Files
holocore/src/services/faction/FactionService.java
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258 lines
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Java

/************************************************************************************
* Copyright (c) 2015 /// Project SWG /// www.projectswg.com *
* *
* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
* Our goal is to create an emulator which will provide a server for players to *
* continue playing a game similar to the one they used to play. We are basing *
* it on the final publish of the game prior to end-game events. *
* *
* This file is part of Holocore. *
* *
* -------------------------------------------------------------------------------- *
* *
* Holocore is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* Holocore is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
* *
***********************************************************************************/
package services.faction;
import java.util.Set;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;
import network.packets.swg.zone.UpdatePvpStatusMessage;
import network.packets.swg.zone.chat.ChatSystemMessage;
import network.packets.swg.zone.chat.ChatSystemMessage.SystemChatType;
import intents.FactionIntent;
import intents.chat.ChatBroadcastIntent;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.Future;
import resources.PvpFaction;
import resources.PvpFlag;
import resources.PvpStatus;
import resources.control.Intent;
import resources.control.Service;
import resources.objects.SWGObject;
import resources.objects.creature.CreatureObject;
import resources.objects.tangible.TangibleObject;
import resources.player.Player;
import utilities.ThreadUtilities;
public final class FactionService extends Service {
private final ScheduledExecutorService executor;
private final Map<TangibleObject, Future<?>> statusChangers;
public FactionService() {
statusChangers = new HashMap<>();
executor = Executors.newSingleThreadScheduledExecutor(ThreadUtilities.newThreadFactory("faction-service"));
registerForIntent(FactionIntent.TYPE);
}
@Override
public void onIntentReceived(Intent i) {
switch(i.getType()) {
case FactionIntent.TYPE: handleFactionIntent((FactionIntent) i); break;
}
}
@Override
public boolean terminate() {
// If some were in the middle of switching, finish the switches immediately
executor.shutdownNow().forEach(runnable -> runnable.run());
return super.terminate();
}
private void handleFactionIntent(FactionIntent i) {
switch (i.getUpdateType()) {
case FACTIONUPDATE:
handleTypeChange(i);
break;
case SWITCHUPDATE:
handleSwitchChange(i);
break;
case STATUSUPDATE:
handleStatusChange(i);
break;
case FLAGUPDATE:
handleFlagChange(i.getTarget());
break;
}
}
private void sendSystemMessage(TangibleObject target, String message) {
target.getOwner().sendPacket(new ChatSystemMessage(SystemChatType.SCREEN_AND_CHAT, message));
}
private String getBeginMessage(PvpStatus oldStatus, PvpStatus newStatus) {
String message = "@faction_recruiter:";
if(oldStatus == PvpStatus.ONLEAVE && newStatus == PvpStatus.COMBATANT)
message += "on_leave_to_covert";
else if(oldStatus == PvpStatus.COMBATANT && newStatus == PvpStatus.SPECIALFORCES)
message += "covert_to_overt";
else if(oldStatus == PvpStatus.SPECIALFORCES && newStatus == PvpStatus.COMBATANT)
message += "overt_to_covert";
return message;
}
private String getCompletionMessage(PvpStatus oldStatus, PvpStatus newStatus) {
String message = "@faction_recruiter:";
if((oldStatus == PvpStatus.ONLEAVE || oldStatus == PvpStatus.SPECIALFORCES) && newStatus == PvpStatus.COMBATANT)
message += "covert_complete";
else if(oldStatus == PvpStatus.COMBATANT && newStatus == PvpStatus.SPECIALFORCES)
message += "overt_complete";
else if(oldStatus == PvpStatus.COMBATANT && newStatus == PvpStatus.ONLEAVE )
message += "on_leave_complete";
return message;
}
private long getDelay(PvpStatus oldStatus, PvpStatus newStatus) {
long delay = 0;
if(oldStatus == PvpStatus.ONLEAVE && newStatus == PvpStatus.COMBATANT)
delay = 1;
