Don't bother playing NGE sound effects, as these don't exist #1381

This commit is contained in:
Mads Boddum
2023-11-14 20:36:31 +01:00
parent d8ef98f441
commit 1ecbcf8a04
@@ -115,8 +115,6 @@ public class QuestService extends Service {
ProsePackage prose = new ProsePackage(new StringId("quest/ground/system_message", "quest_received"), "TO", questListInfo.getJournalEntryTitle());
SystemMessageIntent.broadcastPersonal(player, prose, ChatSystemMessage.SystemChatType.QUEST);
player.sendPacket(new PlayMusicMessage(0, "sound/ui_npe2_quest_received.snd", 1, false));
}
@IntentHandler
@@ -447,8 +445,6 @@ public class QuestService extends Service {
nextTasks = currentTasks;
}
} else {
player.sendPacket(new PlayMusicMessage(0, "sound/ui_npe2_quest_step_completed.snd", 1, false));
}
handleTaskEvents(player, questName, nextTasks);
@@ -465,10 +461,7 @@ public class QuestService extends Service {
private void completeQuest(Player player, String questName) {
PlayerObject playerObject = player.getPlayerObject();
playerObject.completeQuest(questName);
player.sendPacket(
new QuestCompletedMessage(player.getCreatureObject().getObjectId(), new CRC(questName)),
new PlayMusicMessage(0, "sound/ui_npe2_quest_completed.snd", 1, false)
);
player.sendPacket(new QuestCompletedMessage(player.getCreatureObject().getObjectId(), new CRC(questName)));
StandardLog.onPlayerTrace(this, player, "completed quest %s", questName);
}