceGcwPobPlayerCeiling: 4
|
||||
spaceGcwGunshipPlayerCeiling: 10
|
||||
spaceGcwTokenAward: 25
|
||||
spaceGcwLossTokenModifier: 1.0
|
||||
spaceGcwWinTokenModifier: 2.0
|
||||
spaceGcwPointAward: 2500
|
||||
spaceGcwPvETokenModifier: 1.0
|
||||
spaceGcwPvPTokenModifier: 2.0
|
||||
spaceGcwPvEPointModifier: 1.0
|
||||
spaceGcwPvPPointModifier: 2.0
|
||||
spaceGcwLossPointModifier: 1.0
|
||||
spaceGcwWinPointModifier: 2.0
|
||||
unclaimedAuctionItemDestroyTimeSec: 2592000
|
||||
veteranRewardTradeInWaitPeriodSeconds: 2592000
|
||||
weatherUpdateSeconds: 900
|
||||
|
||||
Reference in New Issue
Block a user