else if(oldStatus == PvpStatus.COMBATANT && newStatus == PvpStatus.SPECIALFORCES)
delay = 30;
else if(oldStatus == PvpStatus.SPECIALFORCES && newStatus == PvpStatus.COMBATANT)
delay = 300;
return delay;
}
private void handleTypeChange(FactionIntent fi) {
TangibleObject target = fi.getTarget();
PvpFaction newFaction = fi.getNewFaction();
target.setPvpFaction(newFaction);
handleFlagChange(target);
if(target instanceof CreatureObject && ((CreatureObject) target).getPvpFaction() != PvpFaction.NEUTRAL) {
// We're given rank 1 upon joining a non-neutral faction
((CreatureObject) target).setFactionRank((byte) 1);
}
}
private void handleSwitchChange(FactionIntent fi) {
final PvpFlag pvpFlag;
final TangibleObject target = fi.getTarget();
final PvpStatus oldStatus = target.getPvpStatus();
final PvpStatus newStatus;
if(target.hasPvpFlag(PvpFlag.GOING_COVERT) || target.hasPvpFlag(PvpFlag.GOING_OVERT)) {
sendSystemMessage(target, "@faction_recruiter:pvp_status_changing");
} else {
if(oldStatus == PvpStatus.COMBATANT) {
pvpFlag = PvpFlag.GOING_OVERT;
newStatus = PvpStatus.SPECIALFORCES;
} else { // Covers both ONLEAVE and SPECIALFORCES
pvpFlag = PvpFlag.GOING_COVERT;
newStatus = PvpStatus.COMBATANT;
}
target.setPvpFlags(pvpFlag);
sendSystemMessage(target, getBeginMessage(oldStatus, newStatus));
synchronized (statusChangers) {
statusChangers.put(target, executor.schedule(() -> completeChange(target, pvpFlag, oldStatus, newStatus), getDelay(oldStatus, newStatus), TimeUnit.SECONDS));
}
}
}
// Forces the target into the given PvpStatus
private void handleStatusChange(FactionIntent fi) {
TangibleObject target = fi.getTarget();
PvpStatus oldStatus = target.getPvpStatus();
PvpStatus newStatus = fi.getNewStatus();
// No reason to send deltas and all that if the status isn't effectively changing
if(oldStatus == newStatus)
return;
// Let's clear PvP flags in case they were in the middle of going covert/overt
synchronized (statusChangers) {
Future<?> future = statusChangers.remove(target);
if (future != null) {
if (future.cancel(false)) {
target.clearPvpFlags(PvpFlag.GOING_COVERT, PvpFlag.GOING_OVERT);
} else if (target.getPvpStatus() != newStatus) {
// Their new status does not equal the one we want - apply the new one
changeStatus(target, newStatus);
}
} else {
// They're not currently waiting to switch to a new status - change now
changeStatus(target, newStatus);
}
}
}
private void handleFlagChange(TangibleObject target) {
Player objOwner = target.getOwner();
for (SWGObject o : target.getObservers()) {
if (!(o instanceof TangibleObject))
continue;
TangibleObject observer = (TangibleObject) o;
Player obsOwner = observer.getOwner();
int pvpBitmask = getPvpBitmask(target, observer);
if (objOwner != null)
// Send the PvP information about this observer to the owner
objOwner.sendPacket(createPvpStatusMessage(observer, observer.getPvpFlags() | pvpBitmask));
if (obsOwner != null)
// Send the pvp information about the owner to this observer
obsOwner.sendPacket(createPvpStatusMessage(target, target.getPvpFlags() | pvpBitmask));
}
}
private void completeChange(TangibleObject target, PvpFlag pvpFlag, PvpStatus oldStatus, PvpStatus newStatus) {
synchronized (statusChangers) {
statusChangers.remove(target);
}
new ChatBroadcastIntent(target.getOwner(), getCompletionMessage(oldStatus, newStatus)).broadcast();
target.clearPvpFlags(pvpFlag);
changeStatus(target, newStatus);
}
private void changeStatus(TangibleObject target, PvpStatus newStatus) {
target.setPvpStatus(newStatus);
handleFlagChange(target);
}
private UpdatePvpStatusMessage createPvpStatusMessage(TangibleObject target, int flags) {
Set<PvpFlag> flagSet = PvpFlag.getFlags(flags);
return new UpdatePvpStatusMessage(target.getPvpFaction(), target.getObjectId(), flagSet.toArray(new PvpFlag[flagSet.size()]));
}
private int getPvpBitmask(TangibleObject target, TangibleObject observer) {
int pvpBitmask = 0;
if(target.isEnemy(observer)) {
pvpBitmask |= PvpFlag.AGGRESSIVE.getBitmask() | PvpFlag.ATTACKABLE.getBitmask();
}
return pvpBitmask;
}
}