Fixed CmdGoto

This commit is contained in:
Josh Larson
2024-10-10 17:15:38 -05:00
parent 8313d8a6d7
commit 2eb652c4f0
@@ -1,11 +1,10 @@
/***********************************************************************************
* Copyright (c) 2024 /// Project SWG /// www.projectswg.com *
* *
* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
* ProjectSWG is an emulation project for Star Wars Galaxies founded on *
* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
* Our goal is to create an emulator which will provide a server for players to *
* continue playing a game similar to the one they used to play. We are basing *
* it on the final publish of the game prior to end-game events. *
* Our goal is to create one or more emulators which will provide servers for *
* players to continue playing a game similar to the one they used to play. *
* *
* This file is part of Holocore. *
* *
@@ -27,6 +26,7 @@
package com.projectswg.holocore.resources.support.global.commands.callbacks.admin
import com.projectswg.common.data.location.Location
import com.projectswg.common.data.location.Terrain
import com.projectswg.holocore.intents.support.global.chat.SystemMessageIntent.Companion.broadcastPersonal
import com.projectswg.holocore.resources.support.data.server_info.loader.ServerData
import com.projectswg.holocore.resources.support.global.commands.ICmdCallback
@@ -46,19 +46,20 @@ import kotlin.NoSuchElementException
class CmdGoto : ICmdCallback {
override fun execute(player: Player, target: SWGObject?, args: String) {
val teleportee = player.creatureObject ?: return
Log.d("CmdGoto: $target '$args'")
val parts = args.split(" ".toRegex()).dropLastWhile { it.isEmpty() }.toTypedArray()
if (parts.size < 2 ||parts.isEmpty() || parts[0].trim { it <= ' ' }.isEmpty() || parts[1].trim { it <= ' ' }.isEmpty()) return
if (parts.size < 2 || parts.isEmpty() || parts[0].trim { it <= ' ' }.isEmpty() || parts[1].trim { it <= ' ' }.isEmpty()) return
val type = parts[0].trim { it <= ' ' }
val destination = parts[1].trim { it <= ' ' }
var message = ""
when (type) {
"player" -> message = (teleportToPlayer(player, teleportee, destination)) ?: return
"player" -> message = (teleportToPlayer(player, teleportee, destination)) ?: return
"building" -> message = teleportToBuilding(player, teleportee, destination, parts) ?: return
"spawn" -> message = teleportToSpawnId(player, teleportee, destination) ?: return
"patrol" -> message = teleportToPatrolId(player, teleportee, destination) ?: return
else -> broadcastPersonal(player, "Invalid goto command")
"spawn" -> message = teleportToSpawnId(player, teleportee, destination) ?: return
"patrol" -> message = teleportToPatrolId(player, teleportee, destination) ?: return
else -> broadcastPersonal(player, "Invalid goto command: $type")
}
broadcastPersonal(player, message)
@@ -85,7 +86,7 @@ class CmdGoto : ICmdCallback {
}
var cell = 1
try {
if (args.size >= 2) cell = args[1].toInt()
if (args.size >= 3) cell = args[2].toInt()
} catch (e: NumberFormatException) {
broadcastPersonal(player, "Invalid cell number")
return null
@@ -93,42 +94,43 @@ class CmdGoto : ICmdCallback {
return teleportToGoto(teleportee, building, cell)
}
private fun teleportToSpawnId(player: Player, teleportee: CreatureObject, spawnId: String): String? {
val spawnInfo = try {
ServerData.npcStaticSpawns.spawns.first { it.id == spawnId }
} catch (e: NoSuchElementException) {
broadcastPersonal(player, "Spawn ID '$spawnId' did not return a spawn.")
broadcastPersonal(player, "Spawn ID '$spawnId' does not exist.")
return null
}
val newLocation = Location.builder().setPosition(spawnInfo.x, spawnInfo.y, spawnInfo.z).setTerrain(spawnInfo.terrain).build()
if (spawnInfo.buildingId.isEmpty() || spawnInfo.buildingId.endsWith("_world")) {
teleportee.moveToLocation(newLocation)
return "Succesfully teleported " + teleportee.objectName + " to patrol " + spawnId
}
val newParent = BuildingLookup.getBuildingByTag(spawnInfo.buildingId)?.getCellByNumber(spawnInfo.cellId)
teleportee.moveToContainer(newParent, newLocation)
return "Succesfully teleported " + teleportee.objectName + " to patrol " + spawnId
teleportToPoint(teleportee, spawnInfo.buildingId, spawnInfo.cellId, newLocation)
return "Succesfully teleported " + teleportee.objectName + " to spawn " + spawnId
}
private fun teleportToPatrolId(player: Player, teleportee: CreatureObject, patrolId: String): String? {
val groupIdFromPatrolId = patrolId.dropLast(2) + "00"
val patrolWaypoint = try {
val patrolPoint = try {
Objects.requireNonNull(ServerData.npcPatrolRoutes[groupIdFromPatrolId], "Invalid patrol group ID: $groupIdFromPatrolId").first { it.patrolId == patrolId }
} catch (e: NoSuchElementException) {
broadcastPersonal(player, "Spawn ID '$patrolId' did not return a spawn.")
broadcastPersonal(player, "Patrol ID '$patrolId' does not exist.")
return null
}
val newLocation = Location.builder().setPosition(patrolWaypoint.x, patrolWaypoint.y, patrolWaypoint.z).setTerrain(patrolWaypoint.terrain).build()
if (patrolWaypoint.buildingId.isEmpty() || patrolWaypoint.buildingId.endsWith("_world")) {
teleportee.moveToLocation(newLocation)
return "Succesfully teleported " + teleportee.objectName + " to patrol " + patrolId
}
val newParent = BuildingLookup.getBuildingByTag(patrolWaypoint.buildingId)?.getCellByNumber(patrolWaypoint.cellId)
teleportee.moveToContainer(newParent, newLocation)
val newLocation = Location.builder().setPosition(patrolPoint.x, patrolPoint.y, patrolPoint.z).setTerrain(patrolPoint.terrain).build()
teleportToPoint(teleportee, patrolPoint.buildingId, patrolPoint.cellId, newLocation)
return "Succesfully teleported " + teleportee.objectName + " to patrol " + patrolId
}
private fun teleportToPoint(teleportee: CreatureObject, buildingId: String, cellId: Int, newLocation: Location) {
if (buildingId.isEmpty() || buildingId.endsWith("_world")) {
if (teleportee.parent == null)
teleportee.moveToLocation(newLocation)
else
teleportee.moveToContainer(null, newLocation)
return
}
val newParent = BuildingLookup.getBuildingByTag(buildingId)?.getCellByNumber(cellId)
teleportee.moveToContainer(newParent, newLocation)
}
private fun teleportToGoto(obj: SWGObject, building: BuildingObject, cellNumber: Int): String {
val cell = building.getCellByNumber(cellNumber)
if (cell == null) {